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 Forum index » TSGK General » General Discussion
Weapon damage
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Osiris_TSGK
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Joined: 21 May 2006
Posts: 4668
Location: France

PostPosted: Fri Jun 16, 2006 12:09    Post subject:  Weapon damage  

As you have seen since the valve update, all weapons damage sound completly freak.
5 hits for stunstick, same for crowbar and is now as slow as stunstick?Shotgun almost 5 hits at very close range? 357 shot sound random, 1 shot, 5 shots... Damn, the only weapon that kill now is the RPG Evil or Very Mad
And top of it this ugly big font for player name while playing in the center of the screen. Use the CVAR "hud_quickinfo 1" if you want to make it a little bit better, and "hud_centerid 0" too.
Hope a new update is coming soon, then i will past my time to update all the servers again, 3 times in less than 48h it's fantastic.

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Rublis

Joined: 22 May 2006
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PostPosted: Fri Jun 16, 2006 13:02    Post subject:  

This is stupid Sad . but are the physics and grenades weaclier after update ?
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Osiris_TSGK
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Joined: 21 May 2006
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PostPosted: Fri Jun 16, 2006 13:33    Post subject:  

Physics and grenades sound ok.
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Caryl


Joined: 22 May 2006
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PostPosted: Fri Jun 16, 2006 13:55    Post subject:  

Osiris_TSGK wrote:
Physics and grenades sound ok.


Physics ok but grenades, i vacillate. I played three matches and i think i need more grenandes than the past week.

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Pwnsauce

Joined: 23 May 2006
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PostPosted: Fri Jun 16, 2006 19:42    Post subject:  

Physics are fine, if not better. Had a game with 80 frags, 79 was with grav gun Twisted Evil

But as Cary pointed out, 'nades seem to have gotten worse. Remember a couple of 'nades exploding one inch from someones head and not killing Confused

And pretty much everything else than Physics/'nades/orbs is fubar.

Thanks alot Valve.
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Caryl


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PostPosted: Fri Jun 16, 2006 21:04    Post subject:  

Now it's very hard to kill somebody with my crowbar. I lost many points.
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Osiris_TSGK
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Joined: 21 May 2006
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PostPosted: Fri Jun 16, 2006 21:38    Post subject:  

Caryl_TSGK wrote:
Now it's very hard to kill somebody with my crowbar. I lost many points.

Don't lost your time to try to kill with stunstick or crowbar, those weapons are completly fucked up.

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Tzani

Joined: 22 May 2006
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PostPosted: Sat Jun 17, 2006 02:52    Post subject:  

Now even a direct granade doesn't kill as it used to. Sad
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Osiris_TSGK
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Joined: 21 May 2006
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PostPosted: Sat Jun 17, 2006 08:30    Post subject:  

Ok, as i have think, the 3th update has been released, so all TSGK servers are now updated.
Tell me if you experience weapons damage problem again.

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G3RB1L
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Joined: 24 May 2006
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PostPosted: Sat Jun 17, 2006 09:33    Post subject:  let see  

----> Posted: Today, at 8:30 am Post subject

Osi do you sleep sometimes Shocked
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Osiris_TSGK
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Joined: 21 May 2006
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PostPosted: Sat Jun 17, 2006 12:50    Post subject: Re: let see  

G3RB1L wrote:
----> Posted: Today, at 8:30 am Post subject

Osi do you sleep sometimes Shocked

Not really since this valve update all was fucked up on servers, i have pass my last 48h to get in touch with updade, check servers crash, report bugs... But sound like it's fine now, so i hope i can sleep well soon.

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berridgeab
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PostPosted: Sun Jun 18, 2006 20:26    Post subject:  

Valve have messed everything up apart from the Pistol & the Xbow.

Pistol - Crap before, crap now.

Magnum - Hit Boxes are screwed (PiC released a Demo showing this, and boy they don't miss) so it can take 6 shots and you still havent hit anything.

Crowbar - Crowbar now slowed down to Stunstick speed and its damage Lessened.

Stunstick - seems better for me now but it has always been crap anyway, must just be me.

Shotgun - It was fucked before, but now it is just really messed up, Close range a Shotgun should kill someone in 2 - 3 shots Max.

SMG - They lowered the damage, Im sure the reload time is a bit quicker, but it takes half an hour to kill somone with it. The nades damage have been lowered as well.

XBow - Fine

RPG - Seems Fine

Orb Gun - They have lowered the damage on this as well, the Orbs seem to have a bigger killing radius meaning you don't have to be as accurate.

SLAMS - Fine

Nades - Seem fine but I seem to keep getting blown up by my nade even though I chuck it halfway across an empty room, they have changed the phyics so it is something to do with that.

GGun - Seems normal but I know they have changed a couple of things with it, dont know what.

Phsyics - Just fucked now, changed it so movement looks more fluid and objects can be picked and caught eaiser, only draw back is it has fucked up chucking them and some objects just wont be picked up if they land awardly.

Thats my little moan, peace out.
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Freelancer
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PostPosted: Sun Jun 18, 2006 22:13    Post subject:    

So lets see what we have for today: Last update fucked up most of the weapons,Phisics are fucked up too.
So we have another fucked up Update Shocked
Lets wait for the new one.....Maybe new one will be better. Rolling Eyes ....
....But i doubht that Surprised

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Tzani

Joined: 22 May 2006
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PostPosted: Mon Jun 19, 2006 01:24    Post subject:  

berridgeab wrote:

SMG - They lowered the damage, Im sure the reload time is a bit quicker, but it takes half an hour to kill somone with it. The nades damage have been lowered as well.


U forgot the SMG granade.
I am not sure about before but now when I hit someone IN THE HEAD with it he doesn't die! He was still walking around with his upper body all black.
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Attila_TSGK
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Joined: 23 May 2006
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PostPosted: Mon Jun 19, 2006 19:58    Post subject:  

they decraesed repeat speed of gg change with last weapon used key . So they want to prevent gravity jump i think...
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