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 Forum index » TSGK General » Maps
Dm_[TSF]_Killbox_KPD
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Sadist


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PostPosted: Mon Sep 15, 2008 13:36    Post subject:  Dm_[TSF]_Killbox_KPD  

Author: [ TSF ] Sadist
Map Type: Killbox
Theme: Ipod ish
Map Features: Automated electric shields, s-shaped platforms, sticks only area.
No of playerspawns: 16
Download: Download Here
Server: TSF #2 - 85.234.149.100:27050










Last edited by Sadist on Mon Sep 15, 2008 15:42; edited 1 time in total
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Nutz


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PostPosted: Mon Sep 15, 2008 15:00    Post subject:  

ooooooooooooo. An area for sticks just for me!! Laughing Laughing
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Sadist


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PostPosted: Mon Sep 15, 2008 15:43    Post subject:  

Map now running on TSF server #2 - 85.234.149.100:27050
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StonedCabbage
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PostPosted: Mon Sep 15, 2008 16:19    Post subject:  

Sticks only Area, yours sincerely Shimmy_TSGK, loooooooooooool n1 Razz
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Shimmy_TSGK
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PostPosted: Mon Sep 15, 2008 17:16    Post subject:  

StonedCabbage wrote:
Sticks only Area, yours sincerely Shimmy_TSGK, loooooooooooool n1 Razz

lol



can't wait to play it with a full server. Mr. Green

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Controllerboy_TSGK
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PostPosted: Mon Sep 15, 2008 17:19    Post subject:  

Looks amazing, one of the slickest looking maps I've ever seen. Nice one sadist.
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[S-UK] Squidward

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PostPosted: Tue Sep 16, 2008 02:06    Post subject:  

off-topic, but has anyone seen a skin for stunstick or crowbar in the form of a samurai sword?..... nice map btw
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[B§] Furianer


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PostPosted: Tue Sep 16, 2008 11:01    Post subject:  

cool map. Would be great, if the stunstick area would be in the middle under the small roof. And only sticks / cowbars inside, closed area with teleport to come in. Like in babylon sanctuary map. I am sure, not much cares about this stick area in the corner ^^.
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Sadist


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PostPosted: Tue Sep 16, 2008 18:21    Post subject:  

[B§] Furianer wrote:
cool map. Would be great, if the stunstick area would be in the middle under the small roof. And only sticks / cowbars inside, closed area with teleport to come in. Like in babylon sanctuary map. I am sure, not much cares about this stick area in the corner ^^.


I considered this, but in placing the stick area enclosed in the middle, this would break the flow of the map, the central room is part of a strategy element to the killbox, and could not be used in another way. Second, I decided it would not be correct for players to be able to 'escape' to another part of the map that would be shielded from play, and thus exploit what is a genuine aspect of the game - sticking. It is however, a good idea to have a shielded area just for sticking, but in practice, would not work due to these issues. In this case, a stick only map would work best in this case, which is a whole other project.

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