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StonedCabbage
TSGK Member
Joined: 18 Jun 2006 Posts: 2273 Location: Birmingham, United Kingdom Country: Browser: Age: 37
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Posted: Mon Oct 01, 2007 20:02 Post subject:
Loud Ringing Noise Subject description: Oh Noes |
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Hello All
Ever since the update I have been having a sound problem. When ingame @ any random time a very very loud ringing noise (Sine Wave - Like the noise when you get naded but still survive) starts playing constantly (Though all other sounds carry on working).
The only way I can stop it is by Exiting the Game, Quiting Steam and then relaunching it. It happens in HL2 as well as CS:S and nothing ingame seems to cause it which seems to point the problem @ Steam.
I have tried Disabling all Sounds and messages that the new Community thing does, and still I get the problem. I have used the same Sound Drivers and Sound Card for past 3 Years and have never ever had any sound problems with anything (I use alot of Sound Programs Ableton, NI, etc and they are all fine).
So finally.......any ideas?
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{RiP}Judas.Priest
Joined: 07 May 2007 Posts: 183 Country: Age: 40
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Posted: Mon Oct 01, 2007 20:05 Post subject:
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Have you tried snd_restart 1 in the console while in-game?
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StonedCabbage
TSGK Member
Joined: 18 Jun 2006 Posts: 2273 Location: Birmingham, United Kingdom Country: Browser: Age: 37
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Posted: Mon Oct 01, 2007 21:25 Post subject:
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Its not a problem with the Game sounds though they all work fine with or without the High Pitched Noise. The Noise carrys on even when I come out of the game itself, I have to exit steam in order to make it stop
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Osiris_TSGK
TSGK Member
Joined: 21 May 2006 Posts: 4668 Location: France
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Posted: Mon Oct 01, 2007 21:27 Post subject:
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StonedCabbage wrote: |
Its not a problem with the Game sounds though they all work fine with or without the High Pitched Noise. The Noise carrys on even when I come out of the game itself, I have to exit steam in order to make it stop |
That's exactly what {RiP}Judas.Priest suggested.
If you type snd_restart 1 in the console at the time of the high pitched noise is coming it will stop it without having to restart the game itself.
Have you tried?
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Shimmy_TSGK
TSGK Member
Joined: 25 May 2006 Posts: 2444 Location: Dubai, 2 clicks away from Burj Khalifa Country: Browser: Age: 40
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Posted: Tue Oct 02, 2007 02:54 Post subject:
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cool idea osiris, i think i will bind that to a key,this way if it happens, you get a one key solution that will save you some ear deafness ty dudes
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The Borg_TSGK
TSGK Member
Joined: 13 Mar 2007 Posts: 2756 Location: Suffolk, England Country: Age: 52
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Posted: Tue Oct 02, 2007 09:12 Post subject:
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I get the same, but all ready have a keybind for this
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Zog Ecosse
Joined: 17 Apr 2007 Posts: 788 Location: Lerwick Shetland Country: Browser: Age: 72
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Posted: Tue Oct 02, 2007 11:36 Post subject:
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I used to find this happened a lot with my old computer. I only had 512k memory at the time. In fact it was worse than the annoying whine. When there was a of and action and noise, the whole game would crash and you would get a motor boat sound.
The game itself does not use a lot of memory but the whole system including the sound card will use all it can get. It appears to be sound card/ob sound related.
I have found that an increase in heapsize has helped. When it happens now I don't have to go as far as a steam re launch, I just close and re open the game.
It used to be only nades that caused the problem but since the last update, I have noticed that combine balls can also trigger of a sound loop. Thanks for the console command I will try it. My fix has its good points. I have time to fetch another beer from the fridge while the game re launches.
Zog
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