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gtamike_TSGK
TSGK Member
Joined: 20 Aug 2006 Posts: 2991 Location: Mapper since 2007 YouTube: gtamikesvideos Country: Browser: Age: 34
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Posted: Thu Apr 03, 2008 18:16 Post subject:
dm_lost_base_bcc_final (Last Version) Subject description: Space theme killbox with a detailed base look (fun gameplay) |
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Title: dm_lost_base_bcc
Autor: gtamike_TSGK
The map is set in space and has a very alien look to it.
The map provides alot of cover so players can take survive if they choose to.
There's a combine shield all around the base to keep the player from falling into space.
The weapon layout has been well thought about and the gameplay is fast.
(pictures from older version)
Thanks to the map testers
StonedCabbage_TSGK and Borg_TSGK
Have Fun
Description |
dm_lost_base_bcc_final
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dm_lost_base_bcc_final.rar |
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dm_lost_base_b5.jpg |
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Last edited by gtamike_TSGK on Sat Nov 29, 2008 13:04; edited 27 times in total
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Tricky D
Joined: 27 Dec 2007 Posts: 38 Location: Scotland Country: Browser: Age: 31
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Posted: Thu Apr 03, 2008 18:33 Post subject:
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This map looks so cool!!!
I am digging the space theme!
Nice work
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Controllerboy_TSGK
TSGK Member
Joined: 21 Dec 2006 Posts: 1025 Location: Ingelmunster, West of the Flanders, Flanders, Belgium Country: Browser: Age: 33
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Posted: Thu Apr 03, 2008 19:31 Post subject:
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I like it but you can't beat the ordinary killboxes
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gtamike_TSGK
TSGK Member
Joined: 20 Aug 2006 Posts: 2991 Location: Mapper since 2007 YouTube: gtamikesvideos Country: Browser: Age: 34
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Posted: Thu Apr 03, 2008 20:51 Post subject:
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Most of you know I like to have traps in my maps.
I just finished the trap for this map today, was not easy.
About the Trap:
If someone is in the super changer room press the button and a glass door will come up stopping the person from getting out from trap. Then 3 combine guns will shoot the person at the same time for some time, after the guns have stopped shooting they will spark and make a shuting down sound. If the person is still alive the floor will come anyway and the person will fall into a spike pit. After the person has died from the spike pit the floor will go back as it was also the glass door, then the trap will be ready for it's next victim.
There's a picture showing how this trap looks.
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Diet H2O_TSGK
TSGK Member
Joined: 03 Aug 2006 Posts: 3281 Location: Ireland (right, left, then second on the right) Country: Age: 52
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Posted: Thu Apr 03, 2008 20:58 Post subject:
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gtamike123 wrote: |
Most of you know I like to have traps in my maps.
I just finished the trap for this map today, was not easy.
About the Trap:
If someone is in the super changer room press the button and a glass door will come up stopping the person from getting out from trap. Then 3 combine guns will shoot the person at the same time for some time, after the guns have stopped shooting they will spark and make a shuting down sound. If the person is still alive the floor will come anyway and the person will fall into a spike pit. After the person has died from the spike pit the floor will go back as it was also the glass door, then the trap will be ready for it's next victim.
There's a picture showing how this trap looks.
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That's so cool! It's like one of those elaborate death schemes that the baddies have in batman.
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The Borg_TSGK
TSGK Member
Joined: 13 Mar 2007 Posts: 2756 Location: Suffolk, England Country: Age: 52
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Posted: Fri Apr 04, 2008 09:12 Post subject:
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Any chance we could borrow your death trap and put it on the supercharger on server 1
Looks good, give me a shout when your having a test run
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gtamike_TSGK
TSGK Member
Joined: 20 Aug 2006 Posts: 2991 Location: Mapper since 2007 YouTube: gtamikesvideos Country: Browser: Age: 34
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Posted: Fri Apr 04, 2008 11:11 Post subject:
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Sniperborg wrote: |
Any chance we could borrow your death trap and put it on the supercharger on server 1
Looks good, give me a shout when your having a test run |
hahaha, i'll give you a shout when I need to do a test run.
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StonedCabbage
TSGK Member
Joined: 18 Jun 2006 Posts: 2273 Location: Birmingham, United Kingdom Country: Browser: Age: 37
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Posted: Fri Apr 04, 2008 18:11 Post subject:
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very nice mate if/when you run a beta test please let me know
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MeekMeekle
Joined: 08 Nov 2006 Posts: 847 Country:
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Posted: Sat Apr 05, 2008 03:41 Post subject:
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the map looks awesome.
it doesn't look like a killbox at all from the pictures though which is not a bad thing..
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Shimmy_TSGK
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Joined: 25 May 2006 Posts: 2444 Location: Dubai, 2 clicks away from Burj Khalifa Country: Browser: Age: 40
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Posted: Sat Apr 05, 2008 04:00 Post subject:
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They lay out looks really nice. very quake 2
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Plasmo_TSGK
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Joined: 19 Sep 2006 Posts: 1131 Location: In the loving embrace of the tomfoolery of 3 chimps and a legion of angry lapps Country: Browser: Age: 40
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Posted: Sat Apr 05, 2008 04:45 Post subject:
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Can't wait to frag on this mofo !
_________________ Aw crap I think I lost a contact. BRB, gotta put my eyes back in.
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Phat Bacon
Joined: 09 Dec 2006 Posts: 1178 Location: Behind the Stick that killed you Country: Browser: Age: 31
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Posted: Sat Apr 05, 2008 07:15 Post subject:
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i know i gave you a suggestion about the trap but i forget what it was. did you use it? and could you remind me what it was
looks great btw. cant wait ^^ WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
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gtamike_TSGK
TSGK Member
Joined: 20 Aug 2006 Posts: 2991 Location: Mapper since 2007 YouTube: gtamikesvideos Country: Browser: Age: 34
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Posted: Sat Apr 05, 2008 11:23 Post subject:
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Phat Bacon wrote: |
i know i gave you a suggestion about the trap but i forget what it was. did you use it? and could you remind me what it was
looks great btw. cant wait ^^ WEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE |
Yeah Phat Bacon we were talking about the new trap before I made it.
Here
Phat Bacon wrote: |
"behind them a door will open on the floor, so if they run they fall" |
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Phat Bacon
Joined: 09 Dec 2006 Posts: 1178 Location: Behind the Stick that killed you Country: Browser: Age: 31
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Posted: Sat Apr 05, 2008 16:47 Post subject:
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AWESOME! i knew i helped somehow
look great once again. is there a release date?
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gtamike_TSGK
TSGK Member
Joined: 20 Aug 2006 Posts: 2991 Location: Mapper since 2007 YouTube: gtamikesvideos Country: Browser: Age: 34
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Posted: Sat Apr 05, 2008 19:04 Post subject:
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Phat Bacon wrote: |
AWESOME! i knew i helped somehow
look great once again. is there a release date? |
I'll be sending the map to EL on the 15 april maybe sooner, the map should be released next month maybe sooner.
Im still not sure about the map name yet, so if anyone wants to drop a name in fill free.
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StonedCabbage
TSGK Member
Joined: 18 Jun 2006 Posts: 2273 Location: Birmingham, United Kingdom Country: Browser: Age: 37
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Posted: Sat Apr 05, 2008 19:27 Post subject:
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Well I think Lost Base sounds cool anyway
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eXs|DanielAndres
Joined: 03 Oct 2006 Posts: 626 Country: Age: 45
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Posted: Sat Apr 05, 2008 19:47 Post subject:
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Looks pretty sweet. Reminds me a bit on the architecture and style of the Alien Movies.
Looking forward to this map.
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gtamike_TSGK
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Joined: 20 Aug 2006 Posts: 2991 Location: Mapper since 2007 YouTube: gtamikesvideos Country: Browser: Age: 34
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Posted: Mon Apr 07, 2008 16:07 Post subject:
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I sent my map off to the EL competition today, so when the competition is over i'll post a download link for the map.
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Balle_TSGK
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Joined: 14 Nov 2007 Posts: 940 Location: Copenhagen, Denmark Country: Browser: Age: 56
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Posted: Mon Apr 07, 2008 17:47 Post subject:
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Good luck
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StonedCabbage
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Joined: 18 Jun 2006 Posts: 2273 Location: Birmingham, United Kingdom Country: Browser: Age: 37
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Posted: Mon Apr 07, 2008 21:43 Post subject:
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cool n1 mate, im sure you have a great chance
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gtamike_TSGK
TSGK Member
Joined: 20 Aug 2006 Posts: 2991 Location: Mapper since 2007 YouTube: gtamikesvideos Country: Browser: Age: 34
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Posted: Mon Apr 07, 2008 21:51 Post subject:
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Thanks
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Phat Bacon
Joined: 09 Dec 2006 Posts: 1178 Location: Behind the Stick that killed you Country: Browser: Age: 31
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Posted: Tue Apr 08, 2008 04:55 Post subject:
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luck is shed upon thee!!
hope it wins
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gtamike_TSGK
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Joined: 20 Aug 2006 Posts: 2991 Location: Mapper since 2007 YouTube: gtamikesvideos Country: Browser: Age: 34
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Posted: Wed Apr 09, 2008 19:31 Post subject:
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Here's a ART picture from lost_base before I made it in hammer.
My friend wanted his drawing to be part of the map hehe.
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Lost_Base_Art_p1 |
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gtamike_TSGK
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Joined: 20 Aug 2006 Posts: 2991 Location: Mapper since 2007 YouTube: gtamikesvideos Country: Browser: Age: 34
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Posted: Mon Apr 21, 2008 12:44 Post subject:
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.:EDIT:.
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Last edited by gtamike_TSGK on Thu Jun 05, 2008 17:34; edited 1 time in total
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gtamike_TSGK
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Joined: 20 Aug 2006 Posts: 2991 Location: Mapper since 2007 YouTube: gtamikesvideos Country: Browser: Age: 34
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Posted: Thu May 01, 2008 17:35 Post subject:
dm_lost_base_killbox_b4 out now |
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Hi all, dm_lost_base_killbox_b4 out now
http://www.fpsbanana.com/maps/53848
Update list
floor bug fixed
fps is now even higher
improved lighting
trap updated (fixed small bug this is now player cliped, new texture and a new sound.
you can't shoot through the unbreakable glass now
added some more gameplay tweaks
fixed small 2 black texture bugs
teleporter sound now plays more then one time
physic blocker next to teleporter
also some other small updates have been made e.g. sparks,steam, blood etc.
Have fun
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Last edited by gtamike_TSGK on Thu Jun 05, 2008 19:13; edited 2 times in total
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gtamike_TSGK
TSGK Member
Joined: 20 Aug 2006 Posts: 2991 Location: Mapper since 2007 YouTube: gtamikesvideos Country: Browser: Age: 34
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Posted: Thu Jun 05, 2008 18:30 Post subject:
dm_lost_base_b5 Subject description: new version |
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dm_lost_base_b5 is out
Here's the Update List for the new version, theres some pictures to show some of the updates also.
The saw blades don't get stuck in the shield walls now
http://img511.imageshack.us/img511/7977/sawbladeswn6.jpg
Lighting has improved on the main outside
added pipes in the ground with a grate for the floor
http://img84.imageshack.us/img84/9093/pipesandgratefloorxq0.jpg
added a small platform to jump on
http://img371.imageshack.us/img371/4913/smallplatformtojumponya0.jpg
added some text enables when you get killed by the trap spikes
added some changes to the map structure
http://img387.imageshack.us/img387/1944/structure1fu5.jpg
http://img511.imageshack.us/img511/9642/structure2oc3.jpg
http://img511.imageshack.us/img511/204/structure3eu6.jpg
http://img375.imageshack.us/img375/8592/newwindowek2.jpg
I've been working with the map Vis, now the fps has improved for the map
The main foor texture has been updated with some detail (You will only see the change in you have render on high in video options)
http://img300.imageshack.us/img300/8131/mainfoortexturelo4.jpg
3 new textures (For the pipes, grate, and the trap pit walls/pipe pit walls)
http://img511.imageshack.us/img511/6546/traptexturehr6.jpg
added other things like more blood, sparks etc and also gameplay tweaks
http://img171.imageshack.us/img171/3722/bloodrp4.jpg
Have Fun
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Phat Bacon
Joined: 09 Dec 2006 Posts: 1178 Location: Behind the Stick that killed you Country: Browser: Age: 31
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Posted: Thu Jun 05, 2008 18:56 Post subject:
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wow it looks great!
must hax it soon
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gtamike_TSGK
TSGK Member
Joined: 20 Aug 2006 Posts: 2991 Location: Mapper since 2007 YouTube: gtamikesvideos Country: Browser: Age: 34
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Posted: Wed Nov 26, 2008 22:44 Post subject:
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dm_lost_base_bcc_final
Update List
Added Black Cat Clan website texture
Added Black Cat Clan logo texture
Added black metal texture for inside
Added a nice render skin for the water melons
Added rotating green HP booster
Added lighting effect sprites and spot lights
Added 2nd telporter (where clan black cat clan logo is )
Added explosive model
Added some weapons in wall hole (breakable glass)
Added map art texture
Added more blood
Added danger signs
Improved frame rate
Changed some lighting
and more
Other picture links
http://img360.imageshack.us/img360/1160/dmlostbasebcc0011xf8.jpg
http://img360.imageshack.us/img360/3897/dmlostbasebcc0012wk3.jpg
http://img171.imageshack.us/img171/1373/dmlostbasebcc0013qw9.jpg
Download Link
http://forum.tsgk.com/viewtopic.php?mode=attach&id=5810
http://hl2dm-consortium.tsgk.com/index.php?mode=mapinfo&map=dm_lost_base_bcc_final&game=hl2mp
Have Fun
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