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StonedCabbage
TSGK Member
Joined: 18 Jun 2006 Posts: 2273 Location: Birmingham, United Kingdom Country: Browser: Age: 37
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Posted: Mon Feb 19, 2007 22:10 Post subject:
TSGK Textures? |
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Hey Peeps
Do you guys use the Standard textures that are available in HL2DM or do you have your own custom texture set, I'm trying to create a Ki11b0x but rather follow the standard color set!
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I hope that packet gets lost forever in network oblivion
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Osiris_TSGK
TSGK Member
Joined: 21 May 2006 Posts: 4668 Location: France
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Posted: Tue Feb 20, 2007 03:47 Post subject:
Re: TSGK Textures? |
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StonedCabbage wrote: |
Hey Peeps
Do you guys use the Standard textures that are available in HL2DM or do you have your own custom texture set, I'm trying to create a Ki11b0x but rather follow the standard color set! |
We were using standard HL2 textures at the begining, but our latest maps have custom textures and our futur maps will have too.
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MeekMeekle
Joined: 08 Nov 2006 Posts: 847 Country:
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Posted: Tue Feb 20, 2007 04:00 Post subject:
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on the topic of custom textures. do you have to use the mani admin plugin to be able to allow users to download the custom textures or is there another way to allow users to download the textures?!
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Osiris_TSGK
TSGK Member
Joined: 21 May 2006 Posts: 4668 Location: France
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Posted: Tue Feb 20, 2007 04:07 Post subject:
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MeekMeekle wrote: |
on the topic of custom textures. do you have to use the mani admin plugin to be able to allow users to download the custom textures or is there another way to allow users to download the textures?! |
Custom textures must be packaged with the BSP.
You can do that with Pakrat.
_________________ Allez allez, enlève ta culotte et déboutonne mon pantalon...
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Diet H2O_TSGK
TSGK Member
Joined: 03 Aug 2006 Posts: 3281 Location: Ireland (right, left, then second on the right) Country: Age: 52
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Posted: Tue Feb 20, 2007 16:05 Post subject:
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Quote: |
our futur maps will have too. |
Osiris - care to elaborate? You tease.
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Two parts hydrogen, one part oxygen with all the fat taken out
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StonedCabbage
TSGK Member
Joined: 18 Jun 2006 Posts: 2273 Location: Birmingham, United Kingdom Country: Browser: Age: 37
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Posted: Tue Feb 20, 2007 21:14 Post subject:
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yer please, if its anything similar to Donut or Dome then im all ears
Im making one similar to the one played on TSGK Server I but I can't even get something simple as an automatic Elevator working
Only difference is there are 4 inside bits instead of the one big one, and I'm getting rid of the Charger to make it more 'Action based'. Hopefully be a fast map like Donut. Been ages since I got back into Map Design.
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MeekMeekle
Joined: 08 Nov 2006 Posts: 847 Country:
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Posted: Wed Feb 21, 2007 01:51 Post subject:
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Osiris_TSGK wrote: |
MeekMeekle wrote: |
on the topic of custom textures. do you have to use the mani admin plugin to be able to allow users to download the custom textures or is there another way to allow users to download the textures?! |
Custom textures must be packaged with the BSP.
You can do that with Pakrat. |
thank you!
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