TSGK Clan Forum Forum Index TSGK Clan Forum
Half-Life 2 : Deathmatch TSGK Clan forum.
 
 CalendarCalendar   FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Darkskill
February 27 1991 (35 year old)
graphicscardhub
March 03 1984 (42 year old)
hobohunter
March 03 1984 (42 year old)
NiX
March 02 1984 (42 year old)
Wozzer
March 01 1967 (59 year old)
Calendar
Calendar Calendar
Wed 25 Feb 2026 Thu 26 Feb 2026 Fri 27 Feb 2026 Sat 28 Feb 2026 Sun 01 Mar 2026 Mon 02 Mar 2026 Tue 03 Mar 2026
 
 
Birthday Darkskill  
 
Birthday Wozzer  
Birthday NiX  
Birthday graphicscardhub  
Birthday hobohunter  
The time now is Thu Feb 26, 2026 10:51
All times are UTC + 2 (DST in action)
 Forum index » TSGK General » Maps
dm_confined
Post new topic   Reply to topic View previous topic :: View next topic
Page 1 of 1 [6 Posts]  
Author Message
1337_Byte

Joined: 05 Dec 2007
Posts: 171
Country:
Age: 32

PostPosted: Fri Jun 27, 2008 12:02    Post subject:  dm_confined  

This is a shotgun only map that I made. It has a lot of narrow spaces and lots of blocks for cover.

dm_confined.bsp
Description 
bsp

 Download 
Filename  dm_confined.bsp 
Filesize  1.18 MB 
Downloaded  957 Time(s) 

_________________
www.1337shift.org/


Last edited by 1337_Byte on Sat Jun 28, 2008 11:13; edited 1 time in total
Back to top
View user's profile Send private message Visit poster's website MSN Messenger 
StonedCabbage
TSGK Member


Joined: 18 Jun 2006
Posts: 2273
Location: Birmingham, United Kingdom
Country:
Browser:
Age: 39

PostPosted: Fri Jun 27, 2008 12:13    Post subject:  

You should rename it to dm_you_have_been_tangoed

Twisted Evil

_________________

I hope that packet gets lost forever in network oblivion
Back to top
View user's profile Send private message 
eXs|DanielAndres


Joined: 03 Oct 2006
Posts: 626
Country:
Age: 47

PostPosted: Fri Jun 27, 2008 12:35    Post subject:  

A Masterpiece of Level Architecture! Only setting all Textures to "nodraw" could increase the professional appearance. Laughing Very Happy
_________________

Back to top
View user's profile Send private message Visit poster's website 
Sadist


Joined: 29 Jun 2006
Posts: 721
Location: The TSF Council
Country:

PostPosted: Fri Jun 27, 2008 18:57    Post subject:  

There are some really nice textures here as a starting pack.

http://hl2mapping.30.forumer.com/index.php?showtopic=18

I'd also recommend some light_spots angled at 45 degrees (-45) to show off some nice shadows if placed on the large black symbol as in the picture. Supplement with light entities attached to the walls in the corridors with an orange colour to them and brightness approx 20.
Back to top
View user's profile Send private message Visit poster's website 
1337_Byte

Joined: 05 Dec 2007
Posts: 171
Country:
Age: 32

PostPosted: Sat Jun 28, 2008 10:49    Post subject:  

Okay thanks. I've added textures and made it a lot darker then before. There are a bunch of orange spots everywhere from the lights, but I think the lighting works well for the map.
_________________
www.1337shift.org/

Back to top
View user's profile Send private message Visit poster's website MSN Messenger 
Sadist


Joined: 29 Jun 2006
Posts: 721
Location: The TSF Council
Country:

PostPosted: Sat Jun 28, 2008 11:29    Post subject:  

Nice i like the lighting, atmospheric in a calm warm sort of way.
_________________

Back to top
View user's profile Send private message Visit poster's website 
Display posts from previous:   Sort by:   
Page 1 of 1 [6 Posts]  
Post new topic   Reply to topic View previous topic :: View next topic
 Forum index » TSGK General » Maps
Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum
You cannot post calendar events in this forum


Powered by phpBB © 2001, 2005 phpBB Group
[ Time: 0.9240s ][ Queries: 12 (0.3664s) ][ Debug on ]