Author |
Message |
Shimmy_TSGK
TSGK Member
Joined: 25 May 2006 Posts: 2444 Location: Dubai, 2 clicks away from Burj Khalifa Country: Browser: Age: 40
|
Posted: Thu Oct 21, 2010 14:51 Post subject:
Team Deathmatch model bug. |
|
Hey guys, Last night was on server VII. I was rebel and all of a sudden I passed a rebel model and he killed me. I tracked the player again and set my cursor on him. He was on the combine team. I tried to get a demo but by the time i reach that player again his model was combine. Illy Experienced a similar thing were her model was viewed as the opposing team and her team was trying to shoot her down. No Friendly fire so no damage.
Anyone experience anything similar?
_________________
Illyria says: I am not going to explain why?you are too stupid to get it.
|
Back to top
|
|
|
Osiris_TSGK
TSGK Member
Joined: 21 May 2006 Posts: 4668 Location: France
|
Posted: Thu Oct 21, 2010 15:53 Post subject:
Re: Team Deathmatch model bug. |
|
Shimmy_TSGK wrote: |
Hey guys, Last night was on server VII. I was rebel and all of a sudden I passed a rebel model and he killed me. I tracked the player again and set my cursor on him. He was on the combine team. I tried to get a demo but by the time i reach that player again his model was combine. Illy Experienced a similar thing were her model was viewed as the opposing team and her team was trying to shoot her down. No Friendly fire so no damage.
Anyone experience anything similar? |
Could investigate it if you can point me out the map cycle number.
http://hl2mp.tsgk.com/index.php?mode=mapcyclehistory&server=8
Thanks.
_________________ Allez allez, enlève ta culotte et déboutonne mon pantalon...
|
Back to top
|
|
|
Ghost Dog_TSGK
TSGK Member
Joined: 13 Mar 2007 Posts: 2083 Country: Browser: Age: 124
|
Posted: Thu Oct 21, 2010 19:25 Post subject:
|
|
Similar things have happened when day of defeat and CSS were moved to the orange box, I think that's the culprit.
|
Back to top
|
|
|
Illyria_TSGK
TSGK Member
Joined: 23 Feb 2008 Posts: 1075 Country: Browser: Age: 35
|
Posted: Thu Oct 21, 2010 20:11 Post subject:
|
|
this one
http://hl2mp.tsgk.com/index.php?mode=mapcycleinfo&mapcycle=1594258&game=hl2mp
|
Back to top
|
|
|
Osiris_TSGK
TSGK Member
Joined: 21 May 2006 Posts: 4668 Location: France
|
Posted: Fri Oct 22, 2010 15:24 Post subject:
|
|
Can't see anything there like the problem mentionned.
Execpt Shimmy_TSGK's switch rebel to combine.
Did the player that you passed next to was on a spawnpoint or close to one?
_________________ Allez allez, enlève ta culotte et déboutonne mon pantalon...
|
Back to top
|
|
|
Ghost Dog_TSGK
TSGK Member
Joined: 13 Mar 2007 Posts: 2083 Country: Browser: Age: 124
|
Posted: Fri Oct 22, 2010 18:48 Post subject:
|
|
I think it's a client side bug, probably happened after changing model.
|
Back to top
|
|
|
Nutz
Joined: 17 Sep 2007 Posts: 713 Location: A forest near you. Country: Browser: Age: 50
|
Posted: Fri Oct 22, 2010 19:32 Post subject:
|
|
Ghost Dog_TSGK wrote: |
I think it's a client side bug, probably happened after changing model. |
Could it happen if your config is read only and specifying a specific model opposite of the team you are on?
_________________ SEGTech
|
Back to top
|
|
|
Ghost Dog_TSGK
TSGK Member
Joined: 13 Mar 2007 Posts: 2083 Country: Browser: Age: 124
|
Posted: Sat Oct 23, 2010 06:41 Post subject:
|
|
Just a source engine bug.
|
Back to top
|
|
|
Shimmy_TSGK
TSGK Member
Joined: 25 May 2006 Posts: 2444 Location: Dubai, 2 clicks away from Burj Khalifa Country: Browser: Age: 40
|
Posted: Sat Oct 23, 2010 15:39 Post subject:
|
|
Osiris_TSGK wrote: |
Can't see anything there like the problem mentionned.
Execpt Shimmy_TSGK's switch rebel to combine.
Did the player that you passed next to was on a spawnpoint or close to one? |
He was close to the health charger on the second floor walking towards my spawn point. I couldn't tell exactly as lockdown with 24 players is jam packed.
_________________
Illyria says: I am not going to explain why?you are too stupid to get it.
|
Back to top
|
|
|
|