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 Forum index » TSGK Servers » SRCDS Help
Keeper's Streak Sounds Plugin
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Electric Warrior


Joined: 15 Sep 2006
Posts: 10
Location: East Sussex
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PostPosted: Sat Jun 29, 2013 12:18    Post subject:  

Has the binary for the Windows server version of this plugin, ever been updated? I've not been able to use this for a few months now Sad
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Osiris_TSGK
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Joined: 21 May 2006
Posts: 4659
Location: France

PostPosted: Sun Jun 30, 2013 00:38    Post subject:  

Electric Warrior wrote:
Has the binary for the Windows server version of this plugin, ever been updated? I've not been able to use this for a few months now Sad

The last binary update was 25th august 2012 : v2.2.6

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fpp

Joined: 03 May 2012
Posts: 20

PostPosted: Sun Jun 30, 2013 17:11    Post subject:  

Osiris_TSGK wrote:
fpp wrote:
Osiris_TSGK wrote:
fpp wrote:
Plugin got broken by the update to HL2DM that took place a few min ago, doesn't load up anymore Sad .

Loading at the TSGK servers.
Using this fix
http://forum.tsgk.com/viewtopic.php?mode=attach&id=8593

Metamod:Source version
Code:
Metamod:Source version 1.10.0-dev
Build ID: 832:b91886de7b5b-dev
Loaded As: Valve Server Plugin
Compiled on: Apr 16 2013
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/


Thanks, works now ! the steam update rewrote those bin files.

You'r welcome, Steam update always rewrite any non custom files, but since the pipe update it does also rewrite motd, mapcylcle and maplist which is quite annoying.


Yep, sv_pure list also, very annoying.

I think we might be able to solve this if we make those files read-only, however, i didn't try it but i will now, hope future updates wont fail or other silly stuff happens.
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KiTTeNChaoSS

Joined: 29 Jun 2013
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PostPosted: Sat Jul 06, 2013 05:12    Post subject: Plugin broken Jul 5th 2013  

This plugin broken on my Linux server.

8.9.31.2:27015 KiTTeNChaoSS's [KAT] House Chicago WWW.KATKLAN.COM hlsw-25662

Is there a fix yet?
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Osiris_TSGK
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Joined: 21 May 2006
Posts: 4659
Location: France

PostPosted: Mon Jul 08, 2013 18:10    Post subject: Re: Plugin broken Jul 5th 2013  

KiTTeNChaoSS wrote:
This plugin broken on my Linux server.

8.9.31.2:27015 KiTTeNChaoSS's [KAT] House Chicago WWW.KATKLAN.COM hlsw-25662

Is there a fix yet?

There is a fix for linux:
http://forum.tsgk.com/viewtopic.php?p=65730#65730

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Aztek...

Joined: 16 Jul 2013
Posts: 3
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PostPosted: Tue Jul 16, 2013 23:28    Post subject: Still get the problem
Subject description: on keeper's sounds plugin
 

Hello there,

Since Steam update no sounds works for me on my server, only the "hit" sound works.
I used the fix
Quote:
forum.tsgk.com/viewtopic.php?mode=attach&id=8593
and checked that I am running the same MetamodSource version but nothing works.

Metamod:Source version 1.10.0-dev
Compiled on: Apr 16 2013
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/


Can you please help me to restore the sounds on my server please?
Thanks to anyone Smile
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Aztek...

Joined: 16 Jul 2013
Posts: 3
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PostPosted: Sun Aug 11, 2013 16:43    Post subject: Keepers sound problem
Subject description: keepers sounds not launching
 

Hi,

Its been almost a month and did not get a reply Sad

I do not know why it doesnt work I followed step by step each thing (page 13) I can do for Linux server by adding the .so files in the Bin folders and cfg file in the right directory and tried to install either in VSP plugin but nothing works

] plugin_print
Loaded plugins:
---------------------
---------------------
] meta list
[01] SourceMod (1.6.0-dev+3897) by AlliedModders LLC
[02] SDK Tools (1.6.0-dev+3897) by AlliedModders LLC

Nothing is launching. Please HELP ! Smile
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Aztek...

Joined: 16 Jul 2013
Posts: 3
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PostPosted: Sun Aug 11, 2013 16:56    Post subject: keepers sound plugin
Subject description: problem
 

I wanted to says the KVF file in the cfg folder.

Also I have the following error not sure if it is related or not:

CSoundEmitterSystem::AddSoundsFromFile: No such file scripts\game_sounds.txt

I looked in the script directory and I DO have the "game_sounds.txt" file
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jora1xxx


Joined: 03 Nov 2012
Posts: 8
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PostPosted: Mon Aug 12, 2013 10:16    Post subject:  

Привет.
У меня на хостинге закрыли доступ к папке bin
Теперь после обновления не могу залить фикс (
Что теперь делать!!!!!!!!!
Может быть пришло время переписать Keeper под новые библиотеки?


Hi.
I have to closed access to hosting the folder (../bin)
Now, after the update is uploaded there fixe (
Help please
What to do now!!!
Maybe it's time to rewrite the Keeper for new library?

I beg Sorry for English use Google transliteration)

Last edited by jora1xxx on Mon Aug 12, 2013 10:56; edited 2 times in total
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Edelveis

Joined: 04 Nov 2012
Posts: 8
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PostPosted: Mon Aug 12, 2013 10:46    Post subject:  

+100500 to this post

jora1xxx wrote:
.
bin
(
!!!!!!!!!
Keeper ?




Hi.
I have to closed access to hosting the folder (../bin)
Now, after the update is uploaded there fixe (
Help please
What to do now!!!
Maybe it's time to rewrite the Keeper for new library?

I beg Sorry for English use Google transliteration)
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Edelveis

Joined: 04 Nov 2012
Posts: 8
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PostPosted: Sun Sep 22, 2013 15:24    Post subject:    

A few days ago revealed the problem. After you update the plugin no longer understand the difference between capital and small letters in the name of the file path. To correct this problem, please write all the sounds and the path to the small letters.

На днях выявил проблему. После обновлений плагин перестал понимать разницу между большими и маленькими буквами в имени пути к файлу. Для исправления данной проблемы пишите все звуки и путь к файлу с маленьких букв.

I beg Sorry for English use Google transliteration Very Happy
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Osiris_TSGK
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Joined: 21 May 2006
Posts: 4659
Location: France

PostPosted: Thu Mar 06, 2014 19:07    Post subject:  

A new version is up.

Change / Additions for v2.3.0:

- Updated to 2.3.0 to fix break from VALVe update Steam Pipe.
- cfg/dllinfo.kvf must be updated as well.

Also a the kvf file which is present inside the cfg folder is subject to change depending the HL2DM update, you can find a new one which is up-to-date here:
http://forum.tsgk.com/viewtopic.php?mode=attach&id=8635

Keeper's Streak Sounds Plugin v2.3.0 can be downloaded at:
http://forum.tsgk.com/viewtopic.php?mode=attach&id=6080

A CFG and TXT Maker is available here to change the default configuration:
http://forum.tsgk.com/viewtopic.php?p=52377#52377

Thanks to Keeper for this release.
Enjoy.

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Keeper


Joined: 04 Aug 2008
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PostPosted: Thu Mar 06, 2014 19:32    Post subject:  

Not dead yet!

Wish I had more time to code and play, but alas, real life sucks Rolling Eyes

Enjoy!
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jora1xxx


Joined: 03 Nov 2012
Posts: 8
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PostPosted: Wed Mar 12, 2014 21:31    Post subject:  

00
Osiris_TSGK big thanks!!!!
Keeper big thanks!!!!
Love this plugin)

That's just my error when announcing
(null)Jora is on a Killing Spree !
it can be something as fix (null)?
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steve


Joined: 13 Feb 2014
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PostPosted: Wed Mar 19, 2014 11:32    Post subject:  

I have updated to the newest version and am also getting the same report on kills

(null)[L^s]steve@> is on a Killing Spree !

Not a big deal but something that always gets comments on the server
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Osiris_TSGK
TSGK Member


Joined: 21 May 2006
Posts: 4659
Location: France

PostPosted: Thu Mar 20, 2014 17:00    Post subject:  

steve wrote:
I have updated to the newest version and am also getting the same report on kills

(null)[L^s]steve@> is on a Killing Spree !

Not a big deal but something that always gets comments on the server

This only happend for Killing Spree or for any annoucements?
If you used the engine file fix as described here:
http://forum.tsgk.com/viewtopic.php?p=65730#65730

Did you reverted those files to the current version? If not simply run a srcds update this will replace the old files used for the fix with the new ones.
Thank you.

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Keeper


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PostPosted: Fri Mar 21, 2014 05:17    Post subject:  

Ok. There is a problem with reporting (null) in the streak in the maps. I have fixed it and sent it to Osiris. It should be updated soon.
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steve


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PostPosted: Fri Mar 21, 2014 11:20    Post subject:  

Keeper/Osiris thanks for that really appreciated.
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Loki


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PostPosted: Fri Mar 21, 2014 11:59    Post subject:  

Keeper wrote:
Ok. There is a problem with reporting (null) in the streak in the maps. I have fixed it and sent it to Osiris. It should be updated soon.


It's very pleasing to see you active in this forum thread again and kindly working on your plugin.

Thanks Smile

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Osiris_TSGK
TSGK Member


Joined: 21 May 2006
Posts: 4659
Location: France

PostPosted: Sat Mar 22, 2014 00:58    Post subject:  

A new version is up.

Change / Additions for v2.3.0.1:

- Fix a problem with reporting (null) in the streak in the maps.

Also the kvf file which is present inside the cfg folder is subject to change depending the HL2DM update, you can find a new one which is up-to-date here:
http://forum.tsgk.com/viewtopic.php?mode=attach&id=8635

Keeper's Streak Sounds Plugin v2.3.0.1 can be downloaded at:
http://forum.tsgk.com/viewtopic.php?mode=attach&id=6080

A CFG and TXT Maker is available here to change the default configuration:
http://forum.tsgk.com/viewtopic.php?p=52377#52377

Thanks to Keeper for this release.
Enjoy.

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jora1xxx


Joined: 03 Nov 2012
Posts: 8
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PostPosted: Sat Mar 22, 2014 08:25    Post subject:  

Thanks guys for the fix.!!!
And you can replace the accuracy statistics for hlstatsx.
After the move hl2dm to steampipe, Undisplayable accuracy results for hlstatsx.
And with the plugin SuperLogs: HL2DM accuracy displayed but keeper's streak sounds + SuperLogs: HL2DM crash (
Please if it is possible to repair the accuracy of fire will be very thankful as all)

I am sorry for my English I use Google translator
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Osiris_TSGK
TSGK Member


Joined: 21 May 2006
Posts: 4659
Location: France

PostPosted: Sat Mar 22, 2014 15:07    Post subject:  

jora1xxx wrote:
Thanks guys for the fix.!!!
And you can replace the accuracy statistics for hlstatsx.
After the move hl2dm to steampipe, Undisplayable accuracy results for hlstatsx.
And with the plugin SuperLogs: HL2DM accuracy displayed but keeper's streak sounds + SuperLogs: HL2DM crash (
Please if it is possible to repair the accuracy of fire will be very thankful as all)

I am sorry for my English I use Google translator

Does anybody else has an issue with weapon stats output for KP sound?

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jora1xxx


Joined: 03 Nov 2012
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PostPosted: Sat Mar 22, 2014 18:07    Post subject:  

RocKs_Painkiller wrote:
HLstatsX:CE

Somehow
is no longer produced after the update the connection.

New players get no
Shots per Kill or Weapon Accuracy
With existing players will not Updated

//****************************************************************************
// turn on / off end of round weapon stats
// 0 = weapon stats do not get logged
// *1 = weapon stats do get logged
//****************************************************************************
kp_record_stats "1"


Shots per Kill: -
Weapon Accuracy: 0.0% (0%*)

Wrote on the previous page 14. the only problem is the accuracy of weapons
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Keeper


Joined: 04 Aug 2008
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PostPosted: Sun Mar 23, 2014 16:08    Post subject:  

Weird. When I look at my logs I get the following:
Code:
L 03/23/2014 - 09:51:44: "PlayerA<4><STEAM_0:1><Rebels>" disconnected (reason "Disconnect by user.")
L 03/23/2014 - 10:00:07: "PlayerA<4><STEAM_0:1><Rebels>" triggered "weaponstats" (weapon "PISTOL") (shots "7") (hits "7") (kills "1") (headshots "1") (damage "120")
L 03/23/2014 - 10:00:12: "PlayerA<4><STEAM_0:1><Rebels>" triggered "weaponstats2" (weapon "PISTOL") (head "4") (leftleg "3")
L 03/23/2014 - 10:01:18: "PlayerB<2><STEAM_0:2><Combine>" disconnected (reason "PlayerB timed out")
L 03/23/2014 - 10:02:27: "PlayerB<2><STEAM_0:2><Combine>" triggered "weaponstats" (weapon "PISTOL") (deaths "1")
L 03/23/2014 - 10:02:32: "PlayerB<2><STEAM_0:2><Combine>" triggered "weaponstats" (weapon "357") (deaths "1")


What do your logs show? If they show this, then this is how the weapon stats have always been logged.

EDIT: Tonight I tried on a linux server:
Code:

L 03/23/2014 - 20:23:32: "PlayerA<3><STEAM_0:1><Unassigned>" triggered "weaponstats" (weapon "AR2") (shots "14") (hits "8") (kills "1") (headshots "1") (damage "110")
L 03/23/2014 - 20:23:32: "PlayerA<3><STEAM_0:1><Unassigned>" triggered "weaponstats2" (weapon "AR2") (head "1") (chest "2") (leftarm "1") (leftleg "2") (rightleg "2")
L 03/23/2014 - 20:23:32: "PlayerA<3><STEAM_0:1><Unassigned>" triggered "weaponstats" (weapon "PISTOL") (shots "3") (hits "3") (damage "24")
L 03/23/2014 - 20:23:32: "PlayerA<3><STEAM_0:1><Unassigned>" triggered "weaponstats2" (weapon "PISTOL") (chest "1") (leftleg "1") (rightleg "1")
L 03/23/2014 - 20:23:32: "PlayerA<3><STEAM_0:1><Unassigned>" triggered "weaponstats" (weapon "SMG1") (shots "16") (hits "10") (kills "1") (headshots "1") (damage "100")
L 03/23/2014 - 20:23:32: "PlayerA<3><STEAM_0:1><Unassigned>" triggered "weaponstats2" (weapon "SMG1") (head "5") (chest "1") (leftleg "2") (rightleg "2")
L 03/23/2014 - 20:23:32: "PlayerA<3><STEAM_0:1><Unassigned>" triggered "weaponstats" (weapon "357") (shots "1") (hits "1") (kills "1") (headshots "1") (damage "225")
L 03/23/2014 - 20:23:32: "PlayerA<3><STEAM_0:1><Unassigned>" triggered "weaponstats2" (weapon "357") (head "1")
L 03/23/2014 - 20:23:32: "PlayerA<3><STEAM_0:1><Unassigned>" triggered "weaponstats" (weapon "SHOTGUN") (shots "38") (hits "25") (kills "2") (damage "225")
L 03/23/2014 - 20:23:32: "PlayerA<3><STEAM_0:1><Unassigned>" triggered "weaponstats2" (weapon "SHOTGUN") (chest "11") (rightarm "3") (leftleg "10") (rightleg "1")
L 03/23/2014 - 20:23:49: "PlayerB<2><STEAM_0:2><Unassigned>" disconnected (reason "Disconnect by user.")
L 03/23/2014 - 20:23:49: "PlayerB<2><STEAM_0:2><Unassigned>" triggered "weaponstats" (weapon "AR2") (deaths "1")
L 03/23/2014 - 20:23:49: "PlayerB<2><STEAM_0:2><Unassigned>" triggered "weaponstats" (weapon "SMG1") (deaths "1")
L 03/23/2014 - 20:23:49: "PlayerB<2><STEAM_0:2><Unassigned>" triggered "weaponstats" (weapon "357") (deaths "1")
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[B] Furianer


Joined: 26 May 2006
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PostPosted: Tue Apr 22, 2014 19:19    Post subject:  

must i still use this

orangebox/bin/libtier0.so
orangebox/bin/libvstdlib.so
orangebox/hl2mp/cfg/dllinfo.kvf

on linux servers?
Sry, dont have the game installed, only will update my servers.

Does headshots get recorded again and which action codes (for awards and points) are possible for hlstatsx ce with this plugin? Is there a list somewhere?

thx for your help and updates.
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Osiris_TSGK
TSGK Member


Joined: 21 May 2006
Posts: 4659
Location: France

PostPosted: Wed Apr 23, 2014 09:17    Post subject:  

[B] Furianer wrote:
must i still use this

orangebox/bin/libtier0.so
orangebox/bin/libvstdlib.so
orangebox/hl2mp/cfg/dllinfo.kvf

on linux servers?
Sry, dont have the game installed, only will update my servers.

Does headshots get recorded again and which action codes (for awards and points) are possible for hlstatsx ce with this plugin? Is there a list somewhere?

thx for your help and updates.

Only dllinfo.kvf is needed.
A non exaustive list of codes is available there:
http://forum.tsgk.com/viewtopic.php?p=52378#52378

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[B] Furianer


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PostPosted: Fri Apr 25, 2014 11:14    Post subject:  

ok, thanks for that and thanks for the update. Works fine.
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sgt pepper

Joined: 27 Dec 2012
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PostPosted: Sat Aug 09, 2014 13:05    Post subject:  

hello ,sorry for my english , it is medium .
i have a problem for run keeper sound on my server .
it don't run in vsp and with metamod .
i try to whrite in metamod.ini but alwais don't run

can you help me
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Osiris_TSGK
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Joined: 21 May 2006
Posts: 4659
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PostPosted: Sat Aug 09, 2014 16:49    Post subject:  

sgt pepper wrote:
hello ,sorry for my english , it is medium .
i have a problem for run keeper sound on my server .
it don't run in vsp and with metamod .
i try to whrite in metamod.ini but alwais don't run

can you help me

Put the attached file keeper_sounds.vdf inside addons\metamod\
keeper_sounds.vdf
Description 
vdf

 Download 
Filename  keeper_sounds.vdf 
Filesize  68 Bytes 
Downloaded  304 Time(s) 

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addseo1115

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PostPosted: Fri May 15, 2015 11:41    Post subject: Thank
Subject description: .....
 

i have enjoyed with your posts. Thanks for sharing.
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