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 Forum index » TSGK Servers » Suggestions
dm_club map!
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SAMWIDGE


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PostPosted: Thu Mar 29, 2007 19:09    Post subject:  dm_club map!
Subject description: .
 

i have a project for anyone willing to accept.

its called dm_club!!!!!

killbox arena, anyone you choose or want, massive disco ball hanging off ceiling, constant club music playing throughout the server, disco lights everywhere, lots of disco discs and disco physic objects!!!!

this would be very fun map to play!!!!!!!!!!

someone with map making skills (not me, im awful) make this map please!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

im sure it would be popular Very Happy

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gtamike_TSGK
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PostPosted: Thu Mar 29, 2007 20:01    Post subject:  

Nice idea I may use it.
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Plasmo_TSGK
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PostPosted: Thu Mar 29, 2007 20:12    Post subject:  

I'm thinking about making a killbox based on weird stuff where this would work beautifully. It probably wouldn't be disco the whole time, but at some random point in time, the lights will go out, that everybody dance now song will blare, and crazy lighting will commence. And a crap ton of lighted blades and such will be spawned in to add to the madness! And previously stationary lifts (that explode soon after reaching their max height) and platforms in the air will start to move. Add in bouncy walls and you get a crazy fun time...especially when an explosion knocks you into a wall (equipped with a strong pushbox) and sends you flying in the other direction really really fast Laughing .

Must...start...mapping...

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SAMWIDGE


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PostPosted: Thu Mar 29, 2007 20:23    Post subject: samwidge
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yesssssssssssssssss make it make it make it, and perhaps osi could put it on server xix! Very Happy Very Happy Very Happy
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Knife
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PostPosted: Thu Mar 29, 2007 20:46    Post subject:  

Yeah, I really like the club idea Cool
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SAMWIDGE


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PostPosted: Thu Mar 29, 2007 21:39    Post subject: samwidge
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haha knife, online club!!!!!
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Diet H2O_TSGK
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PostPosted: Thu Mar 29, 2007 23:05    Post subject:  

Excellent idea
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MeekMeekle


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PostPosted: Fri Mar 30, 2007 07:57    Post subject:  

this is the greatest idea since sliced bread!
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The Borg_TSGK
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PostPosted: Fri Mar 30, 2007 09:13    Post subject:  

will there be a queue to get in at the club or will forum members have a VIP pass Razz
Sounds good to me, i like the idea of normal play at random times changing into a light crazy bouncy wall physics feast Twisted Evil

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Diet H2O_TSGK
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PostPosted: Fri Mar 30, 2007 10:34    Post subject:  

Low grav slow sets.... Laughing
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SAMWIDGE


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PostPosted: Fri Mar 30, 2007 13:47    Post subject: samwidge
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i think plas will be the man for this job so plas.... do you accept or decline?

if you accept, yerrrrrrrrrrr!!!!!!!!!!!!!!!!!!!!!!!

make itb the craziest map ever invented where there is no sleep!!!!!

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deluxe

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PostPosted: Fri Mar 30, 2007 17:52    Post subject:  

hm we could do the map all together^^
to have a map "made by the tsgk forum"
one person starts, posts the .vmf and everyone who has some ideas can add something.
just an idea lol

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SAMWIDGE


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PostPosted: Fri Mar 30, 2007 19:01    Post subject: samwidge
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yes, extremely good idea, everyone can perticipate, excellent idea deluxe!

ive have told you my ideas, but im not very good at making things on p.c so ill just tell you my ideas Very Happy ,

start posting your ideas here, plas can be project manager if he wants too, he can put it together.

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gtamike_TSGK
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PostPosted: Fri Mar 30, 2007 19:17    Post subject:  

Very good idea Very Happy
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The Borg_TSGK
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PostPosted: Fri Mar 30, 2007 19:27    Post subject:  

If its the forums idea, osi would more likely to host it Cool
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deluxe

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PostPosted: Fri Mar 30, 2007 20:37    Post subject:  

ok so if we really want to make this map together, the project hast to be well managed,
because otherwise this map will never be finished.

let's start with the basics- what should be the general shape of the map

-square (dm_killbox_v8 style)

-round, octagon like (domebox, donutbox)

-should it be only one big room, or several rooms (triplebox)

etc...

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The Borg_TSGK
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PostPosted: Fri Mar 30, 2007 22:43    Post subject:  

How about the shape of the outsides of the number 8, so you can't see all of the area and gives you some area to snipe or suprise from. Maybe some structure in the centre like kill box v8, But with two levels. Platforms at either end up high. Cool
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Sadist


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PostPosted: Fri Mar 30, 2007 23:35    Post subject:  

I would like to see separate rooms, but still retaining killbox style.

Anyone who remembers a quake 1 conversion called Malice may have noticed there was a dancefloor texture in the style of 'saturday night fever'. I think it would be very cool if this map had this.
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SAMWIDGE


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PostPosted: Sat Mar 31, 2007 09:48    Post subject: samwidge
Subject description: samwidge
 

triple box setup is good, each room could have a different setup

fro example,

1 room, disco room!!!! lights, disco blades, music, massive disco ball.

next room, crazy room!!! someone crazy could maybe come up for somehting for taht.

next room, anyone else have any ideas?

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The Borg_TSGK
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PostPosted: Sat Mar 31, 2007 12:57    Post subject:  

How about 2nd room with just physic objects with loads of pillars so you really have to aim well and not just chuck em about and hope for a kill. Also just two or three spot lights, very bright, narrow beam so there's some areas of shade to hide / jump out from Twisted Evil
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SAMWIDGE


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PostPosted: Sat Mar 31, 2007 13:33    Post subject: samwidge
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i like the just physics but it wouldnt work because poeple will coem in with weapons... so i think lets stick to hardly smg but there shoudl be weapons... however i like the spotlighst idea, that might work, depends what everyone else thinks.
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The Borg_TSGK
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PostPosted: Sat Mar 31, 2007 13:55    Post subject:  

i releaze that you could bring weapons from other areas, but there wouldn't be any ammo for em to restock with.
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Plasmo_TSGK
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PostPosted: Sat Mar 31, 2007 20:07    Post subject:  

How's about what I like to call the BOOM!!! room. A room where explosions (and fire) reign supreme. There can be exploding babies, watermelons, other strange props that explode, pyrotechnics, exploding lift(s) (they would explode a couple seconds after reaching max height). The props that originate in the room can also explode after killing a certain number of people (ex. radiator is used to kill 11 people and explodes the next time it's thrown with the grav gun (should provide a nice surprise for all those involved Laughing )). It would be CHAOS! CHAOS I TELL YOU!!!! Would probably work for the room in the lower left hand corner of what deluxe has made thus far.

Also, how's about making a giant stunstick phys object (I can probably do this) for use in this map? Would give a whole new meaning to stick fight Twisted Evil !

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SAMWIDGE


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PostPosted: Sat Mar 31, 2007 20:44    Post subject: samwidge
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wicked ideas!!!! do you mind being project manager?
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deluxe

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PostPosted: Sat Mar 31, 2007 20:53    Post subject:  

Tomato Whiskey wrote:

Also, how's about making a giant stunstick phys object (I can probably do this) for use in this map?


i made once a map with lightswords, like u have them in star wars. u have to grab them with the grav gun and u can fight with them^^

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Plasmo_TSGK
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PostPosted: Sat Mar 31, 2007 21:47    Post subject:  

I guess I could manage, or co-manage with deluxe, as he's already gotten things kicked off.
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SAMWIDGE


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PostPosted: Sat Mar 31, 2007 22:22    Post subject: samwidge
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taht is fine! Very Happy
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deluxe

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PostPosted: Sat Mar 31, 2007 22:27    Post subject:  

Tomato Whiskey wrote:
I guess I could manage, or co-manage with deluxe, as he's already gotten things kicked off.


why not Smile

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SAMWIDGE


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PostPosted: Sun Apr 01, 2007 13:47    Post subject: samwidge
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looks like its set than,

plas + deluxe are co-project managers....

samwidge is idea specialist Laughing

everyone else, idea people Very Happy

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Plasmo_TSGK
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PostPosted: Sun Apr 01, 2007 22:59    Post subject:  

Just to let folks know, Samwidge is currently designing the disco room (we'll get to find out which room that is soon enough Smile ) in gmod. I can (probably) transcribe it to the map itself when he's done.
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