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 Forum index » TSGK Servers » SRCDS Help
Keeper's Streak Sounds Plugin
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Osiris_TSGK
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Joined: 21 May 2006
Posts: 4668
Location: France

PostPosted: Sat Nov 03, 2012 14:55    Post subject:  

Try to turn the extra logging off: kp_record_stats 0
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thedim


Joined: 03 Nov 2012
Posts: 1
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PostPosted: Sat Nov 03, 2012 17:40    Post subject:  

plugin does not work on Linux after upgrading from (11.27.12), because it can not find the library server.so, due to the fact that Valve has changed the name of the file to server_srv.so. And vdf generator does not work either. Please fix.

ps On windows servers all works fine, because Valve not change the name of the file.
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DirtyDave


Joined: 02 Nov 2010
Posts: 49
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PostPosted: Sat Nov 03, 2012 19:32    Post subject:  

Keeper's plugin works great for me. I run it as a metamod plugin and not as a VSP. Make sure also you have the latest dllinfo.kvf:

Code:
// FOR HL2MP ... Binary Date:  Thu Nov 01 22:17:00 2012

// this file is necessary for keeper_sounds plugin ( > v1.40 ) to run properly.

// place in your cfg directory!

"DLL_INFO"

{

   "vfuncoffsets"
   {
      "TraceAttack"   "60"
      "Event_Killed"   "66"
      "FireBullets"   "111"
      "OnTakeDamage"   "62"
      "Impulse"   "364"
      "Spawn"   "22"
   }
}
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DirtyDave


Joined: 02 Nov 2010
Posts: 49
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PostPosted: Sat Nov 03, 2012 19:34    Post subject:  

thedim wrote:
plugin does not work on Linux after upgrading from (11.27.12), because it can not find the library server.so, due to the fact that Valve has changed the name of the file to server_srv.so. And vdf generator does not work either. Please fix.

ps On windows servers all works fine, because Valve not change the name of the file.


You don't need a VDF generator. Just edit it yourself, and make sure it is located in addons/metamod/

VDF file should look like the following if you have the same directory structure:

Code:
"Metamod Plugin"
{
   "file"      "addons/keeper/bin/keeper_sounds"
}
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jora1xxx


Joined: 03 Nov 2012
Posts: 8
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PostPosted: Sun Nov 04, 2012 00:00    Post subject:  

Does not work on Linux. In metamod 1.10.0
Tried as vsp and metamod. Same result.
Until 27/11/2012 all worked.
Plug is invisible through the command meta list
I suppose that the plugin does not work change the names of the library API server.so
Certainly not in the Problem dllinfo.kvf
There are server windose it all okay.
I beg Sorry for English use Google transliteration)
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Edelveis

Joined: 04 Nov 2012
Posts: 8
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PostPosted: Sun Nov 04, 2012 00:21    Post subject:  

А Жора с Авророй таки правы Smile Всё дела в изменении имени библиотеки. И что самое страшное и симлинк на неё не пашет Sad

A jora1xxx with thedim did right Smile All things to change the library name. And the most terrible and symlink it does not work: (


I beg Sorry for English use Google transliteration
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Osiris_TSGK
TSGK Member


Joined: 21 May 2006
Posts: 4668
Location: France

PostPosted: Sun Nov 04, 2012 06:15    Post subject:  

Anyone having a problem with running the linux version of Keeper Sounds Plugin, please try the following cfg files attached below.
And let me know, if this fix the problem or not, so we could spot it.
Keeper Sounds Plugin is currently running as VSP on all the TSGK servers, their are all linux servers, finely running, but had to disable mani-admin-plugin.
keeper_cfg.rar
Description 
rar

 Download 
Filename  keeper_cfg.rar 
Filesize  2.03 KB 
Downloaded  677 Time(s) 

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fpp

Joined: 03 May 2012
Posts: 20

PostPosted: Sun Nov 04, 2012 07:32    Post subject:  

Osiris_TSGK wrote:
Anyone having a problem with running the linux version of Keeper Sounds Plugin, please try the following cfg files attached below.
And let me know, if this fix the problem or not, so we could spot it.
Keeper Sounds Plugin is currently running as VSP on all the TSGK servers, their are all linux servers, finely running, but had to disable mani-admin-plugin.


I tried it but its still not working on my linux server Sad

I don't run mani-admin-plugin either.
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RocKs_Painkiller

Joined: 12 Jun 2011
Posts: 34
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PostPosted: Sun Nov 04, 2012 11:20    Post subject:  

Hi peoples,

the keepers on this cfg is does not working.
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RocKs_Painkiller

Joined: 12 Jun 2011
Posts: 34
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PostPosted: Tue Nov 06, 2012 14:55    Post subject:  

Hello,

I dont no the correct Traid?


I got a problem with detecting headshot in HL2DM. I tried two different variants, but both don't work.
The one with ev['headshot'] in player_death event and the other one with ev['hitgroup'] in player_hurt event.
Both work in CS:S, but not in HL2DM.

How doing this on Keeper?
Thanks in advance.
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fpp

Joined: 03 May 2012
Posts: 20

PostPosted: Wed Nov 07, 2012 07:56    Post subject:  

So any news on how to get it working ?
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xerxes

Joined: 07 Nov 2012
Posts: 3

PostPosted: Wed Nov 07, 2012 15:56    Post subject:  

hallo
keepers works fine on linux server,testing on two servers
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fpp

Joined: 03 May 2012
Posts: 20

PostPosted: Wed Nov 07, 2012 16:28    Post subject:  

xerxes wrote:
hallo
keepers works fine on linux server,testing on two servers


Doesn't work on mine Sad
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RocKs_Painkiller

Joined: 12 Jun 2011
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PostPosted: Wed Nov 07, 2012 16:51    Post subject:  

not on mine
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RocKs_Painkiller

Joined: 12 Jun 2011
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PostPosted: Wed Nov 07, 2012 17:36    Post subject:  

@ xerxes

VSP - standard plugin ???

or

Source MetaMod ( SMM ) plugin
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xerxes

Joined: 07 Nov 2012
Posts: 3

PostPosted: Wed Nov 07, 2012 18:12    Post subject:  

both vsp and metamod
brauchte nix verändern seit update,lief voher genauso gut wie nach dem update,deshalb verstehe ich nicht,warum es bei einigen nicht läuft.
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RocKs_Painkiller

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PostPosted: Wed Nov 07, 2012 18:20    Post subject:  

just as I also run

but they do not work
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RocKs_Painkiller

Joined: 12 Jun 2011
Posts: 34
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PostPosted: Wed Nov 07, 2012 18:39    Post subject:  

[META] Failed to load plugin addons/keeper/bin/keeper_sounds: libtier0.so: cannot open shared object file: No such file or directory
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Edelveis

Joined: 04 Nov 2012
Posts: 8
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PostPosted: Wed Nov 07, 2012 23:15    Post subject:  

Quote:
both vsp and metamod
brauchte nix verändern seit update,lief voher genauso gut wie nach dem update,deshalb verstehe ich nicht,warum es bei einigen nicht läuft.


He's lying!
On the server version "v1.0.0.37 (Linux, Dedicated, Protocol 17)" - does not work!

Code:
01:16:46 meta list
01:16:46 Listing 4 plugins:
           [01] SourceMod (1.5.0-dev+3675) by AlliedModders LLC
           [02] <ERROR>
           [03] SDK Tools (1.5.0-dev+3675) by AlliedModders LLC
           [04] SDK Hooks (2.2.0b4) by Tsunami, psychonic
01:16:47 plugin_print
01:16:47 Loaded plugins:
         ---------------------
         0:<TAB>"Metamod:Source 1.10.0-dev"
         ---------------------


Врёт!
На сервере версии "v1.0.0.37 (Linux, Dedicated, Protocol 17)" - не работает!
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Osiris_TSGK
TSGK Member


Joined: 21 May 2006
Posts: 4668
Location: France

PostPosted: Thu Nov 08, 2012 00:43    Post subject:  

Everyone not being able to run the plugin please provide the follow information:

The result of:

meta list
plugin_print
sm plugins list

A copy of your:

dllinfo.kvf
keeper_sounds.cfg
keeper_streaks.txt

IP:Port
And the OS, including its version, on which this server is running.

This is exaustiv information but will be usefull to find out about your problem rapidly.
Thanks.

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RocKs_Painkiller

Joined: 12 Jun 2011
Posts: 34
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PostPosted: Thu Nov 08, 2012 00:48    Post subject:  

Osiris Please fixed the keeper plug-in please mate
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RocKs_Painkiller

Joined: 12 Jun 2011
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PostPosted: Thu Nov 08, 2012 00:57    Post subject:  

Code:
3:49:30 Listing 6 plugins:
           [01] Stripper (1.2.2) by BAILOPAN
           [02] SourceMod (1.5.0-dev+3679) by AlliedModders LLC
           [04] SDK Tools (1.5.0-dev+3679) by AlliedModders LLC
           [05] SDK Hooks (2.2.0b4) by Tsunami, psychonic
           [06] SteamTools (0.8.3) by Asher Baker (asherkin)
           [20] <ERROR>



Code:
23:50:43 Loaded plugins:
         ---------------------
         0:<TAB>"Metamod:Source 1.10.0-dev"
         1:<TAB>"Mattie's EventScripts, http://www.eventscripts.com, Version:2.1.1.377"
         ---------------------


Code:
23:51:24 [SM] Listing 58 plugins:
           01 "Fun Votes" (1.5.0-dev+3679) by AlliedModders LLC
           02 "Admin File Reader" (1.5.0-dev+3679) by AlliedModders LLC
           03 "[UMC] Map Weight" (3.3.2) by Steell
           04 "Remove Map Text" (1.1.4) by Chanz
           05 "Reserved Slots" (1.5.0-dev+3679) by AlliedModders LLC
           06 "[UMC] Admin Menu" (3.3.2) by Steell
           07 "Nextmap" (1.5.0-dev+3679) by AlliedModders LLC
           08 "[UMC] Rock The Vote" (3.3.2) by Steell
           09 "Server Clean Up" (1.1.7) by Jamster
           10 "Anti-Flood" (1.5.0-dev+3679) by AlliedModders LLC
           11 "Killer Info Display" (1.3.1) by Berni, gH0sTy, Smurfy1982, Snake60
           12 "Basic Votes" (1.5.0-dev+3679) by AlliedModders LLC
           13 "Health Display" (2.11.45) by Chanz
           14 "Time Left Actions" (2.9) by Chanz
           15 "[UMC] Random Cycle" (3.3.2) by Steell
           16 "[UMC] Echo Nextmap" (3.3.2) by Steell
           17 "gtfrag.smx"
           18 "Intro sound chooser" (1.02) by dataviruset
           19 "[UMC] Vote Command" (3.3.2) by Steell
           20 "[UMC] Player Count Monitor" (3.3.2) by Steell
           21 "Admin Help" (1.5.0-dev+3679) by AlliedModders LLC
           22 "[UMC] Nominations" (3.3.2) by Steell
           23 "[UMC] Post-Played Exclusion" (3.3.2) by Sazpaimon and Steell
           24 "Basic Comm Control" (1.5.0-dev+3679) by AlliedModders LLC
           25 "[UMC] Map Commands" (3.3.2) by Steell
           26 "Admin Menu" (1.5.0-dev+3679) by AlliedModders LLC
           27 "Basic Info Triggers" (1.5.0-dev+3679) by AlliedModders LLC
           28 "Spawn & Kill protection" (1.3.0) by Berni, Chanz
           29 "[Any] SteamTools Game Description Override" (1.1.3) by Dr. McKay
           30 "Ragdoll Modifications" (1.2.4) by Twisted|Panda
           31 "Say Sounds (including Hybrid Edition)" (3.1.3) by Hell Phoenix, -=|JFH|=-Naris, W]M[D FernFerret, LAMDACORE, Uberman, gH0sTy, Woody
           32 "[Port] wcs_effects" (1.4.02) by joshtrav
           33 "[UMC] End of Map Vote" (3.3.2) by Steell
           34 "Cheat Control" (1.5) by Berni
           35 "Welcome Sound" (0.0.1) by R-Hehl
           36 "map-decals.smx" (1.1) by Berni, Stingbyte
           37 "Sound Commands" (1.5.0-dev+3679) by AlliedModders LLC
           38 "Basic Ban Commands" (1.5.0-dev+3679) by AlliedModders LLC
           39 "SM Bullet Time Hl2dm" (1.4) by Andi67
           40 "[UMC] Player Limits" (3.3.2) by Steell
           41 "Basic Commands" (1.5.0-dev+3679) by AlliedModders LLC
           42 "[UMC] Map Rate Reweight" (3.3.2) by Steell
           43 "ConVar List" (1.01) by Jannik 'Peace-Maker' Hartung
           44 "[UMC] End of Map Vote Warnings" (3.3.2) by Steell
           45 "SM Parachute" (2.5) by SWAT_88
           46 "[UMC] Ultimate Mapchooser Core" (3.3.2) by Steell
           47 "[UMC] Time Limits" (3.3.2) by Steell
           48 "Player Commands" (1.5.0-dev+3679) by AlliedModders LLC
           49 "Web Shortcuts" (1.0.1) by James "sslice" Gray
           50 "Fun Commands" (1.5.0-dev+3679) by AlliedModders LLC
           51 "Client Preferences" (1.5.0-dev+3679) by AlliedModders LLC
           52 "[UMC] Prefix Exclusion" (3.3.2) by Steell
           53 "Basic Chat" (1.5.0-dev+3679) by AlliedModders LLC
           54 <Failed> "BuiltinVotes Revote" (1.0) by Powerlord
           55 <Failed> "[UMC] Built-in Voting" (3.3.2) by Steell
           56 <Error> "Map Rate" (1.1) by Ryan "FLOOR_MASTER" Mannion & Chefe



Code:
// FOR HL2MP ... Binary Date:  Thu Aug 16 02:10:39 2012

// this file is necessary for keeper_sounds plugin ( > v1.40 ) to run properly.

// place in your cfg directory!

"DLL_INFO"

{

   "vfuncoffsets"
   {
      "TraceAttack"   "60"
      "Event_Killed"   "66"
      "FireBullets"   "111"
      "OnTakeDamage"   "62"
      "Impulse"   "362"
      "Spawn"   "22"
   }
}


Code:
// Keeper's Streak Sounds Plugin configuration file
// This is a keeper_sounds.cfg CFG file to be uploaded on a HL2dm server at hl2dm/cfg/
// The lastest version of Keeper's Streak Sounds Plugin at the creation of this CFG was v2.2.3
// Check http://forum.tsgk.com/viewtopic.php?t=3930 for newest version of Keeper's Streak Sounds Plugin
// CFG Generated the July 1, 2011 at 17:30:01 CEST

//****************************************************************************
//   allows players who disconnect to resume their scores
//      0 = do not resume scores
//      1 = resume scores only after a crash
//      *2 = resume scores after any disconnect
//****************************************************************************
kp_score_resume "2"

//****************************************************************************
//   turn on / off ringing due to explosions
//      *0 = ringing occurs as normal
//      1 = ringing is turned off
//****************************************************************************
kp_disable_ring "1"

//****************************************************************************
//   turn on / off end of round weapon stats
//      0 = weapon stats do not get logged
//      *1 = weapon stats do get logged
//****************************************************************************
kp_record_stats "0"

//****************************************************************************
//   turn on / off streak events and logging
//      0 = no streak events/sounds occur
//      *1 = streak events/sounds defined in kp_streak_file are triggered
//****************************************************************************
kp_enable_streaks "1"

//****************************************************************************
//   turn on / off end of event (streaks) output to the log
//      0 = events do not get logged
//      *1 = events do get logged
//****************************************************************************
kp_record_events "1"

//****************************************************************************
//   allows players to hear sounds when they hit other players
//      0 = hit sounds do not play
//      1 = sounds play only on hitscan weapons
//      *2 = sounds play on all hits
//****************************************************************************
kp_hit_sounds "1"

//****************************************************************************
//   sound file to play on normal hit
//****************************************************************************
kp_hit_sound_file "buttons/button10.wav"

//****************************************************************************
//   sound file to play on hit to the head
//****************************************************************************
kp_head_hit_sound_file "npc/sniper/sniper1.wav"

//****************************************************************************
//   turn on / off appending "(headshot)" to the end of headshot kills
//      0 = "(headshot)" does not get logged
//      *1 = "(headshot)" does get logged
//****************************************************************************
kp_record_headshots "1"

//****************************************************************************
//   location under the hl2mp directory where the streaks file can be found
//****************************************************************************
kp_streak_file "cfg/keeper_streaks.txt"

//****************************************************************************
//   miniumum number of players needed to count/record weapon stats
//****************************************************************************
kp_stats_players_min "2"

//****************************************************************************
//   turn on / off events (streaks) being recorded by SourceTV
//      0 = events do not get recorded
//      *1 = events do get recorded
//****************************************************************************
kp_broadcast_sourcetv "1"

//****************************************************************************
//   change the way the joinserver sound plays
//      0 = disabled - do not play joinserver sound
//      *1 = only the player joining will hear the joinserver sound
//      2 = all players hear the join server sound
//****************************************************************************
kp_joinserver_sound_mode "0"

//****************************************************************************
//   sound file to play when player joins the server ( leave blank to disable)
//****************************************************************************
kp_joinserver_sound_file "keeper/joinserver.mp3"



Code:
// Keeper's Streak Sounds Plugin TXT streak file
// This is a keeper_streaks.txt streak file to be uploaded on a HL2dm server at hl2dm/cfg/
// The lastest version of Keeper's Streak Sounds Plugin at the creation of this TXT was v2.2.3
// Check http://forum.tsgk.com/viewtopic.php?t=3930 for newest version of Keeper's Streak Sounds Plugin
// TXT Generated the July 1, 2011 at 17:30:01 CEST

"SOUNDS"
{
   "GRENADE"
   {
      "type"      "kill"
      "weapon"      "grenade_frag"
      "mode"      "1"
      "text"      "%a EXCELLENT EXCELLENT EXCELLENT %v !!"
      "sound"      "quakeneu/excellent.wav"
      "streak"      "1"
      }
   "threekills"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 9 Kills to go !!"
      "sound"      "quakeneu/3inarow.mp3"
      "streak"      "3"
   }
   "DOMINATING"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 8 Kills to go !!"
      "sound"      "quakeneu/4inarow.mp3"
      "streak"      "4"
   }
       "RAMPAGE"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 7 Kills to go !!"
      "sound"      "quakeneu/outwithabang2.mp3"
      "streak"      "5"
      }
   "KILLINGSPREE"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 6 Kills to go !"
      "sound"      "quakeneu/6inarow.mp3"
      "streak"      "6"
   }
   "KILLINGSPREE"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 5 Kills to go !"
      "sound"      "quakeneu/7inarow.mp3"
      "streak"      "7"
   }
   "MONSTERKILL8"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 4 Kills to go !!"
      "sound"      "quakeneu/8inarow.mp3"
      "streak"      "8"
      }
   "MONSTERKILL9"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 3 Kills to go !!"
      "sound"      "quakeneu/9inarow.mp3"
      "streak"      "9"
      }
   "MONSTERKILL10"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 2 Kills to go !!"
      "sound"      "quakeneu/10inarow.mp3"
      "streak"      "10"
      }
   "MONSTERKILL11"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 1 Kill to Go !!"
      "sound"      "quakeneu/11inarow.mp3"
      "streak"      "11"
      }
   "UNSTOPPABLE"
   {
            "type"      "kill"
      "mode"      "1"
      "text"      "%a !!! POSTEL KILL YOU HAVE GODMOD FOR 60SECONDS !!!"
      "sound"      "quakeneu/postel12.mp3"
      "streak"      "12"
      }
   "ULTRAKILL"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Ultra Kill !!"
      "sound"      "quakeneu/ultrakill.mp3"
      "streak"      "14"
   }
   "GODLIKE"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Blaze of Glory !!"
      "sound"      "quakeneu/blazeofglory.mp3"
      "streak"      "16"
   }
   "WICKEDSICK"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a is Wicked Sick !!"
      "sound"      "quakeneu/wickedsick.mp3"
      "streak"      "18"
   }
   "LUDICROUSKILL"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Ludicrous Kill !!!"
      "sound"      "quakeneu/ludicrouskill.mp3"
      "streak"      "20"
   }
   "HOLYSHIT"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a HOLY SHIT %a !!!"
      "sound"      "quakeneu/11inarow.mp3"
      "streak"      "24"
   }
   "HEADSHOT"
   {
      "eventkey"      "headshot"
      "type"      "kill"
      "weapon"      "357"
      "mode"      "1"
      "text"      "%a Headshot on 357!!"
      "sound"      "quakeneu/headshot-1.mp3"
      "streak"      "1"
   }
   "HEADSHOT"
   {
      "eventkey"      "headshot"
      "type"      "kill"
      "weapon"      "pistol"
      "mode"      "1"
      "text"      "%a Headshot on Pistol!!"
      "sound"      "quakeneu/headshot-2.mp3"
      "streak"      "1"
   }
   "HEADSHOT"
   {
      "eventkey"      "headshot"
      "type"      "kill"
      "weapon"      "shotgun"
      "mode"      "1"
      "text"      "%a Headshot on Shotgun!!"
      "sound"      "quakeneu/headshot.wav"
      "streak"      "1"
   }
   "HEADSHOT"
   {
      "eventkey"      "headshot"
      "type"      "kill"
      "weapon"      "357"
      "mode"      "1"
      "text"      "%a Head Hunter on 357"
      "sound"      "quakeneu/headhunter.mp3"
      "streak"      "0"
   }
   "FIRST_BLOOD"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a got First Blood"
      "sound"      "quakeneu/pwned.mp3"
      "streak"      "0"
   }
   "MULTIKILL"
   {
      "eventkey"      "multikill2"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Double Kill !!"
      "sound"      "quakeneu/multikill-final.mp3"
      "streak"      "1"
   }
   "MULTIKILL"
   {
      "eventkey"      "multikill3"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Triple Kill !!"
      "sound"      "quakeneu/doppel.mp3"
      "streak"      "1"
   }
   "MULTIKILL"
   {
      "eventkey"      "multikill4"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Quadruple Kill !!"
      "sound"      "quakeneu/multikill-final.mp3"
      "streak"      "1"
   }
   "MULTIKILL"
   {
      "eventkey"      "multikill5"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Quintuple Kill !!"
      "sound"      "quakeneu/multikill-final.mp3"
      "streak"      "1"
   }
   "MULTIKILL"
   {
      "eventkey"      "multikill6"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Sextuple Kill !!"
      "sound"      "quakeneu/multikill-final.mp3"
      "streak"      "1"
   }
   "MULTIKILL"
   {
      "eventkey"      "multikill7"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Septuple Kill !!"
      "sound"      "quakeneu/multikill-final.mp3"
      "streak"      "1"
   }
   "MULTIKILL"
   {
      "eventkey"      "multikill8"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Octuple Kill !!"
      "sound"      "quakeneu/multikill-final.mp3"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Suicide"
      "sound"      "quakeneu/suicidebuzzer.mp3"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad2"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Suicide X2"
      "sound"      "quakeneu/suicidebuzzer.mp3"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad3"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Suicide X3"
      "sound"      "quakeneu/suicidebuzzer.mp3"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad4"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Suicide X4"
      "sound"      "quakeneu/suicidebuzzer.mp3"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad5"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Suicide X5"
      "sound"      "quakeneu/suicidebuzzer.mp3"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad6"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Suicide X6"
      "sound"      "quakeneu/suicidebuzzer.mp3"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad7"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Suicide X7"
      "sound"      "quakeneu/suicidebuzzer.mp3"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad8"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Suicide X8"
      "sound"      "quakeneu/suicidebuzzer.mp3"
      "streak"      "1"
   }
   "POST_MORTEM"
   {
      "eventkey"      "post_mortem"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a OWNAGE"
      "sound"      "quakeneu/ownage.mp3"
      "streak"      "1"
   }
   "POST_MORTEM"
   {
      "eventkey"      "post_mortem"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Lightsout Mr. Freemen ..."
      "sound"      "quakeneu/lightsout4.mp3"
      "streak"      "0"
   }
   "SIMULTANEOUS"
   {
      "eventkey"      "simultaneous"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a and %v OVERKILL"
      "sound"      "quakeneu/overkill.mp3"
      "streak"      "1"
   }
   "HUMILIATION"
   {
      "eventkey"      "humiliation"
      "type"      "kill"
      "weapon"      "weapon_stunstick"
      "mode"      "1"
      "text"      "%v Fucking Bastard %a"
      "sound"      "quakeneu/postalsensei.mp3"
      "streak"      "1"
   }
   "HUMILIATION"
   {
      "eventkey"      "humiliation"
      "type"      "kill"
      "weapon"      "weapon_stunstick"
      "mode"      "1"
      "text"      "%a Fucking Bastard"
      "sound"      "quakeneu/denied.mp3"
      "streak"      "0"
   }
   "HEADSHOT"
   {
      "eventkey"      "headshot"
      "type"      "death"
      "weapon"      "357"
      "streak"      "1"
   }
   "HEADSHOT"
   {
      "eventkey"      "headshot"
      "type"      "death"
      "weapon"      "pistol"
      "streak"      "1"
   }
   "HEADSHOT"
   {
      "eventkey"      "headshot"
      "type"      "death"
      "weapon"      "shotgun"
      "streak"      "1"
   }
   "HEADSHOT"
   {
      "eventkey"      "headshot"
      "type"      "death"
      "weapon"      "357"
      "streak"      "0"
   }
   "FIRST_BLOOD"
   {
      "type"      "death"
      "streak"      "0"
   }
   "MULTIKILL"
   {
      "eventkey"      "multikill"
      "type"      "death"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad"
      "type"      "death"
      "streak"      "1"
   }
   "POST_MORTEM"
   {
      "eventkey"      "post_mortem"
      "type"      "death"
      "streak"      "1"
   }
   "POST_MORTEM"
   {
      "eventkey"      "post_mortem"
      "type"      "death"
      "streak"      "0"
   }
   "HUMILIATION"
   {
      "eventkey"      "humiliation"
      "type"      "death"
      "weapon"      "weapon_stunstick"
      "streak"      "1"
   }
   "HUMILIATION"
   {
      "eventkey"      "humiliation"
      "type"      "death"
      "weapon"      "weapon_stunstick"
      "streak"      "0"
   }
   
}



Code:
176.9.155.153.:28060


Code:
v1.0.0.37 (Linux, Dedicated, Protocol 17)
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Osiris_TSGK
TSGK Member


Joined: 21 May 2006
Posts: 4668
Location: France

PostPosted: Thu Nov 08, 2012 03:11    Post subject:  

RocKs_Painkiller wrote:
Code:
3:49:30 Listing 6 plugins:
           [01] Stripper (1.2.2) by BAILOPAN
           [02] SourceMod (1.5.0-dev+3679) by AlliedModders LLC
           [04] SDK Tools (1.5.0-dev+3679) by AlliedModders LLC
           [05] SDK Hooks (2.2.0b4) by Tsunami, psychonic
           [06] SteamTools (0.8.3) by Asher Baker (asherkin)
           [20] <ERROR>



Code:
23:50:43 Loaded plugins:
         ---------------------
         0:<TAB>"Metamod:Source 1.10.0-dev"
         1:<TAB>"Mattie's EventScripts, http://www.eventscripts.com, Version:2.1.1.377"
         ---------------------


Code:
23:51:24 [SM] Listing 58 plugins:
           01 "Fun Votes" (1.5.0-dev+3679) by AlliedModders LLC
           02 "Admin File Reader" (1.5.0-dev+3679) by AlliedModders LLC
           03 "[UMC] Map Weight" (3.3.2) by Steell
           04 "Remove Map Text" (1.1.4) by Chanz
           05 "Reserved Slots" (1.5.0-dev+3679) by AlliedModders LLC
           06 "[UMC] Admin Menu" (3.3.2) by Steell
           07 "Nextmap" (1.5.0-dev+3679) by AlliedModders LLC
           08 "[UMC] Rock The Vote" (3.3.2) by Steell
           09 "Server Clean Up" (1.1.7) by Jamster
           10 "Anti-Flood" (1.5.0-dev+3679) by AlliedModders LLC
           11 "Killer Info Display" (1.3.1) by Berni, gH0sTy, Smurfy1982, Snake60
           12 "Basic Votes" (1.5.0-dev+3679) by AlliedModders LLC
           13 "Health Display" (2.11.45) by Chanz
           14 "Time Left Actions" (2.9) by Chanz
           15 "[UMC] Random Cycle" (3.3.2) by Steell
           16 "[UMC] Echo Nextmap" (3.3.2) by Steell
           17 "gtfrag.smx"
           18 "Intro sound chooser" (1.02) by dataviruset
           19 "[UMC] Vote Command" (3.3.2) by Steell
           20 "[UMC] Player Count Monitor" (3.3.2) by Steell
           21 "Admin Help" (1.5.0-dev+3679) by AlliedModders LLC
           22 "[UMC] Nominations" (3.3.2) by Steell
           23 "[UMC] Post-Played Exclusion" (3.3.2) by Sazpaimon and Steell
           24 "Basic Comm Control" (1.5.0-dev+3679) by AlliedModders LLC
           25 "[UMC] Map Commands" (3.3.2) by Steell
           26 "Admin Menu" (1.5.0-dev+3679) by AlliedModders LLC
           27 "Basic Info Triggers" (1.5.0-dev+3679) by AlliedModders LLC
           28 "Spawn & Kill protection" (1.3.0) by Berni, Chanz
           29 "[Any] SteamTools Game Description Override" (1.1.3) by Dr. McKay
           30 "Ragdoll Modifications" (1.2.4) by Twisted|Panda
           31 "Say Sounds (including Hybrid Edition)" (3.1.3) by Hell Phoenix, -=|JFH|=-Naris, W]M[D FernFerret, LAMDACORE, Uberman, gH0sTy, Woody
           32 "[Port] wcs_effects" (1.4.02) by joshtrav
           33 "[UMC] End of Map Vote" (3.3.2) by Steell
           34 "Cheat Control" (1.5) by Berni
           35 "Welcome Sound" (0.0.1) by R-Hehl
           36 "map-decals.smx" (1.1) by Berni, Stingbyte
           37 "Sound Commands" (1.5.0-dev+3679) by AlliedModders LLC
           38 "Basic Ban Commands" (1.5.0-dev+3679) by AlliedModders LLC
           39 "SM Bullet Time Hl2dm" (1.4) by Andi67
           40 "[UMC] Player Limits" (3.3.2) by Steell
           41 "Basic Commands" (1.5.0-dev+3679) by AlliedModders LLC
           42 "[UMC] Map Rate Reweight" (3.3.2) by Steell
           43 "ConVar List" (1.01) by Jannik 'Peace-Maker' Hartung
           44 "[UMC] End of Map Vote Warnings" (3.3.2) by Steell
           45 "SM Parachute" (2.5) by SWAT_88
           46 "[UMC] Ultimate Mapchooser Core" (3.3.2) by Steell
           47 "[UMC] Time Limits" (3.3.2) by Steell
           48 "Player Commands" (1.5.0-dev+3679) by AlliedModders LLC
           49 "Web Shortcuts" (1.0.1) by James "sslice" Gray
           50 "Fun Commands" (1.5.0-dev+3679) by AlliedModders LLC
           51 "Client Preferences" (1.5.0-dev+3679) by AlliedModders LLC
           52 "[UMC] Prefix Exclusion" (3.3.2) by Steell
           53 "Basic Chat" (1.5.0-dev+3679) by AlliedModders LLC
           54 <Failed> "BuiltinVotes Revote" (1.0) by Powerlord
           55 <Failed> "[UMC] Built-in Voting" (3.3.2) by Steell
           56 <Error> "Map Rate" (1.1) by Ryan "FLOOR_MASTER" Mannion & Chefe



Code:
// FOR HL2MP ... Binary Date:  Thu Aug 16 02:10:39 2012

// this file is necessary for keeper_sounds plugin ( > v1.40 ) to run properly.

// place in your cfg directory!

"DLL_INFO"

{

   "vfuncoffsets"
   {
      "TraceAttack"   "60"
      "Event_Killed"   "66"
      "FireBullets"   "111"
      "OnTakeDamage"   "62"
      "Impulse"   "362"
      "Spawn"   "22"
   }
}


Code:
// Keeper's Streak Sounds Plugin configuration file
// This is a keeper_sounds.cfg CFG file to be uploaded on a HL2dm server at hl2dm/cfg/
// The lastest version of Keeper's Streak Sounds Plugin at the creation of this CFG was v2.2.3
// Check http://forum.tsgk.com/viewtopic.php?t=3930 for newest version of Keeper's Streak Sounds Plugin
// CFG Generated the July 1, 2011 at 17:30:01 CEST

//****************************************************************************
//   allows players who disconnect to resume their scores
//      0 = do not resume scores
//      1 = resume scores only after a crash
//      *2 = resume scores after any disconnect
//****************************************************************************
kp_score_resume "2"

//****************************************************************************
//   turn on / off ringing due to explosions
//      *0 = ringing occurs as normal
//      1 = ringing is turned off
//****************************************************************************
kp_disable_ring "1"

//****************************************************************************
//   turn on / off end of round weapon stats
//      0 = weapon stats do not get logged
//      *1 = weapon stats do get logged
//****************************************************************************
kp_record_stats "0"

//****************************************************************************
//   turn on / off streak events and logging
//      0 = no streak events/sounds occur
//      *1 = streak events/sounds defined in kp_streak_file are triggered
//****************************************************************************
kp_enable_streaks "1"

//****************************************************************************
//   turn on / off end of event (streaks) output to the log
//      0 = events do not get logged
//      *1 = events do get logged
//****************************************************************************
kp_record_events "1"

//****************************************************************************
//   allows players to hear sounds when they hit other players
//      0 = hit sounds do not play
//      1 = sounds play only on hitscan weapons
//      *2 = sounds play on all hits
//****************************************************************************
kp_hit_sounds "1"

//****************************************************************************
//   sound file to play on normal hit
//****************************************************************************
kp_hit_sound_file "buttons/button10.wav"

//****************************************************************************
//   sound file to play on hit to the head
//****************************************************************************
kp_head_hit_sound_file "npc/sniper/sniper1.wav"

//****************************************************************************
//   turn on / off appending "(headshot)" to the end of headshot kills
//      0 = "(headshot)" does not get logged
//      *1 = "(headshot)" does get logged
//****************************************************************************
kp_record_headshots "1"

//****************************************************************************
//   location under the hl2mp directory where the streaks file can be found
//****************************************************************************
kp_streak_file "cfg/keeper_streaks.txt"

//****************************************************************************
//   miniumum number of players needed to count/record weapon stats
//****************************************************************************
kp_stats_players_min "2"

//****************************************************************************
//   turn on / off events (streaks) being recorded by SourceTV
//      0 = events do not get recorded
//      *1 = events do get recorded
//****************************************************************************
kp_broadcast_sourcetv "1"

//****************************************************************************
//   change the way the joinserver sound plays
//      0 = disabled - do not play joinserver sound
//      *1 = only the player joining will hear the joinserver sound
//      2 = all players hear the join server sound
//****************************************************************************
kp_joinserver_sound_mode "0"

//****************************************************************************
//   sound file to play when player joins the server ( leave blank to disable)
//****************************************************************************
kp_joinserver_sound_file "keeper/joinserver.mp3"



Code:
// Keeper's Streak Sounds Plugin TXT streak file
// This is a keeper_streaks.txt streak file to be uploaded on a HL2dm server at hl2dm/cfg/
// The lastest version of Keeper's Streak Sounds Plugin at the creation of this TXT was v2.2.3
// Check http://forum.tsgk.com/viewtopic.php?t=3930 for newest version of Keeper's Streak Sounds Plugin
// TXT Generated the July 1, 2011 at 17:30:01 CEST

"SOUNDS"
{
   "GRENADE"
   {
      "type"      "kill"
      "weapon"      "grenade_frag"
      "mode"      "1"
      "text"      "%a EXCELLENT EXCELLENT EXCELLENT %v !!"
      "sound"      "quakeneu/excellent.wav"
      "streak"      "1"
      }
   "threekills"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 9 Kills to go !!"
      "sound"      "quakeneu/3inarow.mp3"
      "streak"      "3"
   }
   "DOMINATING"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 8 Kills to go !!"
      "sound"      "quakeneu/4inarow.mp3"
      "streak"      "4"
   }
       "RAMPAGE"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 7 Kills to go !!"
      "sound"      "quakeneu/outwithabang2.mp3"
      "streak"      "5"
      }
   "KILLINGSPREE"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 6 Kills to go !"
      "sound"      "quakeneu/6inarow.mp3"
      "streak"      "6"
   }
   "KILLINGSPREE"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 5 Kills to go !"
      "sound"      "quakeneu/7inarow.mp3"
      "streak"      "7"
   }
   "MONSTERKILL8"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 4 Kills to go !!"
      "sound"      "quakeneu/8inarow.mp3"
      "streak"      "8"
      }
   "MONSTERKILL9"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 3 Kills to go !!"
      "sound"      "quakeneu/9inarow.mp3"
      "streak"      "9"
      }
   "MONSTERKILL10"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 2 Kills to go !!"
      "sound"      "quakeneu/10inarow.mp3"
      "streak"      "10"
      }
   "MONSTERKILL11"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a 1 Kill to Go !!"
      "sound"      "quakeneu/11inarow.mp3"
      "streak"      "11"
      }
   "UNSTOPPABLE"
   {
            "type"      "kill"
      "mode"      "1"
      "text"      "%a !!! POSTEL KILL YOU HAVE GODMOD FOR 60SECONDS !!!"
      "sound"      "quakeneu/postel12.mp3"
      "streak"      "12"
      }
   "ULTRAKILL"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Ultra Kill !!"
      "sound"      "quakeneu/ultrakill.mp3"
      "streak"      "14"
   }
   "GODLIKE"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Blaze of Glory !!"
      "sound"      "quakeneu/blazeofglory.mp3"
      "streak"      "16"
   }
   "WICKEDSICK"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a is Wicked Sick !!"
      "sound"      "quakeneu/wickedsick.mp3"
      "streak"      "18"
   }
   "LUDICROUSKILL"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Ludicrous Kill !!!"
      "sound"      "quakeneu/ludicrouskill.mp3"
      "streak"      "20"
   }
   "HOLYSHIT"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a HOLY SHIT %a !!!"
      "sound"      "quakeneu/11inarow.mp3"
      "streak"      "24"
   }
   "HEADSHOT"
   {
      "eventkey"      "headshot"
      "type"      "kill"
      "weapon"      "357"
      "mode"      "1"
      "text"      "%a Headshot on 357!!"
      "sound"      "quakeneu/headshot-1.mp3"
      "streak"      "1"
   }
   "HEADSHOT"
   {
      "eventkey"      "headshot"
      "type"      "kill"
      "weapon"      "pistol"
      "mode"      "1"
      "text"      "%a Headshot on Pistol!!"
      "sound"      "quakeneu/headshot-2.mp3"
      "streak"      "1"
   }
   "HEADSHOT"
   {
      "eventkey"      "headshot"
      "type"      "kill"
      "weapon"      "shotgun"
      "mode"      "1"
      "text"      "%a Headshot on Shotgun!!"
      "sound"      "quakeneu/headshot.wav"
      "streak"      "1"
   }
   "HEADSHOT"
   {
      "eventkey"      "headshot"
      "type"      "kill"
      "weapon"      "357"
      "mode"      "1"
      "text"      "%a Head Hunter on 357"
      "sound"      "quakeneu/headhunter.mp3"
      "streak"      "0"
   }
   "FIRST_BLOOD"
   {
      "type"      "kill"
      "mode"      "1"
      "text"      "%a got First Blood"
      "sound"      "quakeneu/pwned.mp3"
      "streak"      "0"
   }
   "MULTIKILL"
   {
      "eventkey"      "multikill2"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Double Kill !!"
      "sound"      "quakeneu/multikill-final.mp3"
      "streak"      "1"
   }
   "MULTIKILL"
   {
      "eventkey"      "multikill3"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Triple Kill !!"
      "sound"      "quakeneu/doppel.mp3"
      "streak"      "1"
   }
   "MULTIKILL"
   {
      "eventkey"      "multikill4"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Quadruple Kill !!"
      "sound"      "quakeneu/multikill-final.mp3"
      "streak"      "1"
   }
   "MULTIKILL"
   {
      "eventkey"      "multikill5"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Quintuple Kill !!"
      "sound"      "quakeneu/multikill-final.mp3"
      "streak"      "1"
   }
   "MULTIKILL"
   {
      "eventkey"      "multikill6"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Sextuple Kill !!"
      "sound"      "quakeneu/multikill-final.mp3"
      "streak"      "1"
   }
   "MULTIKILL"
   {
      "eventkey"      "multikill7"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Septuple Kill !!"
      "sound"      "quakeneu/multikill-final.mp3"
      "streak"      "1"
   }
   "MULTIKILL"
   {
      "eventkey"      "multikill8"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Octuple Kill !!"
      "sound"      "quakeneu/multikill-final.mp3"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Suicide"
      "sound"      "quakeneu/suicidebuzzer.mp3"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad2"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Suicide X2"
      "sound"      "quakeneu/suicidebuzzer.mp3"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad3"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Suicide X3"
      "sound"      "quakeneu/suicidebuzzer.mp3"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad4"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Suicide X4"
      "sound"      "quakeneu/suicidebuzzer.mp3"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad5"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Suicide X5"
      "sound"      "quakeneu/suicidebuzzer.mp3"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad6"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Suicide X6"
      "sound"      "quakeneu/suicidebuzzer.mp3"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad7"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Suicide X7"
      "sound"      "quakeneu/suicidebuzzer.mp3"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad8"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Suicide X8"
      "sound"      "quakeneu/suicidebuzzer.mp3"
      "streak"      "1"
   }
   "POST_MORTEM"
   {
      "eventkey"      "post_mortem"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a OWNAGE"
      "sound"      "quakeneu/ownage.mp3"
      "streak"      "1"
   }
   "POST_MORTEM"
   {
      "eventkey"      "post_mortem"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a Lightsout Mr. Freemen ..."
      "sound"      "quakeneu/lightsout4.mp3"
      "streak"      "0"
   }
   "SIMULTANEOUS"
   {
      "eventkey"      "simultaneous"
      "type"      "kill"
      "mode"      "1"
      "text"      "%a and %v OVERKILL"
      "sound"      "quakeneu/overkill.mp3"
      "streak"      "1"
   }
   "HUMILIATION"
   {
      "eventkey"      "humiliation"
      "type"      "kill"
      "weapon"      "weapon_stunstick"
      "mode"      "1"
      "text"      "%v Fucking Bastard %a"
      "sound"      "quakeneu/postalsensei.mp3"
      "streak"      "1"
   }
   "HUMILIATION"
   {
      "eventkey"      "humiliation"
      "type"      "kill"
      "weapon"      "weapon_stunstick"
      "mode"      "1"
      "text"      "%a Fucking Bastard"
      "sound"      "quakeneu/denied.mp3"
      "streak"      "0"
   }
   "HEADSHOT"
   {
      "eventkey"      "headshot"
      "type"      "death"
      "weapon"      "357"
      "streak"      "1"
   }
   "HEADSHOT"
   {
      "eventkey"      "headshot"
      "type"      "death"
      "weapon"      "pistol"
      "streak"      "1"
   }
   "HEADSHOT"
   {
      "eventkey"      "headshot"
      "type"      "death"
      "weapon"      "shotgun"
      "streak"      "1"
   }
   "HEADSHOT"
   {
      "eventkey"      "headshot"
      "type"      "death"
      "weapon"      "357"
      "streak"      "0"
   }
   "FIRST_BLOOD"
   {
      "type"      "death"
      "streak"      "0"
   }
   "MULTIKILL"
   {
      "eventkey"      "multikill"
      "type"      "death"
      "streak"      "1"
   }
   "JIHAD"
   {
      "eventkey"      "jihad"
      "type"      "death"
      "streak"      "1"
   }
   "POST_MORTEM"
   {
      "eventkey"      "post_mortem"
      "type"      "death"
      "streak"      "1"
   }
   "POST_MORTEM"
   {
      "eventkey"      "post_mortem"
      "type"      "death"
      "streak"      "0"
   }
   "HUMILIATION"
   {
      "eventkey"      "humiliation"
      "type"      "death"
      "weapon"      "weapon_stunstick"
      "streak"      "1"
   }
   "HUMILIATION"
   {
      "eventkey"      "humiliation"
      "type"      "death"
      "weapon"      "weapon_stunstick"
      "streak"      "0"
   }
   
}



Code:
176.9.155.153.:28060


Code:
v1.0.0.37 (Linux, Dedicated, Protocol 17)

Your dllinfo.kvf file is out of date, please update it with the new one:
http://forum.tsgk.com/viewtopic.php?mode=attach&id=8539

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xerxes

Joined: 07 Nov 2012
Posts: 3

PostPosted: Thu Nov 08, 2012 05:36    Post subject:  

04:34:50 Listing 7 plugins:
[01] Keeper's Sound Plugin (HYBRID) (2.2.6) by Keeper
[02] SourceMod (1.5.0-dev+3677) by AlliedModders LLC
[03] Stripper (1.2.2) by BAILOPAN
[04] SDK Tools (1.4.7-dev) by AlliedModders LLC
[05] SteamTools (0.8.2) by Asher Baker (asherkin)
[06] SDK Hooks (2.1.0) by Tsunami, psychonic
[07] Connect (1.0.0) by Asher "asherkin" Baker

// FOR HL2MP ... Binary Date: Thu Aug 16 02:10:39 2012

// this file is necessary for keeper_sounds plugin ( > v1.40 ) to run properly.

// place in your cfg directory!

"DLL_INFO"

{

"vfuncoffsets"
{
"TraceAttack" "60"
"Event_Killed" "66"
"FireBullets" "111"
"OnTakeDamage" "62"
"Impulse" "362"
"Spawn" "22"
}
}

04:52:05 Loaded plugins:
---------------------
0:<TAB>"Spawn/Chat Protection; by Bernt Nilsson, version 3.3.4 beta 1"
1:<TAB>"PlayerLimitRemover, www.sourceop.com"
2:<TAB>"Metamod:Source 1.10.0-dev"
3:<TAB>"Mattie's EventScripts, http://www.eventscripts.com, Version:2.1.1.0"


v1.0.0.37 (Linux, Dedicated, Protocol 17)

server:
84.201.1.91:27015
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fpp

Joined: 03 May 2012
Posts: 20

PostPosted: Thu Nov 08, 2012 10:23    Post subject:  

Meta List
[01] SourceMod (1.5.0-dev+3675) by AlliedModders LLC
[03] Stripper (1.2.2) by BAILOPAN
[04] SDK Tools (1.5.0-dev+3675) by AlliedModders LLC
[10] <ERROR>
===
Plugin_Print
0: "Metamod:Source 1.10.0-dev"
===
Plugins
"WiLdTuRkEy's ClusterBomb Plugin" (1.0) by [DMT]WiLdTuRkEy!
"Fun Votes" (1.5.0-dev+3675) by AlliedModders LLC
"SMAC ConVar Checker" (0.8.0.Cool by GoD-Tony, psychonic, Kigen
"Simple Welcome Message" (1.2) by Zuko
"Default SM Text Replacer" (0.3) by Mitch/Bacardi
"Player Commands" (1.5.0-dev+3675) by AlliedModders LLC
"SMAC Eye Angle Test" (0.8.0.Cool by GoD-Tony, psychonic
"Web Shortcuts" (1.0.1) by James "sslice" Gray
"SM File/Folder Downloader and Precacher" (1.4) by SWAT_88
"Admin Menu" (1.5.0-dev+3675) by AlliedModders LLC
"SourceMod Anti-Cheat" (0.8.0.Cool by GoD-Tony, psychonic
"Admin Help" (1.5.0-dev+3675) by AlliedModders LLC
"LAZERRRRSSSS!" (1.3) by MitchDizzle_
"Basic Votes" (1.5.0-dev+3675) by AlliedModders LLC
"HLstatsX CE Ingame Plugin" (1.6.15) by psychonic
"SMAC AutoTrigger Detector" (0.8.0.Cool by GoD-Tony
"Reserved Slots" (1.5.0-dev+3675) by AlliedModders LLC
"Basic Chat" (1.5.0-dev+3675) by AlliedModders LLC
"Save Scores" (1.3.4) by exvel
"Nextmap" (1.5.0-dev+3675) by AlliedModders LLC
"Fun Commands" (1.5.0-dev+3675) by AlliedModders LLC
"Sound Commands" (1.5.0-dev+3675) by AlliedModders LLC
"Basic Comm Control" (1.5.0-dev+3675) by AlliedModders LLC
"Basic Commands" (1.5.0-dev+3675) by AlliedModders LLC
"Updater" (1.1.5) by GoD-Tony
"Basic Info Triggers" (1.5.0-dev+3675) by AlliedModders LLC
"Connect Announce" (1.4) by Arg!
"United-Gamers Music Player" (2.4.0) by Dr. McKay, FuckPaypal
"SMAC Anti-Speedhack" (0.8.0.Cool by GoD-Tony
"Delay alive player move spec" (0.3) by Bacardi
"Rock The Vote" (1.4.3) by AlliedModders LLC
"Basic Ban Commands" (1.5.0-dev+3675) by AlliedModders LLC
"Plugin Manager" (1.1.0) by R-Hehl
"MapChooser" (1.4.3) by AlliedModders LLC
"map-decals.smx" (1.1) by Berni, Stingbyte
"Client Preferences" (1.5.0-dev+3675) by AlliedModders LLC
"United Gamers Anti-Cheat" (UG1.5) by FuckPaypal
"Command Cycle" (1.0) by ReFlexPoison
"Say Sounds (including Hybrid Edition)" (4.0.5) by Hell Phoenix|Naris|FernFerret|Uberman|psychonic|edgecom|woody|Miraculix|gH0sTy
"Rate watcher" (0.16) by X@IDER, modified by FuckPaypal
"Admin File Reader" (1.5.0-dev+3675) by AlliedModders LLC
"SMAC Aimbot Detector" (0.8.0.Cool by GoD-Tony
"ExtendedComm" (3.0.8b) by Twisted|Panda
"Killer Info Display" (1.3.1) by Berni, gH0sTy, Smurfy1982, Snake60
===
DLL Info
// FOR HL2MP ... Binary Date: Thu Nov 01 22:17:00 2012

// this file is necessary for keeper_sounds plugin ( > v1.40 ) to run properly.

// place in your cfg directory!

"DLL_INFO"

{

"vfuncoffsets"
{
"TraceAttack" "60"
"Event_Killed" "66"
"FireBullets" "111"
"OnTakeDamage" "62"
"Impulse" "364"
"Spawn" "22"
}
}
===
Keeper_sounds.cfg
// Keeper's Streak Sounds Plugin configuration file
// This is a keeper_sounds.cfg CFG file to be uploaded on a HL2dm server at hl2dm/cfg/
// The lastest version of Keeper's Streak Sounds Plugin at the creation of this CFG was v2.2.6
// Check http://forum.tsgk.com/viewtopic.php?t=3930 for newest version of Keeper's Streak Sounds Plugin
// CFG Generated the August 25, 2012 at 20:15:29 CEST

//****************************************************************************
// allows players who disconnect to resume their scores
// 0 = do not resume scores
// 1 = resume scores only after a crash
// *2 = resume scores after any disconnect
//****************************************************************************
kp_score_resume "2"

//****************************************************************************
// turn on / off ringing due to explosions
// *0 = ringing occurs as normal
// 1 = ringing is turned off
//****************************************************************************
kp_disable_ring "1"

//****************************************************************************
// turn on / off end of round weapon stats
// 0 = weapon stats do not get logged
// *1 = weapon stats do get logged
//****************************************************************************
kp_record_stats "0"

//****************************************************************************
// turn on / off streak events and logging
// 0 = no streak events/sounds occur
// *1 = streak events/sounds defined in kp_streak_file are triggered
//****************************************************************************
kp_enable_streaks "1"

//****************************************************************************
// turn on / off end of event (streaks) output to the log
// 0 = events do not get logged
// *1 = events do get logged
//****************************************************************************
kp_record_events "1"

//****************************************************************************
// allows players to hear sounds when they hit other players
// 0 = hit sounds do not play
// 1 = sounds play only on hitscan weapons
// *2 = sounds play on all hits
//****************************************************************************
kp_hit_sounds "1"

//****************************************************************************
// sound file to play on normal hit
//****************************************************************************
kp_hit_sound_file "buttons/button10.wav"

//****************************************************************************
// sound file to play on hit to the head
//****************************************************************************
kp_head_hit_sound_file "npc/sniper/sniper1.wav"

//****************************************************************************
// turn on / off appending "(headshot)" to the end of headshot kills
// 0 = "(headshot)" does not get logged
// *1 = "(headshot)" does get logged
//****************************************************************************
kp_record_headshots "1"

//****************************************************************************
// location under the hl2mp directory where the streaks file can be found
//****************************************************************************
kp_streak_file "cfg/keeper_streaks.txt"

//****************************************************************************
// miniumum number of players needed to count/record weapon stats
//****************************************************************************
kp_stats_players_min "2"

//****************************************************************************
// turn on / off events (streaks) being recorded by SourceTV
// 0 = events do not get recorded
// *1 = events do get recorded
//****************************************************************************
kp_broadcast_sourcetv "1"

//****************************************************************************
// change the way the joinserver sound plays
// 0 = disabled - do not play joinserver sound
// *1 = only the player joining will hear the joinserver sound
// 2 = all players hear the join server sound
//****************************************************************************
kp_joinserver_sound_mode "2"

//****************************************************************************
// sound file to play when player joins the server ( leave blank to disable)
//****************************************************************************
kp_joinserver_sound_file "fpp22/boing.mp3"
===
Keeper_streaks.txt
// Keeper's Streak Sounds Plugin TXT streak file
// This is a keeper_streaks.txt streak file to be uploaded on a HL2dm server at hl2dm/cfg/
// The lastest version of Keeper's Streak Sounds Plugin at the creation of this TXT was v2.2.4
// Check http://forum.tsgk.com/viewtopic.php?t=3930 for newest version of Keeper's Streak Sounds Plugin
// TXT Generated the March 16, 2012 at 01:24:43 CET

"SOUNDS"
{
"DOMINATING"
{
"type" "kill"
"mode" "1"
"text" "%a is Dominating !!"
"sound" "fpp22/dominatingmw.wav"
"streak" "4"
}
"RAMPAGE"
{
"type" "kill"
"mode" "1"
"text" "%a Rampage !!"
"sound" "fpp22/rampage.mp3"
"streak" "120"
}
"KILLINGSPREE"
{
"type" "kill"
"mode" "1"
"text" "%a is on a Killing Spree !"
"sound" "fpp22/killingspree.mp3"
"streak" "6"
}
"MONSTERKILL"
{
"type" "kill"
"mode" "1"
"text" "%a Monster Kill !!"
"sound" "fpp22/monsterkil20l.mp3"
"streak" "8"
}
"UNSTOPPABLE"
{
"type" "kill"
"mode" "1"
"text" "%a is Unstoppable"
"sound" "fpp22/unstoppabledark.wav"
"streak" "10"
}
"ULTRAKILL"
{
"type" "kill"
"mode" "1"
"text" "%a Ultra Kill !!"
"sound" "fpp22/ultrakilldark.wav"
"streak" "12"
}
"GODLIKE"
{
"type" "kill"
"mode" "1"
"text" "%a is God Like !!"
"sound" "fpp22/godlikedark00.wav"
"streak" "13"
}
"WICKEDSICK"
{
"type" "kill"
"mode" "1"
"text" "%a is Wicked Sick !!"
"sound" "fpp22/w2ickedsick.mp3"
"streak" "15"
}
"LUDICROUSKILL"
{
"type" "kill"
"mode" "1"
"text" "%a Ludicrous Kill !!!"
"sound" "fpp22/ludicrouskill.mp3"
"streak" "200"
}
"HOLYSHIT"
{
"type" "kill"
"mode" "1"
"text" "HOLY SHIT %a !!!"
"sound" "fpp22/h2olyshit.mp3"
"streak" "17"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/3kill.wav"
"streak" "18"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "19"

}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "20"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "21"

}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "22"

}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "23"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "24"

}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "25"

}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "26"



}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "27"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "28"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "29"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "30"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "31"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "32"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "33"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "34"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "35"

}
"HEADSHOT"
{
"eventkey" "headshot"
"type" "kill"
"weapon" "357"
"mode" "1"
"text" "%a Headshot !!"
"sound" "fpp22/h2eadhunter1.mp3"
"streak" "1"
}
"HEADSHOT"
{
"eventkey" "headshot"
"type" "kill"
"weapon" "shotgun"
"mode" "1"
"text" "%a Headshot !!"
"sound" "fpp22/h2eadhunter1.mp3"
"streak" "1"
}

"HEADSHOT"
{
"eventkey" "headshot"
"type" "kill"
"weapon" "357"
"mode" "1"
"text" "%a Head Hunter"
"sound" "fpp22/h2eadhunter1.mp3"
"streak" "0"
}
"FIRST_BLOOD"
{
"type" "kill"
"mode" "1"
"text" "%a got First Blood"
"sound" "fpp22/firstblooddark.wav"
"streak" "0"
}
"MULTIKILL"
{
"eventkey" "multikill2"
"type" "kill"
"mode" "1"
"text" "%a Double Kill !!"
"sound" "fpp22/damn.mp3"
"streak" "1"
}
"MULTIKILL"
{
"eventkey" "multikill3"
"type" "kill"
"mode" "1"
"text" "%a Triple Kill !!"
"sound" "fpp22/3inarow.mp3"
"streak" "1"
}
"MULTIKILL"
{
"eventkey" "multikill4"
"type" "kill"
"mode" "1"
"text" "%a Quadruple Kill !!"
"sound" "fpp22/allday.mp3"
"streak" "1"
}
"MULTIKILL"
{
"eventkey" "multikill5"
"type" "kill"
"mode" "1"
"text" "%a Quintuple Kill !!"
"sound" "fpp22/allday.mp3"
"streak" "1"
}
"MULTIKILL"
{
"eventkey" "multikill6"
"type" "kill"
"mode" "1"
"text" "%a Sextuple Kill !!"
"sound" "fpp22/allday.mp3"
"streak" "1"
}
"MULTIKILL"
{
"eventkey" "multikill7"
"type" "kill"
"mode" "1"
"text" "%a Septuple Kill !!"
"sound" "fpp22/allday.mp3"
"streak" "1"
}
"MULTIKILL"
{
"eventkey" "multikill8"
"type" "kill"
"mode" "1"
"text" "%a Octuple Kill !!"
"sound" "fpp22/allday.mp3"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad"
"type" "kill"
"mode" "1"
"text" "%a Kamikaze"
"sound" "fpp22/1h1appy.mp3"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad2"
"type" "kill"
"mode" "1"
"text" "%a Kamikaze X2"
"sound" "fpp22/banzaiBE.mp3"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad3"
"type" "kill"
"mode" "1"
"text" "%a Kamikaze X3"
"sound" "fpp22/banzaiBE.mp3"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad4"
"type" "kill"
"mode" "1"
"text" "%a Kamikaze X4"
"sound" "fpp22/banzaiBE.mp3"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad5"
"type" "kill"
"mode" "1"
"text" "%a Kamikaze X5"
"sound" "fpp22/banzaiBE.mp3"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad6"
"type" "kill"
"mode" "1"
"text" "%a Kamikaze X6"
"sound" "fpp22/banzaiBE.mp3"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad7"
"type" "kill"
"mode" "1"
"text" "%a Kamikaze X7"
"sound" "fpp22/banzaiBE.mp3"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad8"
"type" "kill"
"mode" "1"
"text" "%a Kamikaze X8"
"sound" "fpp22/banzaiBE.mp3"
"streak" "1"
}
"POST_MORTEM"
{
"eventkey" "post_mortem"
"type" "kill"
"mode" "1"
"text" "%a Post Mortem"
"sound" "fpp22/gotchj99a.wav"
"streak" "1"
}
"POST_MORTEM"
{
"eventkey" "post_mortem"
"type" "kill"
"mode" "1"
"text" "%a Post Mortem"
"sound" "fpp22/gotchj99a.wav"
"streak" "0"
}
"SIMULTANEOUS"
{
"eventkey" "simultaneous"
"type" "kill"
"mode" "1"
"text" "%a and %v Simultaneous Kill"
"sound" "fpp22/sweet.mp3"
"streak" "1"
}
"HUMILIATION"
{
"eventkey" "humiliation"
"type" "kill"
"weapon" "weapon_stunstick"
"mode" "1"
"text" "%a has NO MERCY for %v"
"sound" "fpp22/n2omerc.mp3"
"streak" "1"
}
"HUMILIATION"
{
"eventkey" "humiliation"
"type" "kill"
"weapon" "weapon_stunstick"
"mode" "1"
"text" "%a has NO MERCY for %v"
"sound" "fpp22/n2omerc.mp3"
"streak" "0"
}
"TEAM_KILL"
{
"eventkey" "team_kill"
"type" "kill"
"mode" "1"
"text" "%a Team Killer"
"sound" "fpp22/teamkiller.mp3"
"streak" "1"
}
"HEADSHOT"
{
"eventkey" "headshot"
"type" "death"
"weapon" "357"
"streak" "1"
}
"HEADSHOT"
{
"eventkey" "headshot"
"type" "death"
"weapon" "shotgun"
"streak" "1"
}

"HEADSHOT"
{
"eventkey" "headshot"
"type" "death"
"weapon" "357"
"streak" "0"
}
"FIRST_BLOOD"
{
"type" "death"
"streak" "0"
}
"MULTIKILL"
{
"eventkey" "multikill"
"type" "death"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad"
"type" "death"
"streak" "1"
}
"POST_MORTEM"
{
"eventkey" "post_mortem"
"type" "death"
"streak" "1"
}
"POST_MORTEM"
{
"eventkey" "post_mortem"
"type" "death"
"streak" "0"
}
"HUMILIATION"
{
"eventkey" "humiliation"
"type" "death"
"weapon" "weapon_stunstick"
"streak" "1"
}
"HUMILIATION"
{
"eventkey" "humiliation"
"type" "death"
"weapon" "weapon_stunstick"
"streak" "0"
}
"TEAM_KILL"
{
"eventkey" "team_kill"
"type" "death"
"streak" "1"
}

"SLAM_KILL"
{
"type" "kill"
"weapon" "slam"
"mode" "1"
"text" "%a is a loser!"
"sound" "fpp22/lo2ser1.mp3"
"streak" "1"
}
"pistolK"
{
"type" "kill"
"weapon" "pistol"
"mode" "1"
"text" "So easy for %a"
"sound" "fpp22/soeasyp.mp3"
"streak" "1"
}
===
Server Info
108.61.254.57:27015

OS: Linux, not sure what version, i'll come back on this.
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RocKs_Painkiller

Joined: 12 Jun 2011
Posts: 34
Country:

PostPosted: Thu Nov 08, 2012 11:22    Post subject:  

[/quote]Your dllinfo.kvf file is out of date, please update it with the new one:
http://forum.tsgk.com/viewtopic.php?mode=attach&id=8539
Quote:



No keeper work
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Osiris_TSGK
TSGK Member


Joined: 21 May 2006
Posts: 4668
Location: France

PostPosted: Thu Nov 08, 2012 14:07    Post subject:  

xerxes wrote:
04:34:50 Listing 7 plugins:
[01] Keeper's Sound Plugin (HYBRID) (2.2.6) by Keeper
[02] SourceMod (1.5.0-dev+3677) by AlliedModders LLC
[03] Stripper (1.2.2) by BAILOPAN
[04] SDK Tools (1.4.7-dev) by AlliedModders LLC
[05] SteamTools (0.8.2) by Asher Baker (asherkin)
[06] SDK Hooks (2.1.0) by Tsunami, psychonic
[07] Connect (1.0.0) by Asher "asherkin" Baker

// FOR HL2MP ... Binary Date: Thu Aug 16 02:10:39 2012

// this file is necessary for keeper_sounds plugin ( > v1.40 ) to run properly.

// place in your cfg directory!

"DLL_INFO"

{

"vfuncoffsets"
{
"TraceAttack" "60"
"Event_Killed" "66"
"FireBullets" "111"
"OnTakeDamage" "62"
"Impulse" "362"
"Spawn" "22"
}
}

04:52:05 Loaded plugins:
---------------------
0:<TAB>"Spawn/Chat Protection; by Bernt Nilsson, version 3.3.4 beta 1"
1:<TAB>"PlayerLimitRemover, www.sourceop.com"
2:<TAB>"Metamod:Source 1.10.0-dev"
3:<TAB>"Mattie's EventScripts, http://www.eventscripts.com, Version:2.1.1.0"


v1.0.0.37 (Linux, Dedicated, Protocol 17)

server:
84.201.1.91:27015

Your dllinfo.kvf file is out of date, please update it with the new one:
http://forum.tsgk.com/viewtopic.php?mode=attach&id=8539

_________________
Allez allez, enlève ta culotte et déboutonne mon pantalon...
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Osiris_TSGK
TSGK Member


Joined: 21 May 2006
Posts: 4668
Location: France

PostPosted: Thu Nov 08, 2012 14:12    Post subject:  

fpp wrote:
Meta List
[01] SourceMod (1.5.0-dev+3675) by AlliedModders LLC
[03] Stripper (1.2.2) by BAILOPAN
[04] SDK Tools (1.5.0-dev+3675) by AlliedModders LLC
[10] <ERROR>
===
Plugin_Print
0: "Metamod:Source 1.10.0-dev"
===
Plugins
"WiLdTuRkEy's ClusterBomb Plugin" (1.0) by [DMT]WiLdTuRkEy!
"Fun Votes" (1.5.0-dev+3675) by AlliedModders LLC
"SMAC ConVar Checker" (0.8.0.Cool by GoD-Tony, psychonic, Kigen
"Simple Welcome Message" (1.2) by Zuko
"Default SM Text Replacer" (0.3) by Mitch/Bacardi
"Player Commands" (1.5.0-dev+3675) by AlliedModders LLC
"SMAC Eye Angle Test" (0.8.0.Cool by GoD-Tony, psychonic
"Web Shortcuts" (1.0.1) by James "sslice" Gray
"SM File/Folder Downloader and Precacher" (1.4) by SWAT_88
"Admin Menu" (1.5.0-dev+3675) by AlliedModders LLC
"SourceMod Anti-Cheat" (0.8.0.Cool by GoD-Tony, psychonic
"Admin Help" (1.5.0-dev+3675) by AlliedModders LLC
"LAZERRRRSSSS!" (1.3) by MitchDizzle_
"Basic Votes" (1.5.0-dev+3675) by AlliedModders LLC
"HLstatsX CE Ingame Plugin" (1.6.15) by psychonic
"SMAC AutoTrigger Detector" (0.8.0.Cool by GoD-Tony
"Reserved Slots" (1.5.0-dev+3675) by AlliedModders LLC
"Basic Chat" (1.5.0-dev+3675) by AlliedModders LLC
"Save Scores" (1.3.4) by exvel
"Nextmap" (1.5.0-dev+3675) by AlliedModders LLC
"Fun Commands" (1.5.0-dev+3675) by AlliedModders LLC
"Sound Commands" (1.5.0-dev+3675) by AlliedModders LLC
"Basic Comm Control" (1.5.0-dev+3675) by AlliedModders LLC
"Basic Commands" (1.5.0-dev+3675) by AlliedModders LLC
"Updater" (1.1.5) by GoD-Tony
"Basic Info Triggers" (1.5.0-dev+3675) by AlliedModders LLC
"Connect Announce" (1.4) by Arg!
"United-Gamers Music Player" (2.4.0) by Dr. McKay, FuckPaypal
"SMAC Anti-Speedhack" (0.8.0.Cool by GoD-Tony
"Delay alive player move spec" (0.3) by Bacardi
"Rock The Vote" (1.4.3) by AlliedModders LLC
"Basic Ban Commands" (1.5.0-dev+3675) by AlliedModders LLC
"Plugin Manager" (1.1.0) by R-Hehl
"MapChooser" (1.4.3) by AlliedModders LLC
"map-decals.smx" (1.1) by Berni, Stingbyte
"Client Preferences" (1.5.0-dev+3675) by AlliedModders LLC
"United Gamers Anti-Cheat" (UG1.5) by FuckPaypal
"Command Cycle" (1.0) by ReFlexPoison
"Say Sounds (including Hybrid Edition)" (4.0.5) by Hell Phoenix|Naris|FernFerret|Uberman|psychonic|edgecom|woody|Miraculix|gH0sTy
"Rate watcher" (0.16) by X@IDER, modified by FuckPaypal
"Admin File Reader" (1.5.0-dev+3675) by AlliedModders LLC
"SMAC Aimbot Detector" (0.8.0.Cool by GoD-Tony
"ExtendedComm" (3.0.8b) by Twisted|Panda
"Killer Info Display" (1.3.1) by Berni, gH0sTy, Smurfy1982, Snake60
===
DLL Info
// FOR HL2MP ... Binary Date: Thu Nov 01 22:17:00 2012

// this file is necessary for keeper_sounds plugin ( > v1.40 ) to run properly.

// place in your cfg directory!

"DLL_INFO"

{

"vfuncoffsets"
{
"TraceAttack" "60"
"Event_Killed" "66"
"FireBullets" "111"
"OnTakeDamage" "62"
"Impulse" "364"
"Spawn" "22"
}
}
===
Keeper_sounds.cfg
// Keeper's Streak Sounds Plugin configuration file
// This is a keeper_sounds.cfg CFG file to be uploaded on a HL2dm server at hl2dm/cfg/
// The lastest version of Keeper's Streak Sounds Plugin at the creation of this CFG was v2.2.6
// Check http://forum.tsgk.com/viewtopic.php?t=3930 for newest version of Keeper's Streak Sounds Plugin
// CFG Generated the August 25, 2012 at 20:15:29 CEST

//****************************************************************************
// allows players who disconnect to resume their scores
// 0 = do not resume scores
// 1 = resume scores only after a crash
// *2 = resume scores after any disconnect
//****************************************************************************
kp_score_resume "2"

//****************************************************************************
// turn on / off ringing due to explosions
// *0 = ringing occurs as normal
// 1 = ringing is turned off
//****************************************************************************
kp_disable_ring "1"

//****************************************************************************
// turn on / off end of round weapon stats
// 0 = weapon stats do not get logged
// *1 = weapon stats do get logged
//****************************************************************************
kp_record_stats "0"

//****************************************************************************
// turn on / off streak events and logging
// 0 = no streak events/sounds occur
// *1 = streak events/sounds defined in kp_streak_file are triggered
//****************************************************************************
kp_enable_streaks "1"

//****************************************************************************
// turn on / off end of event (streaks) output to the log
// 0 = events do not get logged
// *1 = events do get logged
//****************************************************************************
kp_record_events "1"

//****************************************************************************
// allows players to hear sounds when they hit other players
// 0 = hit sounds do not play
// 1 = sounds play only on hitscan weapons
// *2 = sounds play on all hits
//****************************************************************************
kp_hit_sounds "1"

//****************************************************************************
// sound file to play on normal hit
//****************************************************************************
kp_hit_sound_file "buttons/button10.wav"

//****************************************************************************
// sound file to play on hit to the head
//****************************************************************************
kp_head_hit_sound_file "npc/sniper/sniper1.wav"

//****************************************************************************
// turn on / off appending "(headshot)" to the end of headshot kills
// 0 = "(headshot)" does not get logged
// *1 = "(headshot)" does get logged
//****************************************************************************
kp_record_headshots "1"

//****************************************************************************
// location under the hl2mp directory where the streaks file can be found
//****************************************************************************
kp_streak_file "cfg/keeper_streaks.txt"

//****************************************************************************
// miniumum number of players needed to count/record weapon stats
//****************************************************************************
kp_stats_players_min "2"

//****************************************************************************
// turn on / off events (streaks) being recorded by SourceTV
// 0 = events do not get recorded
// *1 = events do get recorded
//****************************************************************************
kp_broadcast_sourcetv "1"

//****************************************************************************
// change the way the joinserver sound plays
// 0 = disabled - do not play joinserver sound
// *1 = only the player joining will hear the joinserver sound
// 2 = all players hear the join server sound
//****************************************************************************
kp_joinserver_sound_mode "2"

//****************************************************************************
// sound file to play when player joins the server ( leave blank to disable)
//****************************************************************************
kp_joinserver_sound_file "fpp22/boing.mp3"
===
Keeper_streaks.txt
// Keeper's Streak Sounds Plugin TXT streak file
// This is a keeper_streaks.txt streak file to be uploaded on a HL2dm server at hl2dm/cfg/
// The lastest version of Keeper's Streak Sounds Plugin at the creation of this TXT was v2.2.4
// Check http://forum.tsgk.com/viewtopic.php?t=3930 for newest version of Keeper's Streak Sounds Plugin
// TXT Generated the March 16, 2012 at 01:24:43 CET

"SOUNDS"
{
"DOMINATING"
{
"type" "kill"
"mode" "1"
"text" "%a is Dominating !!"
"sound" "fpp22/dominatingmw.wav"
"streak" "4"
}
"RAMPAGE"
{
"type" "kill"
"mode" "1"
"text" "%a Rampage !!"
"sound" "fpp22/rampage.mp3"
"streak" "120"
}
"KILLINGSPREE"
{
"type" "kill"
"mode" "1"
"text" "%a is on a Killing Spree !"
"sound" "fpp22/killingspree.mp3"
"streak" "6"
}
"MONSTERKILL"
{
"type" "kill"
"mode" "1"
"text" "%a Monster Kill !!"
"sound" "fpp22/monsterkil20l.mp3"
"streak" "8"
}
"UNSTOPPABLE"
{
"type" "kill"
"mode" "1"
"text" "%a is Unstoppable"
"sound" "fpp22/unstoppabledark.wav"
"streak" "10"
}
"ULTRAKILL"
{
"type" "kill"
"mode" "1"
"text" "%a Ultra Kill !!"
"sound" "fpp22/ultrakilldark.wav"
"streak" "12"
}
"GODLIKE"
{
"type" "kill"
"mode" "1"
"text" "%a is God Like !!"
"sound" "fpp22/godlikedark00.wav"
"streak" "13"
}
"WICKEDSICK"
{
"type" "kill"
"mode" "1"
"text" "%a is Wicked Sick !!"
"sound" "fpp22/w2ickedsick.mp3"
"streak" "15"
}
"LUDICROUSKILL"
{
"type" "kill"
"mode" "1"
"text" "%a Ludicrous Kill !!!"
"sound" "fpp22/ludicrouskill.mp3"
"streak" "200"
}
"HOLYSHIT"
{
"type" "kill"
"mode" "1"
"text" "HOLY SHIT %a !!!"
"sound" "fpp22/h2olyshit.mp3"
"streak" "17"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/3kill.wav"
"streak" "18"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "19"

}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "20"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "21"

}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "22"

}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "23"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "24"

}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "25"

}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "26"



}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "27"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "28"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "29"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "30"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "31"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "32"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "33"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "34"
}
"MORE"
{
"type" "kill"
"mode" "1"
"text" "Bring more players for %a"
"sound" "fpp22/m1pore.mp3"
"streak" "35"

}
"HEADSHOT"
{
"eventkey" "headshot"
"type" "kill"
"weapon" "357"
"mode" "1"
"text" "%a Headshot !!"
"sound" "fpp22/h2eadhunter1.mp3"
"streak" "1"
}
"HEADSHOT"
{
"eventkey" "headshot"
"type" "kill"
"weapon" "shotgun"
"mode" "1"
"text" "%a Headshot !!"
"sound" "fpp22/h2eadhunter1.mp3"
"streak" "1"
}

"HEADSHOT"
{
"eventkey" "headshot"
"type" "kill"
"weapon" "357"
"mode" "1"
"text" "%a Head Hunter"
"sound" "fpp22/h2eadhunter1.mp3"
"streak" "0"
}
"FIRST_BLOOD"
{
"type" "kill"
"mode" "1"
"text" "%a got First Blood"
"sound" "fpp22/firstblooddark.wav"
"streak" "0"
}
"MULTIKILL"
{
"eventkey" "multikill2"
"type" "kill"
"mode" "1"
"text" "%a Double Kill !!"
"sound" "fpp22/damn.mp3"
"streak" "1"
}
"MULTIKILL"
{
"eventkey" "multikill3"
"type" "kill"
"mode" "1"
"text" "%a Triple Kill !!"
"sound" "fpp22/3inarow.mp3"
"streak" "1"
}
"MULTIKILL"
{
"eventkey" "multikill4"
"type" "kill"
"mode" "1"
"text" "%a Quadruple Kill !!"
"sound" "fpp22/allday.mp3"
"streak" "1"
}
"MULTIKILL"
{
"eventkey" "multikill5"
"type" "kill"
"mode" "1"
"text" "%a Quintuple Kill !!"
"sound" "fpp22/allday.mp3"
"streak" "1"
}
"MULTIKILL"
{
"eventkey" "multikill6"
"type" "kill"
"mode" "1"
"text" "%a Sextuple Kill !!"
"sound" "fpp22/allday.mp3"
"streak" "1"
}
"MULTIKILL"
{
"eventkey" "multikill7"
"type" "kill"
"mode" "1"
"text" "%a Septuple Kill !!"
"sound" "fpp22/allday.mp3"
"streak" "1"
}
"MULTIKILL"
{
"eventkey" "multikill8"
"type" "kill"
"mode" "1"
"text" "%a Octuple Kill !!"
"sound" "fpp22/allday.mp3"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad"
"type" "kill"
"mode" "1"
"text" "%a Kamikaze"
"sound" "fpp22/1h1appy.mp3"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad2"
"type" "kill"
"mode" "1"
"text" "%a Kamikaze X2"
"sound" "fpp22/banzaiBE.mp3"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad3"
"type" "kill"
"mode" "1"
"text" "%a Kamikaze X3"
"sound" "fpp22/banzaiBE.mp3"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad4"
"type" "kill"
"mode" "1"
"text" "%a Kamikaze X4"
"sound" "fpp22/banzaiBE.mp3"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad5"
"type" "kill"
"mode" "1"
"text" "%a Kamikaze X5"
"sound" "fpp22/banzaiBE.mp3"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad6"
"type" "kill"
"mode" "1"
"text" "%a Kamikaze X6"
"sound" "fpp22/banzaiBE.mp3"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad7"
"type" "kill"
"mode" "1"
"text" "%a Kamikaze X7"
"sound" "fpp22/banzaiBE.mp3"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad8"
"type" "kill"
"mode" "1"
"text" "%a Kamikaze X8"
"sound" "fpp22/banzaiBE.mp3"
"streak" "1"
}
"POST_MORTEM"
{
"eventkey" "post_mortem"
"type" "kill"
"mode" "1"
"text" "%a Post Mortem"
"sound" "fpp22/gotchj99a.wav"
"streak" "1"
}
"POST_MORTEM"
{
"eventkey" "post_mortem"
"type" "kill"
"mode" "1"
"text" "%a Post Mortem"
"sound" "fpp22/gotchj99a.wav"
"streak" "0"
}
"SIMULTANEOUS"
{
"eventkey" "simultaneous"
"type" "kill"
"mode" "1"
"text" "%a and %v Simultaneous Kill"
"sound" "fpp22/sweet.mp3"
"streak" "1"
}
"HUMILIATION"
{
"eventkey" "humiliation"
"type" "kill"
"weapon" "weapon_stunstick"
"mode" "1"
"text" "%a has NO MERCY for %v"
"sound" "fpp22/n2omerc.mp3"
"streak" "1"
}
"HUMILIATION"
{
"eventkey" "humiliation"
"type" "kill"
"weapon" "weapon_stunstick"
"mode" "1"
"text" "%a has NO MERCY for %v"
"sound" "fpp22/n2omerc.mp3"
"streak" "0"
}
"TEAM_KILL"
{
"eventkey" "team_kill"
"type" "kill"
"mode" "1"
"text" "%a Team Killer"
"sound" "fpp22/teamkiller.mp3"
"streak" "1"
}
"HEADSHOT"
{
"eventkey" "headshot"
"type" "death"
"weapon" "357"
"streak" "1"
}
"HEADSHOT"
{
"eventkey" "headshot"
"type" "death"
"weapon" "shotgun"
"streak" "1"
}

"HEADSHOT"
{
"eventkey" "headshot"
"type" "death"
"weapon" "357"
"streak" "0"
}
"FIRST_BLOOD"
{
"type" "death"
"streak" "0"
}
"MULTIKILL"
{
"eventkey" "multikill"
"type" "death"
"streak" "1"
}
"JIHAD"
{
"eventkey" "jihad"
"type" "death"
"streak" "1"
}
"POST_MORTEM"
{
"eventkey" "post_mortem"
"type" "death"
"streak" "1"
}
"POST_MORTEM"
{
"eventkey" "post_mortem"
"type" "death"
"streak" "0"
}
"HUMILIATION"
{
"eventkey" "humiliation"
"type" "death"
"weapon" "weapon_stunstick"
"streak" "1"
}
"HUMILIATION"
{
"eventkey" "humiliation"
"type" "death"
"weapon" "weapon_stunstick"
"streak" "0"
}
"TEAM_KILL"
{
"eventkey" "team_kill"
"type" "death"
"streak" "1"
}

"SLAM_KILL"
{
"type" "kill"
"weapon" "slam"
"mode" "1"
"text" "%a is a loser!"
"sound" "fpp22/lo2ser1.mp3"
"streak" "1"
}
"pistolK"
{
"type" "kill"
"weapon" "pistol"
"mode" "1"
"text" "So easy for %a"
"sound" "fpp22/soeasyp.mp3"
"streak" "1"
}
===
Server Info
108.61.254.57:27015

OS: Linux, not sure what version, i'll come back on this.

Can you disable all your plugin and just run Keeper Sound plugin as VSP, so we could spot if there is a conflict with another plugin.
Thanks.

_________________
Allez allez, enlève ta culotte et déboutonne mon pantalon...
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fpp

Joined: 03 May 2012
Posts: 20

PostPosted: Thu Nov 08, 2012 14:49    Post subject:  

Osiris_TSGK wrote:

Can you disable all your plugin and just run Keeper Sound plugin as VSP, so we could spot if there is a conflict with another plugin.
Thanks.


I have disabled all my plugins but Keeper is still not working.

As for the VSP, i don't wanna sound stupid but i have no idea how to run a plugin like that, currently i am running Keeper as it comes "out of the box" and as I've always run it.
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RocKs_Painkiller

Joined: 12 Jun 2011
Posts: 34
Country:

PostPosted: Thu Nov 08, 2012 15:40    Post subject:  

still the same problem keeper not run

Xerxes to run the game server tools nor for many other servers have been running for update
for EXEMPLE:
0:<TAB>"Spawn/Chat Protection; by Bernt Nilsson, version 3.3.4 beta 1"
1:<TAB>"PlayerLimitRemover, www.sourceop.com"
+ the keeper plugin

What he's really what we're doing another wrong.

thanky for advance
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