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 Forum index » TSGK Servers » Servers Announcement
Map Cycle TSGK Serv XIX
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Joined: 21 May 2006
Posts: 33

PostPosted: Mon Oct 30, 2006 07:14    Post subject:  Map Cycle TSGK Serv XIX  

TSGK Serv XIX run different kind of maps continiously.
The full list of the map cycle is available here:

dm_[tsf]_scottish_memorial_b4
dm_[tsf]_war_room_rc3
dm_7hour
dm_abyss
dm_afterseven_rc1
dm_airinsanity_meekmeekle_b11
dm_amplitude
dm_anticitizen_two
apocalypstreet
dm_attack_house_tsgk
dm_avalon
dm_backbone
dm_base_1
dm_battlefield
dm_beacon
dm_biohazard
dm_bloodsuckers_arena
dm_bluebox_b2
dm_bounce
dm_brickhouse
dm_cabinfever
canale_grande_XXXfinal
dm_carousel
dm_centrum_tsgk_b8
dm_city
colliseum9nolite
dm_combat_house_tsgk
dm_council_tsgk_v2
dm_damage_inc
dm_deatharena_tsgk
dm_decoy
dm_democracy
dm_diesel_redux
dm_disorderbox
dm_domebox_tsgk
dm_donutbox_tsgk_rc4
dm_downtown
dm_dump
dm_energize_b1
dm_fallout
dm_forgotten_sanctuary
dm_fortress
dm_fragyard
dm_gas_panic
dm_greenhouse
dm_island17
dm_kabah_b2
dm_killbox_[dmk]_b6
dm_killbox_357_xbow
dm_killbox_BS_TSGK_v3b
dm_killbox_tsgk_v8_rc3
dm_killbox_ultimate
dm_killcylinder
dm_killhouse
dm_killroofs_tsgk
dm_kingofthehill
dm_koteam_v2gheto_final
dm_lockdown
dm_lost_base_bcc_final
dm_lost_isle_v1
dm_lostvillage
dm_matar_v3
dm_morbid
no_smoke_center_v4
dm_overwatch
dm_pinnacles
dm_pipehouse
dm_playground_final_rc1
dm_please
dm_powerhouse
dm_prisonriot_b1
dm_ravenholmcenter
dm_resident
dm_resistance
dm_roman_sanctuary
dm_romanbox_tsgk_rc2
dm_roundbox_b3
dm_runoff
dm_sadists_pit_rc1
dm_sandtrap_final
dm_servus
dm_shithole_rc5_5
dm_stalkyard
dm_station17
dm_steamlab
dm_subculture
dm_suspended
dm_temple_of_confusion_v4
dm_tigcrik
dm_torque
dm_triplebox_bs_tsgk_v2
dm_underpass
dm_veikko
dm_vitron_f9
dm_vulture_final
dm_wetbox_b2
dm_zeta_prefinal
GoTg_Castle-Windsor_DM

Total: 98 Maps.
Loop cycle: ~22 hours.

If you want to suggest a map for this server, please post the suggested map on the maps forum available there:
http://forum.tsgk.com/index.php?f=21
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PostPosted: Mon Oct 30, 2006 08:27    Post subject:  Changelog TSGK Serv XIX & XXIII map cycle  

October 30, 2006:
Original list.

November 05, 2006:
Withdrawal of dm_bellas_room_v8b (server crash).
Addition of dm_killhouse.

November 11, 2006:
Addition of dm_arrival.
Addition of dm_powerstation.
Addition of dm_suspended.
Addition of dm_torque.


November 12, 2006:
Withdrawal of dm_arrival (server crash).
Addition of dm_quarry.

November 14, 2006:
Addition of dm_donutbox_tsgk_rc2.

November 15, 2006:
Addition of dm_amplitude.
Addition of dm_ravenholmcenter.


November 17, 2006:
Update of dm_donutbox_tsgk_rc2 to dm_donutbox_tsgk_rc3.

November 26, 2006:
Update of dm_vulture to dm_vulture_final.

December 18, 2006:
Update of dm_donutbox_tsgk_rc3 to dm_donutbox_tsgk_rc4.

December 19, 2006:
Addition of dm_forgotten_sanctuary.

December 31, 2006:
Addition of dm_killbox_357_xbow.
Addition of dm_fool_day.

January 14, 2007:
Withdrawal of dm_fool_day (lack of spawn points).

February 02, 2007:
Addition of dm_roman_sanctuary.

April 07, 2007:
Addition of dm_centrum_tsgk_b7.
Addition of dm_decoy.

June 02, 2007:
Addition of GoTg_Castle-Windsor_DM.

June 12, 2007:
Addition of dm_romanbox_tsgk_rc1.

June 18, 2007:
Addition of dm_afterseven_rc1.
Addition of dm_fortress.
Addition of dm_kabah_b2.
Update of dm_shithole_rc5_4 to dm_shithole_rc5_5.
Update of dm_vitron_f8 to dm_vitron_f9.

June 19, 2007:
Addition of dm_combine_killbox_v1_final.
Update of dm_killbox_BS_TSGK_v3 to dm_killbox_BS_TSGK_v3b.
Update of dm_killroofz_tsgk to dm_killroofs_tsgk_b1.
Update of dm_romanbox_tsgk_rc1 to dm_romanbox_tsgk_rc2.

June 21, 2007:
Update of dm_killroofs_tsgk_b1 to dm_killroofs_tsgk_b2.

September 21, 2007:
Addition of dm_bluebox_b2.
Addition of dm_roundbox_b3.
Addition of dm_wetbox_b2.

September 23, 2007:
Addition of dm_airinsanity_meekmeekle_b11.
Addition of colliseum9nolite.
Addition of dm_combat_house_v5_final.
Withdrawal of dm_combine_killbox_v1_final (lack of FPS).
Addition of dm_disorderbox.
Addition of dm_veikko.

October 04, 2007:
Addition of dm_killbox_[dmk]_b6.

November 22, 2007:
Update of dm_killroofs_tsgk_b2 to dm_killroofs_tsgk_b4.

December 03, 2007:
Withdrawal of dm_barrage_thunder (lack of interest).
Withdrawal of dm_nuclear_alert_final (lack of interest).
Withdrawal of dm_powerstation (lack of interest).
Withdrawal of dm_quarry (lack of interest).

March 14, 2008:
Update of dm_killroofs_tsgk_b4 to dm_killroofs_tsgk.

May 30, 2008:
Update of dm_combat_house_v5_final to dm_combat_house_tsgk.

June 05, 2008:
Addition of dm_lost_base_b5.

July 16, 2008:
Addition of dm_[tsf]_scottish_memorial_b3.

August 03, 2008:
Update of dm_[tsf]_scottish_memorial_b3 to dm_[tsf]_scottish_memorial_b4.

September 15, 2008:
Addition of dm_sadists_pit_rc1.

November 29, 2008:
Update of dm_lost_base_b5 to dm_lost_base_bcc_final.

April 06, 2009:
Addition of dm_attack_house_tsgk_rc2.

April 15, 2009:
Update of dm_centrum_tsgk_b7 to dm_centrum_tsgk_b8.

April 22, 2009:
Addition of dm_[tsf]_war_room_rc3.

April 23, 2009:
Addition of dm_servus.

July 7, 2009:
Update of dm_attack_house_tsgk_rc2 to dm_attack_house_tsgk.
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Lawitz
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PostPosted: Mon Oct 30, 2006 19:17    Post subject:  

whoa thas a lot... Shocked
some maps:
dm_killbox_357
dm_killbox_kbh(1) (dont know the difference now)
dm_killbox_final_kbh
maps from [el] like dm_killbox_[el]
dm_thunderbox_emc2

maybe instead of the normal overwatch the dm_overwatch_rain?
since its that many maps, how about reducing the lenght of each round so we can play more maps?

I´ll post some more later.

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Sadist


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PostPosted: Mon Oct 30, 2006 19:33    Post subject:  

Yeh, then it would be like a quick match server Very Happy
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PureSlut_TSGK
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PostPosted: Mon Oct 30, 2006 22:56    Post subject:  

I'm gonna live on this server for a bit Laughing
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Osiris_TSGK
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Joined: 21 May 2006
Posts: 4659
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PostPosted: Tue Oct 31, 2006 03:37    Post subject:  

Lawitz wrote:
whoa thas a lot... Shocked
some maps:
dm_killbox_357
dm_killbox_kbh(1) (dont know the difference now)
dm_killbox_final_kbh
maps from [el] like dm_killbox_[el]
dm_thunderbox_emc2

maybe instead of the normal overwatch the dm_overwatch_rain?
since its that many maps, how about reducing the lenght of each round so we can play more maps?

I´ll post some more later.

Thanks for the suggestion, concerning dm_overwatch_rain this map is too dark (nothing to have with my gamma).
We will also avoid maps having to much decals on it (too long to set on the server), except TSGK maps related decals that are already set on the servers.
The lenght of each round for this server is obviously shorter than the others. Actually it is 16 minutes per maps (15 minutes is the minimum to enjoy a map).
This server will have more maps in the future, its purpose is to get a different map to play every time you connect to it, we will then not go under the 16 minutes for a round.
It is possible that we will also test to switch map per kills, the first player who reaches 50 kills for example, but this system could have issues when there are only 3 - 4 people playing and even worse if under 3.

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Lawitz
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PostPosted: Tue Oct 31, 2006 04:35    Post subject:  

so you mean maps with decals won´t go? then you could take dm_killbox_357 though as it has no decals.
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Osiris_TSGK
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PostPosted: Tue Oct 31, 2006 04:47    Post subject:  

Lawitz wrote:
so you mean maps with decals won´t go? then you could take dm_killbox_357 though as it has no decals.

Thanks, I will take a look at this map and add it to the cycle if needed.

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Shimmy_TSGK
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PostPosted: Tue Dec 19, 2006 18:16    Post subject:    

nice man,i know this reply comes several months later, but better late than never... This is this really cool map called dm_fool_day. very small, and awesome for crazyness and multikills. just downloaded the map,will check it out then email it to you...hope you like it
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PostPosted: Tue Dec 19, 2006 18:41    Post subject:  

Oh ! I've never seen this big list of maps on XIX !
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Lawitz
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PostPosted: Fri Dec 29, 2006 17:03    Post subject:  

http://forum.tsgk.com/viewtopic.php?t=898 could we have this one on this server please?

I remind you to remove dm_runoff, if you haven´t already done it.

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Diet H2O_TSGK
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PostPosted: Fri Dec 29, 2006 17:09    Post subject:  

It wouldn't work for a large number of players playing...but dm_killsaw is very good fun for a small number of players. It's basically a small sand pit with loads of saw blades.
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Osiris_TSGK
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PostPosted: Fri Dec 29, 2006 17:16    Post subject:  

Lawitz wrote:
http://forum.tsgk.com/viewtopic.php?t=898 could we have this one on this server please?

I remind you to remove dm_runoff, if you haven´t already done it.

Concerning this killbox we will give it a try.
And for dm_runoff, sound like more people than i would think love this map, so it will stay.

Diet H2O wrote:
It wouldn't work for a large number of players playing...but dm_killsaw is very good fun for a small number of players. It's basically a small sand pit with loads of saw blades.

Same as dm_deathbox7b.
Too small and will break the balance of points (because physics kills) and will favorise physics award for those who play this map (because only physics in a very small place).

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Diet H2O_TSGK
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PostPosted: Fri Dec 29, 2006 17:22    Post subject:  

Yeah - fair enough.

Server X maybe (won't affect points)?

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Osiris_TSGK
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PostPosted: Mon Feb 12, 2007 16:05    Post subject:  

TSGK Serv XXIII has been choosed to be the twin of XIX for the overseas.
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