Joined: 20 Aug 2006 Posts: 2991 Location: Mapper since 2007 YouTube: gtamikesvideos Country: Browser: Age: 34
Posted: Tue Oct 28, 2008 19:20 Post subject:
dm_battle_lobby_b3 (Updated)
Title: dm_battle_lobby_b3
Autor: gtamike_TSGK
The map has 8 hallways 4 on the lower level, and 4 on the upper level. On the lower level there are 2 stair ways to get to the 2nd level also 4 lifts and 4 ladders. The main area is the middle lobby this is a nice and open area. The weapon layout has been well thought about and the gameplay is fast. The lighting took along time to get just right.
(map runs best at 400 gravity)
Improved frame rate
Fixed texture white bug
Fixed turning HP sound
Added npc clip tool texture
Added more dust under all windows
Added info_nodes (helps AI movement like bots/npcs)
Added more ammo
Added trigger break for windows
Added trigger push for bots in vents
Added clip_vphysics (so the blades don't get stuck too high)
Added bubbles in telport water
Replaced cubemaps (map render)
Lowered telport vent room (note can't break vent)
Updated lighting in stair room
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum You cannot post calendar events in this forum