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 Forum index » TSGK General » Maps
DM_DOOMSDAY
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TigerStyle

Joined: 17 Feb 2007
Posts: 62
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PostPosted: Tue Nov 17, 2009 18:55    Post subject:  DM_DOOMSDAY
Subject description: Recompiled Nov 20, 2009 @ 2:30 am
 

Hey everybody here is new map with screen shots. If you download this map i suggest you rename the map to DM_DOOMSDAY the orginal Map name is AG2_DOOMSDAY since it was designed for Adrenal Gammer 2
which will realease soon. AG2----> website http://www.hl2dmpro.com/index.php?site=news
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ag2_doomsday.bsp.bz2
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Last edited by TigerStyle on Wed Dec 09, 2009 19:37; edited 10 times in total
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gtamike_TSGK
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Joined: 20 Aug 2006
Posts: 2991
Location: Mapper since 2007 YouTube: gtamikesvideos
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PostPosted: Tue Nov 17, 2009 20:33    Post subject:  n1  

Hi
I checked it out.

Good use of textures, nice to a see a quality normal map render.

I can see the gameplay would work (from looking at layout)

Lighting is good

Frame Rate fine on my system

Unreal feel

The only problem that stood out that I could see was the sprites half working (But very minor problem)
Link
http://gtamike.tsgk.com/feed/Half.jpg

Code:
In env_sprite properites set

Render Mode: World Space Glow (should fix problem)


Thats my feedback, I know us mappers like any feedback for are hard work hehe. Wink

gtamike

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TigerStyle

Joined: 17 Feb 2007
Posts: 62
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PostPosted: Thu Nov 19, 2009 11:28    Post subject: Recompile!  

Had to recompile check the sprites out now, put lot of texture work as well and hdr rendering now works


Adrenaline Gamers 2 --> to be release soon.
-----> http://www.hl2dmpro.com/
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Ade


Joined: 28 Jul 2009
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PostPosted: Tue Dec 15, 2009 00:51    Post subject:  

should be called dm_hexagon Very Happy I see what you did there..
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