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The Borg_TSGK
TSGK Member
Joined: 13 Mar 2007 Posts: 2756 Location: Suffolk, England Country: Age: 52
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Posted: Wed Jun 13, 2007 20:12 Post subject:
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I've been told that there's going to be an update to this map in the near future. I was wondering if it would be possible to have a few saw blades added and the usless rpg rounds removed.
Like the whirly, the saw blade makes a great challenge to catch and will hopefully with a few more physics about, redress some of smg and combine rifle users.
Hope this is possible
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Lawitz
TSGK Member
Joined: 19 Aug 2006 Posts: 2337 Country: Browser: Age: 34
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Posted: Wed Jun 13, 2007 20:17 Post subject:
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also lowering the weight of the big cylynders in the middle would be interesting. so they can be grabbed with the standard power of the gravity gun and used to kill as a physic like on some other maps. just a suggestion.
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Controllerboy_TSGK
TSGK Member
Joined: 21 Dec 2006 Posts: 1025 Location: Ingelmunster, West of the Flanders, Flanders, Belgium Country: Browser: Age: 33
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Posted: Wed Jun 13, 2007 20:55 Post subject:
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Yes. And add more trip mines, there are way too few.
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The Borg_TSGK
TSGK Member
Joined: 13 Mar 2007 Posts: 2756 Location: Suffolk, England Country: Age: 52
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Posted: Wed Jun 13, 2007 20:57 Post subject:
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controllerboy wrote: |
Yes. And add more trip mines, there are way too few. |
1 dam trip mine is to many
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Lawitz
TSGK Member
Joined: 19 Aug 2006 Posts: 2337 Country: Browser: Age: 34
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Posted: Wed Jun 13, 2007 22:14 Post subject:
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there were slams in this map?
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Controllerboy_TSGK
TSGK Member
Joined: 21 Dec 2006 Posts: 1025 Location: Ingelmunster, West of the Flanders, Flanders, Belgium Country: Browser: Age: 33
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Posted: Wed Jun 13, 2007 22:39 Post subject:
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No there were none (at least that's what I think)
I was thinking about the other map in my other post (the one with the chamber in the middle)
There still should be slams added lol
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The Borg_TSGK
TSGK Member
Joined: 13 Mar 2007 Posts: 2756 Location: Suffolk, England Country: Age: 52
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Posted: Wed Jun 13, 2007 23:07 Post subject:
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If the clinders where made lighter, then controllerboy there would be no place to stick em other than your ........
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Lawitz
TSGK Member
Joined: 19 Aug 2006 Posts: 2337 Country: Browser: Age: 34
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Posted: Thu Jun 14, 2007 00:55 Post subject:
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on this map slams just wouldn´t work because its too big and open.
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Controllerboy_TSGK
TSGK Member
Joined: 21 Dec 2006 Posts: 1025 Location: Ingelmunster, West of the Flanders, Flanders, Belgium Country: Browser: Age: 33
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Posted: Thu Jun 14, 2007 11:36 Post subject:
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You thínk slams wouln't work. believe me, you can hide them everywhere.
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Killa/PPV
Joined: 30 Sep 2006 Posts: 579 Country: Browser: Age: 34
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Posted: Wed Jun 27, 2007 05:27 Post subject:
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Slams on V3 can be a real good challenge for this guy http://hl2mp.tsgk.com/index.php?mode=playerinfo&player=143803
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Ghost Dog_TSGK
TSGK Member
Joined: 13 Mar 2007 Posts: 2083 Country: Browser: Age: 124
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Posted: Wed Jun 27, 2007 07:05 Post subject:
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This guy loves sabotage.
I know who to go to if I want to set a trap.
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DuMBaZz
Joined: 22 May 2006 Posts: 321 Location: Hmm look behind you! Country: Age: 31
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Posted: Wed Jun 27, 2007 15:56 Post subject:
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Noo another one who will take my slams
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