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 Forum index » TSGK Servers » Servers Announcement
Pure Servers at the TSGK Fleet
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Osiris_TSGK
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PostPosted: Tue Jun 19, 2007 04:21    Post subject:  Pure Servers at the TSGK Fleet  

We are starting to reconvert the fleet to Pure mode.
http://developer.valvesoftware.com/wiki/Pure_Servers

The following servers have been already reconverted to sv_pure 1:

TSGK Serv I
TSGK Serv II
TSGK Serv III
TSGK Serv VI
TSGK Serv VII
TSGK Serv VIII
TSGK Serv IX
TSGK Serv X
TSGK Serv XI
TSGK Serv XII
TSGK Serv XIII
TSGK Serv XIV
TSGK Serv XV
TSGK Serv XVI
TSGK Serv XVIII
TSGK Serv XX
TSGK Serv XXI
TSGK Serv XXII
TSGK Serv XXIV
TSGK Serv XXV
TSGK Serv XXVI
TSGK Serv XXVII
TSGK Serv XXVIII
TSGK Serv XXIX

Others servers will follow very soon.
During the reconvertion time we will use sv_pure_kick_clients 0.
So if you have hacked files (any original files that have been modified by the client) you will get a warning but you will not be kicked.
Next step the sv_pure_kick_clients maybe set to 1, which mean you will be kicked from the fleet if you have mod any original files that aren't autorised by the pure_server_whitelist.

Curently, pure_server_whitelist at TSGK allow:

Custom spray decals
Custom player models (could not be allowed later).

Enjoy.

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Ma[X]u']['


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PostPosted: Tue Jun 19, 2007 08:07    Post subject:  

What about Custom Crosshairs?
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Osiris_TSGK
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PostPosted: Tue Jun 19, 2007 08:08    Post subject:  

Ma[X]u'][' wrote:
What about Custom Crosshairs?

It seems that custom crosshairs are working on a sv_pure 1 server.

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[ TSF ] LORD DAVROS


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PostPosted: Tue Jun 19, 2007 08:38    Post subject:  

How about the net rates plz I have 4 bound keys that I sometimes use to help with lag ie cmd rate and rate but i never use an update rate of less that the std..
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Osiris_TSGK
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PostPosted: Tue Jun 19, 2007 08:41    Post subject:  

LORD DAVROS wrote:
How about the net rates plz I have 4 bound keys that I sometimes use to help with lag ie cmd rate and rate but i never use an update rate of less that the std..

This is not enforced by sv_pure.
Sv_pure only enforce files on the client to match the files on the server (avoid wallhack, bright model, loud foot steps etc... etc...).
Will not block net rates, which is enforced by others CVAR.

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Freetux


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PostPosted: Tue Jun 19, 2007 11:48    Post subject:  

Custom weapons skins ok Mr Sun god? Rolling Eyes
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Diet H2O_TSGK
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PostPosted: Tue Jun 19, 2007 11:58    Post subject:  

This is progressive. Well done.
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Osiris_TSGK
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PostPosted: Tue Jun 19, 2007 12:05    Post subject:  

[KC] Rafadagaffer wrote:
Custom weapons skins ok Mr Sun god? Rolling Eyes

Maybe not allowed since some players may simply have no weapon model to enhance the view at the first person (like no gravgun model) or transparent textures to see through the weapon.
When we will have the list of possible hacks with weapon customisations we will take the decision to allow it or not.

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Xmeagol
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PostPosted: Tue Jun 19, 2007 12:34    Post subject:  

was going to post about this!
I keep everything default, so its not a problem for me

but the CRC check is client side and it will fuck up my perfomance :\

pure 2, please?

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Ghost Dog_TSGK
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PostPosted: Tue Jun 19, 2007 12:38    Post subject:    

I like
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Osiris_TSGK
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PostPosted: Tue Jun 19, 2007 12:46    Post subject:  

DrBreen wrote:
pure 2, please?

Obviously not, we don't want to restrict custom spray decals, maps decals, crosshairs, Quake sounds addon and co.
Sv_pure 2 is too much and will not be applyed at the TSGK Fleet.

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Fyckfaco


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PostPosted: Tue Jun 19, 2007 13:57    Post subject:  

hmm, that means no gold 357 Sad
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Fyckfaco


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PostPosted: Tue Jun 19, 2007 14:07    Post subject:  

Yep even custom textures dont work. Yawn

FPSBANANA.COM just went out of business Razz

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Xmeagol
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PostPosted: Tue Jun 19, 2007 14:46    Post subject:  

its not called fpsbanana anymore, wasnt it changed to something else some years ago?
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PostPosted: Tue Jun 19, 2007 14:47    Post subject:  

but osi, isnt the addons server side?
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[AgC]Flushthetoilet
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PostPosted: Tue Jun 19, 2007 15:51    Post subject:  

Ahhh nuts. How about my aimbot ?
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PostPosted: Tue Jun 19, 2007 15:53    Post subject:  

This is a very cool thank you tsgk Very Happy
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Osiris_TSGK
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PostPosted: Tue Jun 19, 2007 16:28    Post subject:  

DrBreen wrote:
but osi, isnt the addons server side?

Yes but sounds are played from client side.
Sv_pure 2 only enforce Steam files, addon aren't steam files, sv_pure 2 will skip any files that is not from Steam, whatever allowed by the server or not, reason for why sv_pure 2 doesn't check for CRC.

[AgC]Flushthetoilet wrote:
Ahhh nuts. How about my aimbot ?

Fortunatly your AIMBOT still works whatever sv_pure mode Wink

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TiAs


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PostPosted: Tue Jun 19, 2007 17:17    Post subject:  

Seems to be a good thing in fact. Perhaps I'll had it to our server. I wait for news here Laughing
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eXs|DanielAndres


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PostPosted: Tue Jun 19, 2007 18:51    Post subject: Re: Pure Servers at the TSGK Fleet  

Osiris_TSGK wrote:
Curently, pure_server_whitelist at TSGK allow:
Custom spray decals
Custom player models (could not be allowed later).
Enjoy.


Osiris_TSGK wrote:
avoid wallhack, bright model, loud foot steps etc... etc..


Arent bright playermodels much more critical then Fycks golden Magnum and my chrome Crowbar for example? Even if there are "transparent" Weapon Models out there - what i doubt because i never heared or saw - what big advantage could i get out of seeing the bottom/right corner?

Also im sure that someone, who really would like to get rid of his Weapon Models tends to fade them out with a console command instead of modified Files.
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Osiris_TSGK
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PostPosted: Tue Jun 19, 2007 19:33    Post subject: Re: Pure Servers at the TSGK Fleet  

eXs|DanielAndres wrote:
Osiris_TSGK wrote:
Curently, pure_server_whitelist at TSGK allow:
Custom spray decals
Custom player models (could not be allowed later).
Enjoy.


Osiris_TSGK wrote:
avoid wallhack, bright model, loud foot steps etc... etc..


Arent bright playermodels much more critical then Fycks golden Magnum and my chrome Crowbar for example? Even if there are "transparent" Weapon Models out there - what i doubt because i never heared or saw - what big advantage could i get out of seeing the bottom/right corner?

Also im sure that someone, who really would like to get rid of his Weapon Models tends to fade them out with a console command instead of modified Files.

Osiris_TSGK wrote:
Custom player models (could not be allowed later).

Brakets notice hasn't been mentionned for nothing.

Osiris_TSGK wrote:
When we will have the list of possible hacks with weapon customisations we will take the decision to allow it or not.

And that's it about the weapon customisation decision for now.

eXs|DanielAndres wrote:
Also im sure that someone, who really would like to get rid of his Weapon Models tends to fade them out with a console command instead of modified Files.

You may refer to impulse 200 or cl_drawhud 0, which aren't available on a sv_cheat 0 server (therefor removing the weapon model is considered as cheat).

sv_pure_kick_clients 0, so no worry shouldn't be turned on before a couple of weeks, after this couple of weeks we will come with a decent pure_server_whitelist.

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[ TSF ] LORD DAVROS


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PostPosted: Wed Jun 20, 2007 00:22    Post subject:  

sorry osiris I didnt quite understand that last bit so will we be able to remove the brackets then or not as i play only with a yellow dot now and nothing else. Embarassed Embarassed
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Chilr


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PostPosted: Wed Jun 20, 2007 01:49    Post subject:  

Osiris_TSGK wrote:

Maybe not allowed since some players may simply have no weapon model to enhance the view at the first person (like no gravgun model) or transparent textures to see through the weapon.


Crying or Very sad

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MeekMeekle


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PostPosted: Wed Jun 20, 2007 01:51    Post subject:  

Chilr wrote:


Crying or Very sad


i thought of you chilr when this post was 1st made.. because you're the only player I ever knew or have known that has used them. (i know from your screenshots and videos!)
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Chilr


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PostPosted: Wed Jun 20, 2007 02:13    Post subject:  

MeekMeekle wrote:
Chilr wrote:


Crying or Very sad


i thought of you chilr when this post was 1st made.. because you're the only player I ever knew or have known that has used them. (i know from your screenshots and videos!)


yeah im gonna have to get used to the vanilla weapons again. but if it weeds out all the cheaters and hxxorz on the servers then i welcome it

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Osiris_TSGK
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PostPosted: Wed Jun 20, 2007 07:51    Post subject:  

LORD DAVROS wrote:
sorry osiris I didnt quite understand that last bit so will we be able to remove the brackets then or not as i play only with a yellow dot now and nothing else. Embarassed Embarassed

The brackets are from the original crosshair, so off or on will not matter.
Custom crosshairs will be allowed anyway.

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[DOH] Half Life Half Bisc
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PostPosted: Wed Jun 20, 2007 09:48    Post subject:  

No custom skins???

I don't feel comfortable if I am not in my catsuit:


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PostPosted: Wed Jun 20, 2007 11:54    Post subject:  

Chilr wrote:
Quote:
yeah im gonna have to get used to the vanilla weapons again. but if it weeds out all the cheaters and hxxorz on the servers then i welcome it


Well said Chilr... I hope that pure really does stop some of the cheats Rolling Eyes
Lag free severs next on my wish list Wink

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Fyckfaco


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PostPosted: Wed Jun 20, 2007 16:36    Post subject:  

Ah not another crappy update,
http://i4.photobucket.com/albums/y136/txmed/tissue-box-738715.jpg
No skins Sad
This is Biff BTW Grr fyck stop signing in on my comp

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Shimmy_TSGK
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PostPosted: Wed Jun 20, 2007 17:56    Post subject:  

so cool, they even call it Pure server. Our Pure is truely a Hero,

no seriously I think it's a great move.

Btw [DOH] Half Life Half Biscuit, what's the map on the screenie you posted, it looks so beautiful? Very Happy

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