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 Forum index » TSGK General » General Discussion
dm_council_two_beta3
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Sadist


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PostPosted: Thu Oct 04, 2012 23:02    Post subject:  dm_council_two_beta3
Subject description: Pre-final release for testing
 

This is a beta3 of the map. If you spot any glaring errors, please post!

Please dont upload to server just yet. I will announce when the map is fully released.

Major changes were the addition of a skybox, the map now sits in the middle of a valley / wood. The staircase has been turned around, as I thought the front of the house looked a little bare. Added a pergola to break up the space in the courtyard. Fixed some player sticking issues. Some changes to the kitchen to create space and make the room feel more like a kitchen and less of a corridor. Balcony with ladder access to roof. And made some hi res texture replacements.
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The Borg_TSGK
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PostPosted: Thu Oct 04, 2012 23:22    Post subject:  

Just from the pictures, you can't have a flat roof section with tiles, the water would be blown under the ridges of the tile when the wind and rain are in this direction.

Also if you want to go by classic dimensions, the window casements are to deep and the thickness of the back door opening would have to put this wall at about 1 metre thick Shocked

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gtamike_TSGK
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PostPosted: Fri Oct 05, 2012 11:44    Post subject:  

Big improvements , I can't fault the map much but there were a few small things that count my eye.

The Wooden trellis I think is abit too low res, I've attached 1024x1024 and 2048x2048 versions if you want to use.

Picture frame sides need to be cleaned up like the council picture frame has.

Some of the rooms only has half wall paper on them I think this looks odd.

Apart from that nice update Sadist Wink
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The Borg_TSGK
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PostPosted: Fri Oct 05, 2012 14:33    Post subject:  

i disagree with you on the wall paper Mike, that is the fashion to have only 1 wall and to have that pattern on the whole room would be eye wrentching Shocked
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Sadist


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PostPosted: Fri Oct 05, 2012 18:17    Post subject:  

Yeah that's right, these are referred to as 'feature wallpaper' hehe.

Points noted though. Hopefully will have time to make last improvements before I move out and lose internet for a while.
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Sadist


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PostPosted: Sun Oct 07, 2012 13:02    Post subject:  

Getting ready to release rc1 today. Got a question, who would like an rpg in the map if it was hard to get to? Just a thought for when I get round to releasing the final version.
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gtamike_TSGK
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PostPosted: Sun Oct 07, 2012 13:07    Post subject:  

Sadist wrote:
Getting ready to release rc1 today. Got a question, who would like an rpg in the map if it was hard to get to? Just a thought for when I get round to releasing the final version.


No lol Razz

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Sadist


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PostPosted: Sun Oct 07, 2012 13:40    Post subject:  

Hehe Smile I played overwatch last night. Was so annoying with the rpg campers. Thinking about it, it would be so easy to win this map with an rpg if you were on the roof.
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The Borg_TSGK
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PostPosted: Sun Oct 07, 2012 18:15    Post subject:  

i've played on there a few times lately and have stumbled across a dropped (killed players) RPG and then remembered i have no key bind for it Laughing
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Illyria_TSGK
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PostPosted: Sun Oct 07, 2012 23:21    Post subject:  

Definitely no to the RPG Wink

wish I could try the map but my computer just broke down
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Xmeagol
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PostPosted: Sun Oct 07, 2012 23:45    Post subject:  

yes to rpg!

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