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 Forum index » TSGK General » Maps
dm_cylinderbox_meekle_rc4
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MeekMeekle


Joined: 08 Nov 2006
Posts: 847
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PostPosted: Sat Feb 24, 2007 10:41    Post subject:  dm_cylinderbox_meekle_rc4
Subject description: created by Michael Marhal (MeekMeekle)
 

dm_cylinderbox_meekle_rc4

sv_gravity 400

So my 1st map has reached a point where i am happy enough to release a 1st version to the public. I have tested this map extensively and I have not had it crash once. It should be very stable. If anyone has any problems with this map I'll fix them ASAP. Please give me feedback on how you think the map can improve!

- 20 spawnpoints
- An orbs generator (3 orbs) (can be reached by jumping off 1 of 2 lifts)
- 4 main fast lifts. (one of the lifts going high)
- 1 extra little lift.
- 5 ladders.

Physics:

- 1 trash dumpster.
- 1 trap propeller blade.
- 7 explosive barrels.
- 4 radiators.
- 5 prison heaters.
- 2 push carts.
- 1 oil drums.
- 2 blue petro drums.

Weapons:

- 4 .357.
- 4 AR2 rifles.
- 3 crossbows.
- 2 crowbars.
- 32 grenades.
- 4 shotguns.
- 2 slam.
- 2 stunsticks.

Ammo:

- 2 .357 ammo.
- 1 .357 large ammo.
- 6 orbs.
- 4 crossbow ammo.
- 2 pistol ammo.
- 5 SMG ammo.
- 8 SMG grenades ammo.
- 2 buckshot boxes.

Health & Suit:

- 6 health kits.
- 2 health vials.
- 4 suit batteries.
dm_cylinderbox_meekle_rc4.bsp
Description  dm_cylinderbox_meekle_rc4 hl2dm map by Michael Marhal (meekmeekle)
bsp

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Filename  dm_cylinderbox_meekle_rc4.bsp 
Filesize  3.53 MB 
Downloaded  304 Time(s) 

Last edited by MeekMeekle on Sat Feb 24, 2007 21:28; edited 2 times in total
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MeekMeekle


Joined: 08 Nov 2006
Posts: 847
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PostPosted: Sat Feb 24, 2007 10:44    Post subject:  

screenshot
dm_cylinderbox_meekle_rc40002.jpg
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 Filesize   176.9 KB
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dm_cylinderbox_meekle_rc40002.jpg

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[ TSF ] LORD DAVROS


Joined: 18 Oct 2006
Posts: 372
Location: PlYMOUTH DEVON
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Age: 55

PostPosted: Sat Feb 24, 2007 10:55    Post subject:  

Looks quite nice I will have a play on the lan later.. Cool Cool
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[ TSF ] LORD DAVROS


Joined: 18 Oct 2006
Posts: 372
Location: PlYMOUTH DEVON
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Age: 55

PostPosted: Sat Feb 24, 2007 11:46    Post subject:  

Tried it now, looks nice. I like the fact that it is nice and light but I couldn't work out how to get up to the orb generator Confused Confused Confused

And I think that for the likes of TSGK it needs more phisics to throw around .....

very good wepon placement Very Happy Very Happy Very Happy

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MeekMeekle


Joined: 08 Nov 2006
Posts: 847
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PostPosted: Sat Feb 24, 2007 21:26    Post subject:  

thanks Lord Davros!

Yeah the high orb generator can be reached by jumping off of one of the two side lifts as they are raising (the side where the stunstick avalanche decal is)

and the big floating island can be reached via all 5 lifts (by jumping off the lifts as they are raising) or the ladder.

As for physics .. adding physics can be a nightmare. for some crazy reason adding fridges, sawblades, wattermellons, chairs, cash-registers.. and so on gave me problems with the map so I removed them.
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[ TSF ] LORD DAVROS


Joined: 18 Oct 2006
Posts: 372
Location: PlYMOUTH DEVON
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Age: 55

PostPosted: Sat Feb 24, 2007 21:49    Post subject:  

OK mate
I think you r clever just to create a map let alone sort out all the probs . I guess phill or one of the others would b able to help you get that side of it sorted LOL Very Happy Very Happy

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