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 Forum index » TSGK General » Maps
fy_towers_VS
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How do you rate this map? (10 - exellent / 1 - awful)
10
0%
 0%  [ 0 ]
9
0%
 0%  [ 0 ]
8
0%
 0%  [ 0 ]
7
20%
 20%  [ 1 ]
6
0%
 0%  [ 0 ]
5
20%
 20%  [ 1 ]
4
20%
 20%  [ 1 ]
3
0%
 0%  [ 0 ]
2
40%
 40%  [ 2 ]
1
0%
 0%  [ 0 ]
Total Votes : 5

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VisualShock_TSGK
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PostPosted: Tue Jun 12, 2007 12:52    Post subject:  fy_towers_VS
Subject description: My very first map (but it's for CSS...)
 

Yeah! i did it! (with the help of osiris)

this is about my third attempt, but it's the only one i've actually completed. Not sure how to add buy zones, so i added guns. It's mirrored on the opposite side, so each team has the same opportunities.

please take a look and let me know what you think.
fy_towers_vs0016.jpg
 Description   
 Filesize   119.7 KB
 Viewed   324 Time(s)

fy_towers_vs0016.jpg

fy_towers_vs0007.jpg
 Description   
 Filesize   106.36 KB
 Viewed   375 Time(s)

fy_towers_vs0007.jpg

fy_towers_VS.bsp
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bsp

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Filename  fy_towers_VS.bsp 
Filesize  3.17 MB 
Downloaded  360 Time(s) 

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Spike
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PostPosted: Tue Jun 12, 2007 17:18    Post subject:  

Looks good downloading now Smile
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Spike
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PostPosted: Tue Jun 12, 2007 17:35    Post subject:  

got a problem...

textures and the bots didn't spawn
fy_towers_vs0000.jpg
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fy_towers_vs0000.jpg


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Osiris_TSGK
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PostPosted: Tue Jun 12, 2007 20:49    Post subject:  

Spike wrote:
got a problem...

textures and the bots didn't spawn

Need to pakrat the custom texture with the BSP (the mapper has to do it).

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VisualShock_TSGK
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PostPosted: Wed Jun 13, 2007 14:14    Post subject:  

um....how do i do that?
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eXs|DanielAndres


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PostPosted: Wed Jun 13, 2007 16:32    Post subject:  

http://hl2mapping.30.forumer.com/index.php?showtopic=34
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VisualShock_TSGK
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PostPosted: Wed Jun 13, 2007 18:08    Post subject:  

Thanks, i have only one question:

If i were to change my textures from the custom ones they were to ones that are used in defualt maps like de_dust (or something simmilar) would that then solve the problem? as they are not custom textures...

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eXs|DanielAndres


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PostPosted: Wed Jun 13, 2007 19:19    Post subject:  

yes
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VisualShock_TSGK
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PostPosted: Thu Jun 14, 2007 13:39    Post subject:  

version two: i've made some alterations to the centre as well but here goes....
fy_towers_VS02.bsp
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bsp

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Filename  fy_towers_VS02.bsp 
Filesize  1.64 MB 
Downloaded  346 Time(s) 

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Spike
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PostPosted: Sat Jun 16, 2007 21:48    Post subject:  

hmm dont think it worked as I still got the same problem
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VisualShock_TSGK
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PostPosted: Mon Jun 18, 2007 15:49    Post subject:  

but according to DanielAndres it should load the textures because they're default ones... Confused :'(
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eXs|DanielAndres


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PostPosted: Mon Jun 18, 2007 17:10    Post subject:  

Default textures shouldnt cause any problems. Thats why they are called default. There must be another failure VisualShock_TSGK.

EDIT:
Quote:
it should load the textures because they're default ones...


Im not that used to CS:S but BLUE01, BLUE02, BLUE03 and so on surely arent default textures - else they would be supported by my Hammer Editor also but, as you can see, it shows all non-textured.

See Picture below:
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darkmaster


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PostPosted: Tue Jun 19, 2007 18:53    Post subject:  

really this map is not bad i think that gameplay is very good for a 10vs10
Last edited by darkmaster on Sat Jun 23, 2007 10:17; edited 1 time in total
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VisualShock_TSGK
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PostPosted: Fri Jun 22, 2007 20:41    Post subject:  

eXs|DanielAndres wrote:
Default textures shouldnt cause any problems. Thats why they are called default. There must be another failure VisualShock_TSGK.

EDIT:
Quote:
it should load the textures because they're default ones...


Im not that used to CS:S but BLUE01, BLUE02, BLUE03 and so on surely arent default textures - else they would be supported by my Hammer Editor also but, as you can see, it shows all non-textured.



Now then, if you'd kindly look at version two, i think you'll see texture names including "cs_italy", "de_port" and so on....

could you suggest any other possible failures?

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eXs|DanielAndres


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PostPosted: Fri Jun 22, 2007 21:21    Post subject:  

This Screenshot is taken from Version 2. See the top/left of my Hammer were is says fy_towers_VS02.

Something must have went wrong by texturing - i see no other reason.
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eXs|DanielAndres


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PostPosted: Sat Jun 23, 2007 09:27    Post subject:  

Did you find the texture failure yet?

P.S. Sorry for double post but editing the old one wouldnt cause an email notification.
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