I also agree this thread has run it's course a couple times over.
I will retain my stance on this issue because well let's be serious, your cock shot was aimbot, but who would admit it.
I'm off to play now I will be looking forward to my in game lesson.
Hehe, even though I've just proved in the demo I provided "test1" that if the one who records the demo has a high ping the crosshair will lag behind the actual shot, and still you keep posting crap. I guess you do good in retaining your stance because you haven't really got anything left.
I sort of knew that the last thing you would do was to admit that you were wrong. Your post just says it all.
Anyways I hope everything is settled now.
Those still in doubt should view the demo I provided "test1". Only 1 so far has downloaded it, aren't people interested in material that proves my innocence? I've attached the demo to this post as well in case someone has missed it.
Im sorry Diet, but as you could see Ghost dog could not retain himself from making another provoking comment.
This marks my last post though. It would probably be best if the thread was locked now.
test1.dem
Description
If the person recording has a high ping it will look in the demo as if the crosshair lags behind the actual shot. Goto frame 3200, as it's easier to observe it with the magnum.
A lot of you are speaking from the gut or the heart.
Now the subject of ping is a bit of a speciality.
Not to mention movement and the math involved.
If we use the general theory of relativity and apply a rigorous analysis then the answer will be 42.
Please remember that there are two pings involved and a number of perspectives. Unfortunately it takes two or more simeltanmeous demos form different perspectives to make a theory a law.
This however does not stop you hitting the brakes in a car when you know a crash is inevitable.
We live by instinct the rest is down to the legal system.
Peace - as I said - time will tell. _________________
"You don't have to be mad to live on the planet Zog but it definitely helps"
Tharg of Zog
Achtung Baby
Joined: 27 Aug 2009 Posts: 18 Country:
Posted: Thu Sep 10, 2009 00:54 Post subject:
Zog Ecosse wrote:
Unfortunately it takes two or more simeltanmeous demos form different perspectives to make a theory a law.
That's what I said
Achtung Baby wrote:
Is this a good idea - FuRoo records his game and someone here also records his game from spectating, then we compare the 2 demos and see how far the cursor strays?
It would be wiser to have two independent demos rather than one independent and one from the actual player. It's too easy for the player in question to manipulate the circumstances, i.e. turning on/off aimbot / wallhack / etc. _________________
LOL you proved that shooting a teammate in the cock will warp the bullet to the nearest teammates head?
Just like a shitty aimbot.
You try hard to troll but fail at it, you aren't anybody known and like to click .exe's before you open your game.
I hope that is your last post considering they are all the same with subpar excuses for highly suspicious actions.
Since you know you can pull off these miracle kills join CU and play on client.
You would fail on client.
Yeah I must admit the shot do looks funny, but I was just aiming at my teammates balls before I quickly moved my crosshair up to shoot the combine in the head.
We learned in the demo I provided that the crosshair will lag after the actual shot if the one recording in spec mode has a high ping.
This situation does look a bit extreme however, since the combine looks to be a bit away from where the shot infact hits, you can see it hit the back wall to the right of him(the little light on the pipes).
So in this specific situation it would suggest that the combine was having a high ping/ lagging in combination with Sadist's high ping.
Yeah people don't know me and unfortunately they choose to listen to you. And really dude, look at your own arguments.
Joined: 13 Mar 2007 Posts: 2083 Country: Browser: Age: 124
Posted: Thu Sep 10, 2009 20:52 Post subject:
Yeah I'm sure Sadist has a huge ping to Amsterdam...
I knew damn well that wasn't your last post because you lie a lot.
Let me break it down for you, high ping and third party recording don't have a damn thing to do with pulling the trigger while locked on a teammate, killing the nearest enemy then moving the crosshair to said enemies head after the shot was fired in a game with client side hit detection and hugely overcompensating interpretation for any ping... on Osiris's server that runs on beast hardware... it has nothing to do with your aimbot choosing to lock onto a player through a dirt pile you shouldn't see as you try to force it to stop and fail.
My argument still looks pretty fucking solid.
If you are innocent then why are you worried about it?
Yeah I'm sure Sadist has a huge ping to Amsterdam...
I knew damn well that wasn't your last post because you lie a lot.
Let me break it down for you, high ping and third party recording don't have a damn thing to do with pulling the trigger while locked on a teammate, killing the nearest enemy then moving the crosshair to said enemies head after the shot was fired in a game with client side hit detection and hugely overcompensating interpretation for any ping... on Osiris's server that runs on beast hardware... it has nothing to do with your aimbot choosing to lock onto a player through a dirt pile you shouldn't see as you try to force it to stop and fail.
My argument still looks pretty fucking solid.
If you are innocent then why are you worried about it?
Maybe follow StonedCabbage's example about not accusing until you have a 100% positiv, a TSGK member should show as a good example for others or?
And again you are talking with absolutely non other knowledge than what you have read on wikipedia or where ever.
The hit detection that you speak of is not really what we speak of here. It's the motions lagging behind the shot.
All your argument is based on is that you think that I've used aimbot, not sure if that's a very solid argument o_O.
And I've already explained the rubble incidents that you refer to, but again you are just too thick-headed to grasp it.
Besides anyone can test what I tested in the demo "test1", it's pretty simple, introduce a high ping(fx. by downloading something), go into a server, join spectator, and record a random person playing.
^ This is called a solid argument.
And im not worried, but I do find it hilarious to argue with you .
And I also knew damn well that you would continue posting crap, that's no surprise . Last edited by teh ORiON on Thu Sep 10, 2009 23:13; edited 1 time in total
Joined: 18 Jun 2006 Posts: 2273 Location: Birmingham, United Kingdom Country: Browser: Age: 37
Posted: Fri Sep 11, 2009 22:25 Post subject:
{RiP}Judas.Priest wrote:
Are you saying that Orion is in fact, Goatse?
Let's just leave this be, everything that needs to be said has already been said plus some more some. As Diet said earlier the one that has the power over this decision is the boss AND NOBODY ELSE. Orion (FuRoo) has made his argument plenty of times, everyone against has made there argument plenty of times. As the last 2 pages seem to be slander (and slight on-topic) or off topic there really is no point continuing this thread. Lets save the board some humility and drop this one unless anyone else has any demos that prove 100% evidence of him cheating. _________________
I hope that packet gets lost forever in network oblivion
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