Author |
Message |
Topic: what the hell |
Sacrifist
Replies: 17
Views: 13075
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Posted: Sun Nov 04, 2007 03:47 Subject:
Forum:
TSGK General » General Discussion |
they are all playing tf2
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Topic: HL2DMPRO WOW! |
Sacrifist
Replies: 29
Views: 27195
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Posted: Sun Nov 04, 2007 03:45 Subject:
Forum:
TSGK General » Maps |
You showed off the mod by placing a lot of screenshots of a map in the thread? Strange. HL2:CTF is a better mod then dmpro.
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Topic: Finding player stats |
Sacrifist
Replies: 9
Views: 13099
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Posted: Tue Aug 28, 2007 20:11 Subject:
Forum:
TSGK Servers » Suggestions |
ah ha! Didnt have the always attach the sig part. Gracias.
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Topic: Finding player stats |
Sacrifist
Replies: 9
Views: 13099
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Posted: Tue Aug 28, 2007 06:32 Subject:
Forum:
TSGK Servers » Suggestions |
I think i was banned from having a sig lol. I cant get the stats to show.
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Topic: Spot The Nade |
Sacrifist
Replies: 73
Views: 46529
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Posted: Tue Aug 28, 2007 03:58 Subject:
Forum:
TSGK General » Fun Stuff |
I would say you had the nade in hand when you got nailed by the cart. So I would assume it rolled away from you a little bit post ragdoll. With that said, I will go with E22. The other possiblity is t...
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Topic: dm_lockdown in server XXV |
Sacrifist
Replies: 12
Views: 8779
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Posted: Fri Aug 24, 2007 23:10 Subject:
Forum:
TSGK Servers » Problem Reporting |
hmm, same thing. Any other ideas? As Im out of them now. Gonna delete clientregistry.blob and reupdate. Im sure it has nothing to do with this but I am out of ideas lol.
edit: nope. After testing o...
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Topic: dm_lockdown in server XXV |
Sacrifist
Replies: 12
Views: 8779
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Posted: Fri Aug 24, 2007 22:50 Subject:
Forum:
TSGK Servers » Problem Reporting |
Ya i know, they are in the .gcf files. Thats why I was confused about the whole situation. I did notice a .res file in my maps folder. Not sure where it came from but I've deleted it. Perhaps it was ...
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Topic: dm_lockdown in server XXV |
Sacrifist
Replies: 12
Views: 8779
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Posted: Fri Aug 24, 2007 22:43 Subject:
Forum:
TSGK Servers » Problem Reporting |
k, just making sure before I go deleting lockdown. Thanks for the quit response.
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Topic: dm_lockdown in server XXV |
Sacrifist
Replies: 12
Views: 8779
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Posted: Fri Aug 24, 2007 22:40 Subject:
Forum:
TSGK Servers » Problem Reporting |
lol neither really. Being a server admin myself, Ive altered plenty of maps with entity editors and you dont have to change the name of the map. I thought maybe someone made a simple mistake. Dont tak...
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Topic: dm_lockdown in server XXV |
Sacrifist
Replies: 12
Views: 8779
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Posted: Fri Aug 24, 2007 22:24 Subject:
Forum:
TSGK Servers » Problem Reporting |
ya but thats the thing. I dont want to delete the regular version if this one is different cause then Ill have to delete it again when I try to play lockdown on any other server. If there isnt anythin...
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Topic: dm_lockdown in server XXV |
Sacrifist
Replies: 12
Views: 8779
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Posted: Fri Aug 24, 2007 22:02 Subject:
dm_lockdown in server XXV
Forum:
TSGK Servers » Problem Reporting |
I just tried to get into server XXV and lockdown was the map at the time. Strangely, it said that my version differs from the version on the server. Was anything altered to the map or is this steam od...
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Topic: terrible choke |
Sacrifist
Replies: 24
Views: 19109
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Posted: Fri Aug 24, 2007 08:31 Subject:
Forum:
TSGK Servers » Problem Reporting |
ya alot of variables are involved in it but that is what works best for me in that particular server. Some servers arent good enough to handle those numbers especially with a full load.
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Topic: terrible choke |
Sacrifist
Replies: 24
Views: 19109
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Posted: Fri Aug 24, 2007 06:04 Subject:
Forum:
TSGK Servers » Problem Reporting |
ya for some reason my settings went berzerk. Your wrong about the cl_updaterate 66
cl_cmdrate 66
commands as once I set them back to those numbers the choke was completely gone. Those 2 settings go...
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Topic: The Steam Community beta |
Sacrifist
Replies: 33
Views: 20121
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Posted: Wed Aug 22, 2007 22:00 Subject:
Forum:
TSGK General » General Discussion |
Na, I know plenty about network configs and setups. I also know that different rates make a difference too. All Im saying is that servers VIII (was terrible yesterday) and XXV (wasnt as bad unless the...
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Topic: The Steam Community beta |
Sacrifist
Replies: 33
Views: 20121
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Posted: Wed Aug 22, 2007 19:00 Subject:
Forum:
TSGK General » General Discussion |
I think you guys are crazy. There is no indication that the steam community has anything to do with lag or bad fps. If your getting this in the tsgk servers you should talk to Osirus because Ive been ...
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Topic: The Steam Community beta |
Sacrifist
Replies: 33
Views: 20121
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Posted: Wed Aug 22, 2007 06:41 Subject:
Forum:
TSGK General » General Discussion |
[quote="gtamike123"]I removed this steam beta chat, it kills my FPS and makes my pc lag , also very glitchy eg: pop ups ingame black boxs flashing and a steam sound plays when I send text to...
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Topic: terrible choke |
Sacrifist
Replies: 24
Views: 19109
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Posted: Wed Aug 22, 2007 06:24 Subject:
terrible choke
Forum:
TSGK Servers » Problem Reporting |
Server VIII had 80 choke on all maps. It was pretty rediculous to say the least lol.
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Topic: The Steam Community beta |
Sacrifist
Replies: 33
Views: 20121
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Posted: Tue Aug 21, 2007 00:35 Subject:
Forum:
TSGK General » General Discussion |
[quote="Sadist"]Me neither. Pretty interface, but not user friendly. And I find that the shift + tab option is most conflicting with my style of gameplay, such as if i check the score whilst running...
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Topic: The Steam Community beta |
Sacrifist
Replies: 33
Views: 20121
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Posted: Wed Aug 08, 2007 19:30 Subject:
Forum:
TSGK General » General Discussion |
Osiris_TSGK wrote: |
Hi,
Yes we do know.
But until it will still in BETA there will not be any official group released for TSGK. |
well, you should at least create the group now that way yo...
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Topic: The Steam Community beta |
Sacrifist
Replies: 33
Views: 20121
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Posted: Wed Aug 08, 2007 07:32 Subject:
The Steam Community beta
Forum:
TSGK General » General Discussion |
Dont know about you guys but this thing is pretty sweet. You should set up a TSGK group. If you dont know what Im talking about then click on steam, go to the link towards the bottom that says setting...
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Topic: S.L.A.M Etiquette |
Sacrifist
Replies: 44
Views: 45338
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Posted: Wed Aug 01, 2007 01:12 Subject:
Forum:
TSGK General » Tips & Tricks |
good stuff
http://files.filefront.com/HL2CTF+Cradle+Slams+Triggered/;7312400;;/fileinfo.html
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Topic: X-Box arrows rebound |
Sacrifist
Replies: 19
Views: 16094
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Posted: Tue Jul 31, 2007 23:33 Subject:
Forum:
TSGK General » Tips & Tricks |
[quote="sargE"]i once had a nade (grenade.. not our nade ) shot out of the air while i was bout to do ggun combo with it. I didnt realise what had happend, i thought it just dissapeared untill it ex...
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Topic: new server. . . |
Sacrifist
Replies: 14
Views: 27135
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Posted: Tue Jul 31, 2007 22:47 Subject:
Forum:
TSGK Servers » Suggestions |
Its pretty obvious to me which mod you guys should also have servers for....
http://img62.imageshack.us/img62/5746/domdomebox0000yi2.jpg
[url]http://img68.imageshack.us/img68/5271/domdonu...
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Topic: dm_star_wars |
Sacrifist
Replies: 2
Views: 3399
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Posted: Fri Jun 29, 2007 23:22 Subject:
strange
Forum:
TSGK General » Maps |
Why has this map been renamed? Its actual name is dm_ccelerator and is also known as linear. I doubt the creator of the map renamed it dm_star_wars lol. http://singe.telefragged.com/hl2/maps/
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Topic: HL2:CTF 1.71 beta Released!! |
Sacrifist
Replies: 2
Views: 2602
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Posted: Fri Jun 08, 2007 20:53 Subject:
hmm
Forum:
TSGK General » General Discussion |
hmm, Im confused as to why this isnt getting more discussion. You tsgkers thrive on stunstick and crowbar kills, HL2:CTF has them. You also hate the rpg, its nerfed in HL2:CTF. You hate smg kills, its...
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Topic: HL2:CTF 1.71 beta Released!! |
Sacrifist
Replies: 2
Views: 2602
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Posted: Tue Jun 05, 2007 23:39 Subject:
HL2:CTF 1.71 beta Released!!
Forum:
TSGK General » General Discussion |
Just when we all thought that HL2 Capture the Flag was dead, the team has indeed surprised us all with a beta release of version 1.71. Some of the new features include three new weapons, HDR bloom vis...
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Topic: HL2DM vs HL2:CTF |
Sacrifist
Replies: 3
Views: 3848
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Posted: Wed May 02, 2007 04:56 Subject:
Subject description: update Forum:
TSGK General » General Discussion |
The league maps that will be played. Each team plays on the same map for that said week.
Sat, 2007-06-02 14:00 : Preseason: Alamo
Sat, 2007-06-09 14:00 : Aim_arena
Sat, 2007-06-16 14:00 : Abyss
Sa...
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Topic: HL2DM vs HL2:CTF |
Sacrifist
Replies: 3
Views: 3848
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Posted: Sat Apr 21, 2007 08:39 Subject:
Forum:
TSGK General » General Discussion |
you are correct, although the weapons are still the same, weapon damage is a tad bit different. That advantage goes the the ctf players, but the dm maps that are gonna be played gives the dm players t...
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Topic: HL2DM vs HL2:CTF |
Sacrifist
Replies: 3
Views: 3848
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Posted: Sat Apr 21, 2007 03:32 Subject:
HL2DM vs HL2:CTF
Forum:
TSGK General » General Discussion |
http://www.cashworks.org/images/topics/mgl_logo.png
What is it?? A roundrobin tournament
Who is involved? HL2:CTF teams and HL2DM teams
What is it? Well its team deathmatch with on...
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Topic: Advanced Movement Basics. |
Sacrifist
Replies: 56
Views: 41559
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Posted: Thu Feb 01, 2007 20:49 Subject:
Forum:
TSGK General » Tips & Tricks |
best way to bunnyhop is to go play HL2:CTF
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