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 Forum index » TSGK Servers » SRCDS Help
Keeper's Streak Sounds Plugin
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gtamike_TSGK
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PostPosted: Tue Jan 22, 2013 16:21    Post subject:  

DirtyDave wrote:
Loki wrote:
DirtyDave wrote:
For those who are still having problems with the server crashing with keeper loaded, PM me. I have the updated kvf numbers, but don't feel it's my place to share them publicly since I am not the developer.


Mick over at [S-UK] passed me a copy of your updated kvf numbers. Thanks very much for pursuing this and other fixes DirtyDave - I often read your forum posts on various forums where you have been trying to muster support and help with a variety of "post update" issues. I for one cannot spend as much time online lately, so I'm very grateful for your efforts and that you share solutions.

Does anyone know if Keeper has any intentions of returning? or has he chosen a different path from the rest of us these days?


I don't think he is Loki. Currently, I'm going to keep fixing the kvf numbers when there are orangebox updates and try to help people out. However, if the core of the code for the plugin becomes broke, there is nothing I can do to fix it since the plugin is closed source. I know that possibly Osiris is trying to gain the code from keeper and then may keep it open source via google code. Hopefully this occurs, but getting ahold of Keeper lately proves to be extremely difficult. It is actually my desire the plugin becomes open source so it can be ported over to sourcemod.


Like this?
http://forums.alliedmods.net/showthread.php?t=91385

http://forums.alliedmods.net/showthread.php?t=91385&page=78

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Last edited by gtamike_TSGK on Tue Sep 03, 2013 22:34; edited 1 time in total
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DirtyDave


Joined: 02 Nov 2010
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PostPosted: Wed Jan 23, 2013 18:08    Post subject:  

No, Keeper's plugin does so much more then just quake sounds. The plugin is a core component to my servers. It creates hit sounds for registered hits, it supplies quake sounds, it disables explosion ringing, saves scores, and it creates additional logging for stats.
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R1z1

Joined: 30 Jan 2013
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PostPosted: Wed Jan 30, 2013 18:03    Post subject:  

I have a problem with Keepers Plugin. I installed metamod version and most parts of the plugin dont work. MetaMod:Source v1.10.0-devV, SourceMod v1.5.0-dev+3756 are installed. The Hit sounds are working,but headshot and Kill streak has no function. There is no sound and no text after 4,6,8 and so on kills. In HLSW the Plugin is running,in the server log are no error or other.
Can anyone tell me whats the problem there?
Sorry for my bad english Wink
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da11as

Joined: 04 Dec 2006
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PostPosted: Tue Feb 26, 2013 11:01    Post subject:  

Is there a fix for the crash on server load of a windows server yet?
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nosthertus

Joined: 05 Mar 2013
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PostPosted: Tue Mar 05, 2013 19:05    Post subject: cant make the addon run
Subject description: keeper sounds does not load for signature
 

i dont know why i cant load the plugnin.. i've checked every step on the forum but still no clue.. i also tried to load manually on the console but this is the message i get

No valid signature found for c:\program files (x86)\steam\steamapps\darkfreak17\half-life 2 deathmatch\hl2mp\addons\keeper_sounds.dll
Unable to load plugin "addons/keeper_sounds"

is it because for not compatible version?.. what can i do?.. how other servers can still run it?
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RocKs_Painkiller

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PostPosted: Wed Apr 03, 2013 22:02    Post subject:  

Keeper sounds not longer work on SteamPipe
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fpp

Joined: 03 May 2012
Posts: 20

PostPosted: Thu Apr 04, 2013 15:37    Post subject:  

Any fix for Steam Pipe ?
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bastard3b

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PostPosted: Fri Apr 05, 2013 17:51    Post subject:  

RocKs_Painkiller wrote:
Keeper sounds not longer work on SteamPipe


Keeper Sounds still work like we fixed it lately on page 13 in this thread.

http://jora1xxx.ho.ua/bin.7z
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RocKs_Painkiller

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PostPosted: Fri Apr 05, 2013 17:55    Post subject:  

Right ty
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RocKs_Painkiller

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PostPosted: Fri Apr 05, 2013 20:21    Post subject:  

Have the problem of the one who can not hear sounds
and only the game text looks
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(F.B.I.) HinterhaltHubi

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PostPosted: Tue Apr 09, 2013 10:59    Post subject: keeper offline  

keeper was working fine after the last steam update three days ago.

since today keeper and saysounds r dead Sad

HLSW:

10:49:10 Listing 4 plugins:
[01] Stripper (1.2.2) by BAILOPAN
[02] SourceMod (1.5.0-dev+3824) by AlliedModders LLC
[03] Keeper's Sound Plugin (HYBRID) (2.2.6) by Keeper
[04] SDK Tools (1.5.0-dev+3824) by AlliedModders LLC

keeper is already loaded but wont work. I didnt change anything.

Am I the only one with Linux Problems?

I did all changes from page 13.....

new Installation, restart..... nothing

regards
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shuns

Joined: 21 Jul 2012
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PostPosted: Sat Apr 13, 2013 03:58    Post subject:  

I have noticed the same - on windows server.

I had been using the VSP one successfully up till the last update (as the SM one had not worked), yet now if the plugin is active then after a few seconds the server crashes. Remove the plugin and the server no longer crashes.

Is this likely to be fixed?

Thanks
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DirtyDave


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PostPosted: Tue Apr 16, 2013 05:58    Post subject:  

You have to change the dll.kvf file vfunctions. You can find updated numbers with every engine update here:

http://www.sourcemodplugins.org/vtableoffsets
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shuns

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PostPosted: Tue Apr 16, 2013 07:29    Post subject:  

Umm ok, clicked that link and selected the game type hl2dm - how do i get the dllinfo.kvf file from there?

I tried also selecting all the checkboxes and then clicking export for this game only and export for all games - each one just takes me to a page which says

503 Service Unavailable

What should I do now?
Thanks
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DirtyDave


Joined: 02 Nov 2010
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PostPosted: Wed Apr 17, 2013 01:05    Post subject:  

shuns wrote:
Umm ok, clicked that link and selected the game type hl2dm - how do i get the dllinfo.kvf file from there?

I tried also selecting all the checkboxes and then clicking export for this game only and export for all games - each one just takes me to a page which says

503 Service Unavailable

What should I do now?
Thanks


Search for the functions listed in the dll.kvf and replace the numbers with the listed ones from that site. For instance, "TraceAttack" in the dll.kvf has the official function name as "CBasePlayer::TraceAttack(CTakeDamageInfo const&, Vector const&, CGameTrace*, CDmgAccumulator*)" which you can find on that site.
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Osiris_TSGK
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Joined: 21 May 2006
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PostPosted: Wed Apr 17, 2013 02:29    Post subject:  

For the linux server, you can try this fix.
Extract the following archive as it:

orangebox/bin/libtier0.so
orangebox/bin/libvstdlib.so
orangebox/hl2mp/cfg/dllinfo.kvf

For the SMM version use the latest Metamod Snapshots from the development branch available there:
http://www.sourcemm.net/snapshots

Current dllinfo.kvf content:
Code:
"DLL_INFO"

{

   "vfuncoffsets"
   {
      "TraceAttack"   "60"
      "Event_Killed"   "66"
      "FireBullets"   "111"
      "OnTakeDamage"   "62"
      "Impulse"   "364"
      "Spawn"   "22"
   }
}
keeper_sounds_fix.rar
Description 
rar

 Download 
Filename  keeper_sounds_fix.rar 
Filesize  198.64 KB 
Downloaded  783 Time(s) 

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Electric Warrior


Joined: 15 Sep 2006
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PostPosted: Fri Apr 19, 2013 20:28    Post subject:  

Do you have a fix Windows servers please?
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Osiris_TSGK
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Joined: 21 May 2006
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PostPosted: Fri Apr 19, 2013 20:43    Post subject:  

Electric Warrior wrote:
Do you have a fix Windows servers please?

Can you report how does the plugin behave at the windows server?
If you have error message in the console or something, not sure if it is the same problem as the linux one.

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Electric Warrior


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PostPosted: Sun Apr 21, 2013 06:47    Post subject:  

Osiris_TSGK wrote:
Electric Warrior wrote:
Do you have a fix Windows servers please?

Can you report how does the plugin behave at the windows server?
If you have error message in the console or something, not sure if it is the same problem as the linux one.


Sorry, my bad, hadn't placed keeper_sound.cfg in the right folder. Rolling Eyes

All working OK thanks.
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RocKs_Painkiller

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PostPosted: Mon May 06, 2013 22:33    Post subject:  

HLstatsX:CE

Somehow
is no longer produced after the update the connection.

New players get no
Shots per Kill or Weapon Accuracy
With existing players will not Updated

//****************************************************************************
// turn on / off end of round weapon stats
// 0 = weapon stats do not get logged
// *1 = weapon stats do get logged
//****************************************************************************
kp_record_stats "1"


Shots per Kill: -
Weapon Accuracy: 0.0% (0%*)
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bastard3b

Joined: 11 Nov 2012
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PostPosted: Wed May 15, 2013 21:44    Post subject:  

Keeper, please, for the love of god, compile this plugin with the new libraries or releas the sourcode -.-
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Electric Warrior


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PostPosted: Mon May 20, 2013 22:50    Post subject:  

Keepers is now causing Windows servers to crash when a client joins after todays SteamPipe Update (20th May 2013). If anyone can sort out an update it would be appreciated.
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[B§] Furianer


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PostPosted: Tue May 21, 2013 08:52    Post subject:  

hi osiris, is there a way to fix the keeper sounds without to upload those lib files in the bin folder? My gameserverprovider dont give me access to upoad some in this folder. So the plugin isnt working for me Sad
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Osiris_TSGK
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Joined: 21 May 2006
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PostPosted: Wed May 22, 2013 23:00    Post subject:  

Electric Warrior wrote:
Keepers is now causing Windows servers to crash when a client joins after todays SteamPipe Update (20th May 2013). If anyone can sort out an update it would be appreciated.

It doesn't seem to be coming from dllinfo.kvf, it may need a rebuild of the plugin binaries, which then is problematic.
If anyone else running the plugin on a windows server can confirm this issue, this would be appreciated.

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Osiris_TSGK
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PostPosted: Wed May 22, 2013 23:01    Post subject:  

[B§] Furianer wrote:
hi osiris, is there a way to fix the keeper sounds without to upload those lib files in the bin folder? My gameserverprovider dont give me access to upoad some in this folder. So the plugin isnt working for me Sad

Unfortunatly not, until the plugin's binaries get compiled again.

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gtamike_TSGK
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PostPosted: Thu Jun 06, 2013 13:01    Post subject:  

Here's some cool quake sounds I found, a few I've not heard before. Surprised
quake_announce_sounds.zip
Description  38 sounds
zip

 Download 
Filename  quake_announce_sounds.zip 
Filesize  1.36 MB 
Downloaded  233 Time(s) 
other_quake_sounds.zip
Description  8 sounds
zip

 Download 
Filename  other_quake_sounds.zip 
Filesize  746.72 KB 
Downloaded  230 Time(s) 

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fpp

Joined: 03 May 2012
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PostPosted: Wed Jun 26, 2013 01:31    Post subject:  

Plugin got broken by the update to HL2DM that took place a few min ago, doesn't load up anymore Sad .
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Osiris_TSGK
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Joined: 21 May 2006
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PostPosted: Wed Jun 26, 2013 17:58    Post subject:  

fpp wrote:
Plugin got broken by the update to HL2DM that took place a few min ago, doesn't load up anymore Sad .

Loading at the TSGK servers.
Using this fix
http://forum.tsgk.com/viewtopic.php?mode=attach&id=8593

Metamod:Source version
Code:
Metamod:Source version 1.10.0-dev
Build ID: 832:b91886de7b5b-dev
Loaded As: Valve Server Plugin
Compiled on: Apr 16 2013
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/

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fpp

Joined: 03 May 2012
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PostPosted: Thu Jun 27, 2013 08:29    Post subject:  

Osiris_TSGK wrote:
fpp wrote:
Plugin got broken by the update to HL2DM that took place a few min ago, doesn't load up anymore Sad .

Loading at the TSGK servers.
Using this fix
http://forum.tsgk.com/viewtopic.php?mode=attach&id=8593

Metamod:Source version
Code:
Metamod:Source version 1.10.0-dev
Build ID: 832:b91886de7b5b-dev
Loaded As: Valve Server Plugin
Compiled on: Apr 16 2013
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/


Thanks, works now ! the steam update rewrote those bin files.
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Osiris_TSGK
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Joined: 21 May 2006
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Location: France

PostPosted: Thu Jun 27, 2013 20:17    Post subject:  

fpp wrote:
Osiris_TSGK wrote:
fpp wrote:
Plugin got broken by the update to HL2DM that took place a few min ago, doesn't load up anymore Sad .

Loading at the TSGK servers.
Using this fix
http://forum.tsgk.com/viewtopic.php?mode=attach&id=8593

Metamod:Source version
Code:
Metamod:Source version 1.10.0-dev
Build ID: 832:b91886de7b5b-dev
Loaded As: Valve Server Plugin
Compiled on: Apr 16 2013
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/


Thanks, works now ! the steam update rewrote those bin files.

You'r welcome, Steam update always rewrite any non custom files, but since the pipe update it does also rewrite motd, mapcylcle and maplist which is quite annoying.

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