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Knife
TSGK Member
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Joined: 26 Aug 2006 Posts: 809 Location: Belgium Country: ![Belgium](./images/flags/be.png) Age: 41
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Posted: Wed May 02, 2007 02:45 Post subject:
This needs attention!! Subject description: SMG-power |
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Look at top of this page first before reading the rest of this post!
http://hl2mp.tsgk.com/index.php?mode=weapons&game=hl2mp
As you can see SMG stands on first place in our weapon rankings.
We need to end this horror .
I was playing on server I this week and saw to many smg. So I decided to ask these guys in a descent way to stop doing that. After doing that it became nice and quiet on the server and I couldnt even hear smg anymore (realy surprised at that moment ).
This is for all new players and should be read by everyone who
plays on our servers. We cannot let SMG take over...
Any ideas?
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Sidi
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Joined: 03 Mar 2007 Posts: 22 Location: Idaho Country: ![United States](./images/flags/us.png)
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Posted: Wed May 02, 2007 03:12 Post subject:
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I'm doing my part. Not a single SMG kill in the last week and top three are physics, grenades, stunstuck.
I will admit I have two kills with the combine rifle right now though. But those will clear up, like a rash.
_________________ If life gives you lemons, use the grav gun to smash someone's face with them.
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Shimmy_TSGK
TSGK Member
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Joined: 25 May 2006 Posts: 2444 Location: Dubai, 2 clicks away from Burj Khalifa Country: ![United Arab Emirates](./images/flags/ae.png) Browser: ![Deepnet](./images/browsers/deepnet.png) Age: 41
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Posted: Wed May 02, 2007 04:16 Post subject:
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if you add a negative skill point modifier, you will see the smg levels will go down majorly.
_________________
Illyria says: I am not going to explain why?you are too stupid to get it.
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DogSoldier
TSGK Member
Joined: 14 Jan 2007 Posts: 80 Location: North Carolina, USA Country: ![United States](./images/flags/us.png) Age: 50
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Posted: Wed May 02, 2007 05:33 Post subject:
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Quote: |
if you add a negative skill point modifier |
what he said
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eXs|DanielAndres
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Joined: 03 Oct 2006 Posts: 626 Country: ![Germany](./images/flags/de.png) Age: 46
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Posted: Wed May 02, 2007 08:26 Post subject:
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A Chat-Message like "SMG-Lovers will burn in Hell " & automatic Burning for 5-10 Seconds would be a laugh.
Or you let them loose HP with every SMG-Shot like it happens if you hit someone spawnprotected.
Only poor that the most (especially new) Players have set their "cl_restrict_server_commands to 1" by standard
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The Borg_TSGK
TSGK Member
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Joined: 13 Mar 2007 Posts: 2756 Location: Suffolk, England Country: ![United Kingdom](./images/flags/uk.png) Age: 52
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Posted: Wed May 02, 2007 09:53 Post subject:
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I just checked my stats before i replied to this and to my horror i have 3 smg kills. Please please please understand these where accindents I hate the smg.
I think where should start an online pertition to bann the smg on server 1 or one of the above options and then knife who started this thread, can present it to Osiris
_________________
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underscore_n0rm
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Joined: 25 Jan 2007 Posts: 371 Location: Richmond, IN USA Country: ![United States](./images/flags/us.png) Browser: ![Mozilla](./images/browsers/mozilla.png) Age: 35
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Posted: Wed May 02, 2007 10:02 Post subject:
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why not just make the SMG a worthless kill? 0 points period.
I have thought of asking, but I don't want to be rude. I suppose it doesn't matter much, since i am vacating.
_________________
_n0rm
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BrentMeisterGeneral
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Joined: 27 Mar 2007 Posts: 76 Location: The Netherlands - Leiden - canalview (obviously) Country: ![Netherlands](./images/flags/nl.png)
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Posted: Wed May 02, 2007 10:49 Post subject:
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Funny thing about the smg-ers is that they always seem to "aim" for me when I am seriously getting into some stickaction.
I think just like us stickkillers that they have a secret pact that they kill all people using a stick (just like we have pact to kill all SMG with a stick)
just some thoughts
Brent
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[AgC]Flushthetoilet
Sildenafil citrate consumer
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Joined: 22 Aug 2006 Posts: 458 Country: ![United Kingdom](./images/flags/uk.png) Browser: ![Firefox](./images/browsers/firefox.png) Age: 54
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Posted: Wed May 02, 2007 11:32 Post subject:
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[Devils Advocate mode]
Why ?? whats wrong with the SMG. One mans elite weapon is another mans noob tube.
The fact that the smg is probably the least effective weapon in a killbox environment seems to not be registering with a lot of people, Probably because the players using it are not that advanced / experienced. However, if players want to use it then why not ?
Also I wouldn't put too much store in the points modifier. I would suggest that the majority of people who use the SMG are not even AWARE of the stats system, furthermore the ones who are stat whores dont use it anyway. You guys have already removed the RPG, so the SMG will be next ? what then ? combine balls (the ultimate splash damage weapon), Pistol ?
I would also venture that of the number of players using your servers, less than 1% view this forum, therefore are probably not even aware of your policy of no SMG usage.
IF you dont like SMG, play on the TSGK private server. That said.. you guys pay for the servers so you are entitled to make whatever rules you see fit.
[/Devils Advocate Mode]
rat tat tat tat tat tat tat !!!!!!!!
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The Borg_TSGK
TSGK Member
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Joined: 13 Mar 2007 Posts: 2756 Location: Suffolk, England Country: ![United Kingdom](./images/flags/uk.png) Age: 52
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Posted: Wed May 02, 2007 12:41 Post subject:
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He just don't get the point
_________________
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Wonderbanana
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Joined: 01 Jan 2007 Posts: 404 Location: Hertfordshire Country: ![United Kingdom](./images/flags/uk.png) Browser: ![Firefox](./images/browsers/firefox.png) Age: 48
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Posted: Wed May 02, 2007 13:04 Post subject:
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[AgC]Flushthetoilet wrote: |
[Devils Advocate mode]
Why ?? whats wrong with the SMG. One mans elite weapon is another mans noob tube.
The fact that the smg is probably the least effective weapon in a killbox environment seems to not be registering with a lot of people, Probably because the players using it are not that advanced / experienced. However, if players want to use it then why not ?
Also I wouldn't put too much store in the points modifier. I would suggest that the majority of people who use the SMG are not even AWARE of the stats system, furthermore the ones who are stat whores dont use it anyway. You guys have already removed the RPG, so the SMG will be next ? what then ? combine balls (the ultimate splash damage weapon), Pistol ?
I would also venture that of the number of players using your servers, less than 1% view this forum, therefore are probably not even aware of your policy of no SMG usage.
IF you dont like SMG, play on the TSGK private server. That said.. you guys pay for the servers so you are entitled to make whatever rules you see fit.
[/Devils Advocate Mode]
rat tat tat tat tat tat tat !!!!!!!! |
Couldn't agree more, Everyone has their own play styles and preferred weapons, newer players also tend to like the SMG and why not.
If you ban the SMG you'll only end up with fewer players on the servers, surely thats not a good thing. TSGK as a clan have their own style so you restrict its use within your own clan membership anyway.
I still use the SMG when all else is out or to finish someone off. Saves ammo on the decent weapons too.
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Osiris_TSGK
TSGK Member
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Joined: 21 May 2006 Posts: 4668 Location: France
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Posted: Wed May 02, 2007 13:10 Post subject:
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To clear some points:
1. http://forum.tsgk.com/viewtopic.php?p=14093#14093
The SMG will not be removed from TSGK Servers at all.
The SMG point modifier will be 0.5 as now and will not be modified on TSGK Servers.
The SMG kill will not trigger any slay or damage to the SMG user on TSGK Servers.
2. There is no policy about no SMG use on our servers by the management.
3. This is only a requirement (less than 2%) for those who want to join TSGK, this doesn't concern the others players.
4. This thread isn't an official thread, so it don't involve TSGK and the servers management.
5. TSGK Serv X is accessible only for the TSGK Members, this thread has been posted in General Discussion (which is a public section) and his author wants the feedback of everyone interested by this subject (if not he would have post somewhere else).
Thanks.
_________________ Allez allez, enlève ta culotte et déboutonne mon pantalon...
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[AgC]Flushthetoilet
Sildenafil citrate consumer
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Joined: 22 Aug 2006 Posts: 458 Country: ![United Kingdom](./images/flags/uk.png) Browser: ![Firefox](./images/browsers/firefox.png) Age: 54
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Posted: Wed May 02, 2007 13:45 Post subject:
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Quote: |
5. TSGK Serv X is accessible only for the TSGK Members, this thread has been posted in General Discussion (which is a public section) and his author wants the feedback of everyone interested by this subject (if not he would have post somewhere else). |
Thats what he got. I love to stoke a good debate.
Quote: |
He just don't get the point Wink |
Clearly not, please enlighten me.
Have a nice time in the US Osiris, dont go getting yourself deported now.
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Knife
TSGK Member
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Joined: 26 Aug 2006 Posts: 809 Location: Belgium Country: ![Belgium](./images/flags/be.png) Age: 41
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Posted: Wed May 02, 2007 14:16 Post subject:
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[AgC]Flushthetoilet wrote: |
[Devils Advocate mode]
Why ?? whats wrong with the SMG. One mans elite weapon is another mans noob tube.
The fact that the smg is probably the least effective weapon in a killbox environment seems to not be registering with a lot of people, Probably because the players using it are not that advanced / experienced. However, if players want to use it then why not ?
Also I wouldn't put too much store in the points modifier. I would suggest that the majority of people who use the SMG are not even AWARE of the stats system, furthermore the ones who are stat whores dont use it anyway. You guys have already removed the RPG, so the SMG will be next ? what then ? combine balls (the ultimate splash damage weapon), Pistol ?
I would also venture that of the number of players using your servers, less than 1% view this forum, therefore are probably not even aware of your policy of no SMG usage.
IF you dont like SMG, play on the TSGK private server. That said.. you guys pay for the servers so you are entitled to make whatever rules you see fit.
[/Devils Advocate Mode]
rat tat tat tat tat tat tat !!!!!!!! |
Yes, totaly agree here . The SMG point modifier has become much better with the last update. It has become 0.50. Thats very good
Removing the SMG from our servers isnt my goal at all. Like you said, what will be next? Combine ball, SMG-grenade, AR2-riffle...
I only hope that after reading this subject, some players come to realise that this game is very complex and that there are many more "cool" ways to take out your opponents .
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[DOH] Half Life Half Bisc
Priapism prone
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Joined: 07 Nov 2006 Posts: 256 Location: Two Chevrons Apart Country: ![United Kingdom](./images/flags/uk.png)
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Posted: Wed May 02, 2007 14:56 Post subject:
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It pains me to agree with blockthetoilet but I don't see what the big deal is with the smg. I play on TSGK a lot and I do try and avoid it, mainly because people call you out for using it. But it is a fairly underpowered weapon so why the big deal? I resent it sometimes the way people on TSGK servers (though, interestingly enough, not TSGK members) will try and persuade you to play the way they play (sticks, nades, grav etc.) Assimilate or die!
_________________
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[AgC]Flushthetoilet
Sildenafil citrate consumer
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Joined: 22 Aug 2006 Posts: 458 Country: ![United Kingdom](./images/flags/uk.png) Browser: ![Firefox](./images/browsers/firefox.png) Age: 54
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Posted: Wed May 02, 2007 15:05 Post subject:
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[DOH] Half Life Half Bisc wrote: |
It pains me to agree with blockthetoilet but I don't see what the big deal is with the smg. I play on TSGK a lot and I do try and avoid it, mainly because people call you out for using it. But it is a fairly underpowered weapon so why the big deal? I resent it sometimes the way people on TSGK servers (though, interestingly enough, not TSGK members) will try and persuade you to play the way they play (sticks, nades, grav etc.) Assimilate or die! |
Who said I agree with that statement.... note the devils advocate. Merely offering a different point of view that i may or may not agree with.
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Diet H2O_TSGK
TSGK Member
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Joined: 03 Aug 2006 Posts: 3281 Location: Ireland (right, left, then second on the right) Country: ![Ireland](./images/flags/ie.png) Age: 52
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Posted: Wed May 02, 2007 15:22 Post subject:
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I just want to be clear on this, I too may not agree or not disagree to any or neither of the above points including those concerning the usage or non-usage of SMGs but especially as regards the expectation, implied or explicit, of those TSGK members who have an expectation, as to applicability of utilising the SMG as part of their gameplay, whereas those non-members' views as to both the appropriateness and desirability of using an SMG on TSGK servers are entirely valid, even robust, unless they are contrary to my own deeply held views on the matter, in which case they are obviously illogical and invalid save in the circumstances where usage is made of a devil's advocacy construct which neither purports to opine nor argue but rather inform albeit in a very unclear fashion, unlike this clear statement which clarifies my position on the matter for once and for all.
Thankyou
Diet.
Last edited by Diet H2O_TSGK on Thu May 03, 2007 00:31; edited 1 time in total
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[AgC]Flushthetoilet
Sildenafil citrate consumer
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Joined: 22 Aug 2006 Posts: 458 Country: ![United Kingdom](./images/flags/uk.png) Browser: ![Firefox](./images/browsers/firefox.png) Age: 54
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Posted: Wed May 02, 2007 15:38 Post subject:
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Diet H2O wrote: |
I just want to be clear on this, I too may not agree or not disagree to any or neither of the above points including those concerning the usage or non-usage of SMGs but especially as regards the expectation, implied or explicit, of those TSGK members who have an expectation, as to applicability of utilising the SMG as part of their gameplay, whereas those non-members' views as to both the appropriateness and desirability of using an SMG on TSGK servers are entirely valid, even robust, unless they are contrary to my own deeply held views on the matter, in which case they are obviously illogical and invalid save in the circumstances where usage is made of a devil's advocacy contruct which netiher purports to opine nor argue but rather inform albeit in a very unclear fashion, unlike this clear statement which clarifies my position on the matter for once and for all.
Thankyou
Diet. |
Excellent post.
Thread closed.
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Knife
TSGK Member
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Joined: 26 Aug 2006 Posts: 809 Location: Belgium Country: ![Belgium](./images/flags/be.png) Age: 41
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Posted: Wed May 02, 2007 15:44 Post subject:
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Diet H2O wrote: |
I just want to be clear on this, I too may not agree or not disagree to any or neither of the above points including those concerning the usage or non-usage of SMGs but especially as regards the expectation, implied or explicit, of those TSGK members who have an expectation, as to applicability of utilising the SMG as part of their gameplay, whereas those non-members' views as to both the appropriateness and desirability of using an SMG on TSGK servers are entirely valid, even robust, unless they are contrary to my own deeply held views on the matter, in which case they are obviously illogical and invalid save in the circumstances where usage is made of a devil's advocacy contruct which netiher purports to opine nor argue but rather inform albeit in a very unclear fashion, unlike this clear statement which clarifies my position on the matter for once and for all.
Thankyou
Diet. |
Damn Diet
I needed to use a dictionary to understand your post...
But at the same time, my english is getting better
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The Borg_TSGK
TSGK Member
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Joined: 13 Mar 2007 Posts: 2756 Location: Suffolk, England Country: ![United Kingdom](./images/flags/uk.png) Age: 52
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Posted: Wed May 02, 2007 15:53 Post subject:
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Diet H2O wrote: |
I just want to be clear on this, I too may not agree or not disagree to any or neither of the above points including those concerning the usage or non-usage of SMGs but especially as regards the expectation, implied or explicit, of those TSGK members who have an expectation, as to applicability of utilising the SMG as part of their gameplay, whereas those non-members' views as to both the appropriateness and desirability of using an SMG on TSGK servers are entirely valid, even robust, unless they are contrary to my own deeply held views on the matter, in which case they are obviously illogical and invalid save in the circumstances where usage is made of a devil's advocacy contruct which netiher purports to opine nor argue but rather inform albeit in a very unclear fashion, unlike this clear statement which clarifies my position on the matter for once and for all.
Thankyou
Diet. |
I bet he's a lawyer lets ask his secertary for a translation.
Like knife said theirs other cool ways of killing.
Its the ones that only use smg following you around, poor aim but as annoying as a fly buzzing near your ear. Maybe you should only be allowed 4 minutes in total per session with smg, that way they would have to learn another weapon and ultimately improve their game.
_________________
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eXs|DanielAndres
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Joined: 03 Oct 2006 Posts: 626 Country: ![Germany](./images/flags/de.png) Age: 46
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Posted: Wed May 02, 2007 17:21 Post subject:
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Diet H2O wrote: |
I just want to be clear on this, I too may not agree or not disagree to any or neither of the above points including those concerning the usage or non-usage of SMGs but especially as regards the expectation, implied or explicit, of those TSGK members who have an expectation, as to applicability of utilising the SMG as part of their gameplay, whereas those non-members' views as to both the appropriateness and desirability of using an SMG on TSGK servers are entirely valid, even robust, unless they are contrary to my own deeply held views on the matter, in which case they are obviously illogical and invalid save in the circumstances where usage is made of a devil's advocacy contruct which netiher purports to opine nor argue but rather inform albeit in a very unclear fashion, unlike this clear statement which clarifies my position on the matter for once and for all.
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I couldnt say it clearer Mate^^.
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PureSlut_TSGK
TSGK Member
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Joined: 15 Aug 2006 Posts: 202 Location: Location Location Country: ![British Virgin Islands](./images/flags/vg.png)
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Posted: Wed May 02, 2007 18:03 Post subject:
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I would ban SMG...the claims for vibration white finger will be massive in a few years
PS it don't bother me really
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sargE
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Joined: 19 Nov 2006 Posts: 454 Location: England Country: ![United Kingdom](./images/flags/uk.png) Browser: ![Explorer](./images/browsers/explorer.png) Age: 33
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Posted: Wed May 02, 2007 18:13 Post subject:
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Thought i would do my bit and post my views (you all love to hear them )
SMG is used by players who start playing the game (noobs as some of u call them.. not me) because they feel it is the strongest weapon in the game. This ofcourse is not the case (as you will learn when you play more).
However, smg can be used quite skillfully as a weapon. close range, few headshots and your oponent is dead. There are other tactics to using smg aswell (im not going to post all my secrets ).
I use the smg frequently and i dont discurrage the Lgm caln from doing so. infact some have started using it again and have become better players overall.
ANY weapon in HL2DM can be abused and used all the time. ar2, orbs, 357 are to name a few that i have heard people on servers complain about for abusing. A good, skilled player can find the right balance between all weapons and not abuse them all.
im done (im supprised danny hasnt posted a book or something here )
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Controllerboy_TSGK
TSGK Member
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Posted: Wed May 02, 2007 20:58 Post subject:
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It is fine as it is now. I get killed a lot by SMG, but the smg'ers are real stickmeat. that's how it's always been and that's probabely how it will always be. It's a shame there's less kills with physics than with smg tho lol.
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maeggs
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Joined: 29 Dec 2006 Posts: 274 Location: Dresden Germany Country: ![Germany](./images/flags/de.png) Browser: ![Firefox](./images/browsers/firefox.png) Age: 38
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Posted: Wed May 02, 2007 21:59 Post subject:
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move faster m8s and the smg´ers can not hit you. Then it becomes only a noise activity in the background
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Wonderbanana
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Posted: Wed May 02, 2007 23:05 Post subject:
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Diet H2O wrote: |
I just want to be clear on this, I too may not agree or not disagree to any or neither of the above points including those concerning the usage or non-usage of SMGs but especially as regards the expectation, implied or explicit, of those TSGK members who have an expectation, as to applicability of utilising the SMG as part of their gameplay, whereas those non-members' views as to both the appropriateness and desirability of using an SMG on TSGK servers are entirely valid, even robust, unless they are contrary to my own deeply held views on the matter, in which case they are obviously illogical and invalid save in the circumstances where usage is made of a devil's advocacy contruct which netiher purports to opine nor argue but rather inform albeit in a very unclear fashion, unlike this clear statement which clarifies my position on the matter for once and for all.
Thankyou
Diet. |
Rofl Diet! Best post I've seen in ages!
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mob_2111
Joined: 15 Apr 2007 Posts: 12 Country: ![United States](./images/flags/us.png) Browser: ![Firefox](./images/browsers/firefox.png) Age: 33
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Posted: Thu May 03, 2007 03:20 Post subject:
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umm i dont like using SMG either..and i hate when i get killed when im trying to stick someone but then get killed by SMG.
...and i only use SMG as last resort but i probably do have some SMG kills and im terribly sorry about that
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Knife
TSGK Member
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Joined: 26 Aug 2006 Posts: 809 Location: Belgium Country: ![Belgium](./images/flags/be.png) Age: 41
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Posted: Thu May 03, 2007 13:05 Post subject:
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mob_2111 wrote:
Quote: |
and i only use SMG as last resort but i probably do have some SMG kills and im terribly sorry about that |
Thx for response . Just keep on "not liking SMG" and everything will turn out fine
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Zog Ecosse
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Joined: 17 Apr 2007 Posts: 788 Location: Lerwick Shetland Country: ![United Kingdom](./images/flags/uk.png) Browser: ![Explorer](./images/browsers/explorer.png) Age: 72
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Posted: Thu May 03, 2007 18:27 Post subject:
This needs attentio Subject description: SMG |
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Hi all,
have been away for a couple of days and have missed the development of this thread. Firstly, the SMG like the RPG are part of HL2 on which the death match is based. I don't miss the RPG because I can't recall having played on TSGK servers with that weapon. However you modify the game, it is the same for everyone!! Or is it??? I try to comply with the ethos of the server on which I am playing. (Thats cricket). Modifying the game in such a way that it gives advantage to a grav gun or stick player for example, is not cricket!!!
Removing the SMG also removes the impact 'nade which is what I mainly use the SMG for. I try not to use it as a SMG and my kills are down to about the "acceptable" 2% level. I would personally not be opposed to the change if the SMG were replace with a weapon that could launch bouncy rubber bullets as well as impact 'nades.
Zog
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sargE
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Joined: 19 Nov 2006 Posts: 454 Location: England Country: ![United Kingdom](./images/flags/uk.png) Browser: ![Explorer](./images/browsers/explorer.png) Age: 33
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Posted: Thu May 03, 2007 18:33 Post subject:
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i find it ironic that the top smg user of all time is a TSGK im guessing this was before he/her joined the clan
just thought id point that out
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