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 Forum index » TSGK General » Fun Stuff
Run HL2 natively from Excel!
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MiCao


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PostPosted: Fri Mar 07, 2008 13:06    Post subject:  Run HL2 natively from Excel!
Subject description: is Excel the new cutting edge 3D engine?
 

... well, not yet, but it is a start:

Wireframe: http://www.youtube.com/watch?v=vypETZbkU94



Solid cube: http://www.youtube.com/watch?v=RV6uiZj0FHM




Read the whole text for a description on how it's done:
http://www.gamasutra.com/view/feature/3563/microsoft_excel_revolutionary_3d_.php

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Xmeagol
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PostPosted: Fri Mar 07, 2008 19:43    Post subject:  

holy shit
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Zog Ecosse


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PostPosted: Fri Mar 07, 2008 20:46    Post subject:  

I have already played a game in excel. It was a skeet shoot. I reminded me of Comadore 64 or Acorn Electron graphics. Great oaks from little acorns grow. Laughing
Seriously, excel does have some issues with counting .....

http://www.itpro.co.uk/blogs/jonh/2007/09/25/excel-cant-count-and-heres-proof/

So the messiah has not come. Inevitably when you are dealing with giga pixels, there must be errors. Rolling Eyes

Sound familiar? sound of steam..... hiss, hiss, hiss..........

Zog

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StonedCabbage
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PostPosted: Fri Mar 07, 2008 21:47    Post subject:  

erm hasnt the guy heard of VB or C++ Rolling Eyes
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PostPosted: Tue Mar 11, 2008 23:35    Post subject:  

Zog Ecosse wrote:
I have already played a game in excel. It was a skeet shoot. I reminded me of Comadore 64 or Acorn Electron graphics. Great oaks from little acorns grow. Laughing
Seriously, excel does have some issues with counting .....

http://www.itpro.co.uk/blogs/jonh/2007/09/25/excel-cant-count-and-heres-proof/

So the messiah has not come. Inevitably when you are dealing with giga pixels, there must be errors. Rolling Eyes

Sound familiar? sound of steam..... hiss, hiss, hiss..........

Zog


lol Laughing

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