I'd also recommend some light_spots angled at 45 degrees (-45) to show off some nice shadows if placed on the large black symbol as in the picture. Supplement with light entities attached to the walls in the corridors with an orange colour to them and brightness approx 20.
1337_Byte
Joined: 05 Dec 2007 Posts: 171 Country: Age: 31
Posted: Sat Jun 28, 2008 10:49 Post subject:
Okay thanks. I've added textures and made it a lot darker then before. There are a bunch of orange spots everywhere from the lights, but I think the lighting works well for the map. _________________ www.1337shift.org/
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