| Author |
Message |
Topic: Func_tracktrain |
[E=mc˛] DHR_000x
Replies: 6
Views: 5795
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Posted: Tue Apr 28, 2009 02:59 Subject:
Forum:
TSGK General » Maps |
lol
exactly today Roundy sad the same to me, but do you know what i used? a func_movelinear
WORKS TOO!!!! And how fine it does, noobs gonna shit bricks
Thx
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Topic: Func_tracktrain |
[E=mc˛] DHR_000x
Replies: 6
Views: 5795
|
Posted: Sat Apr 25, 2009 23:51 Subject:
Forum:
TSGK General » Maps |
i phailed
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Topic: Func_tracktrain |
[E=mc˛] DHR_000x
Replies: 6
Views: 5795
|
Posted: Fri Apr 24, 2009 01:35 Subject:
Forum:
TSGK General » Maps |
oh thank you guys
as i was configurating the trigger, i saw that "reverse" but i thought it was only to change the direction, and not "got back to X entity"
nice
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Topic: Func_tracktrain |
[E=mc˛] DHR_000x
Replies: 6
Views: 5795
|
Posted: Tue Apr 21, 2009 11:41 Subject:
Func_tracktrain
Subject description: To make a lazor trap Forum:
TSGK General » Maps |
Hi.
I am trying to build the following. I have a func_tracktrain that moves from path to path, that works. Now i tried to Start/Stop it as soon you touch a trigger, works too. But the question is, ...
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Topic: Problems mapping |
[E=mc˛] DHR_000x
Replies: 10
Views: 8913
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Posted: Tue Apr 21, 2009 11:31 Subject:
Forum:
TSGK General » Maps |
I found the problem with the barrels, they werent 1pxl above the flor, now they respawn properly.
Now the last point... the fire by the explosion, any ideas? (happens by nades too)
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Topic: Problems mapping |
[E=mc˛] DHR_000x
Replies: 10
Views: 8913
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Posted: Mon Apr 20, 2009 01:51 Subject:
Forum:
TSGK General » Maps |
it worked with the shadow controller, i have shadows again, but i always dont see the fire/smoke on the explosions...
BTW, my barrels dont respawn, only 1 does, i copied this one X times, and only ...
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Topic: Problems mapping |
[E=mc˛] DHR_000x
Replies: 10
Views: 8913
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Posted: Sun Apr 19, 2009 23:58 Subject:
Forum:
TSGK General » Maps |
ok thx, i will try it right now. The props are copyed form dm_lockdown
i'll post later the results, because i have no shadow controller, lets check if it works....
THX again
EDIT: wo...
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Topic: Problems mapping |
[E=mc˛] DHR_000x
Replies: 10
Views: 8913
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Posted: Sat Apr 18, 2009 21:16 Subject:
Forum:
TSGK General » Maps |
first pic: no shadows
second pic: no fire and smoke when the barrel explodes
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Topic: My new crysis map :D:D:D:D:D |
[E=mc˛] DHR_000x
Replies: 10
Views: 9081
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Posted: Sat Apr 18, 2009 21:06 Subject:
Forum:
TSGK General » Maps |
you cant made rocket propulsed mall cars with headcrabs as drivers
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Topic: Problems mapping |
[E=mc˛] DHR_000x
Replies: 10
Views: 8913
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Posted: Fri Apr 17, 2009 20:19 Subject:
Forum:
TSGK General » Maps |
hi diet
i didnt remember that thx haha
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Topic: Problems mapping |
[E=mc˛] DHR_000x
Replies: 10
Views: 8913
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Posted: Fri Apr 17, 2009 12:23 Subject:
Problems mapping
Subject description: First of all... HI ALL!!!!!! Forum:
TSGK General » Maps |
First of all i want to say hello there, just registered ^^
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I am working on ma new map for HL2DM, i nearly finished it...
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